Player Matchup

Hercules
Hercules
Billy06220
Hercules
Level 15
God Stats
10W - 12L
1,418 SR
Queue Stats
22W - 31L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
JellyActions
Ao Kuang
Level 26
God Stats
25W - 14L
1,587 SR
Queue Stats
223W - 217L
1,555 Elo+
Solo
Agni
Agni
LorenTJ
Agni
Level 26
God Stats
10W - 5L
1,518 SR
Queue Stats
235W - 201L
1,522 Elo+
Party 2
Chiron
Chiron
VSuperBaiter
Chiron
Level 15
God Stats
4W - 0L
1,821 SR
Queue Stats
122W - 111L
1,503 Elo+
Solo
Tyr
Tyr
Zequi_SB
Tyr
Level 25
God Stats
16W - 13L
1,500 SR
Queue Stats
213W - 189L
1,588 Elo+
Party 2
Team Averages
Level 21
1,569 SR
1,523 Elo+

VS

Team Averages
Level 24
1,405 SR
1,536 Elo+
Artemis
Artemis
ByPiiter
Artemis
Level 23
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hades
Hades
Dalcimiste
Hades
Level 41
God Stats
2W - 2L
1,381 SR
Queue Stats
2W - 5L
1,465 Elo+
Party 1
Bakasura
Bakasura
I2E_2U3E
Bakasura
Level 13
God Stats
0W - 3L
1,178 SR
Queue Stats
147W - 56L
1,750 Elo+
Solo
Scylla
Scylla
Khatoll
Scylla
Level 15
God Stats
0W - 4L
1,474 SR
Queue Stats
2W - 5L
1,465 Elo+
Party 1
Sobek
Sobek
Svvecx
Sobek
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
722W - 551L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Billy06220
Hercules
8
1 / 2 / 3
5,205
521
885
5,427
2,106
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
JellyActions
Ao Kuang
12
4 / 1 / 2
6,620
662
3,363
6,838
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Agni
LorenTJ
Agni
11
4 / 1 / 1
6,275
628
4,735
3,306
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
12
6 / 0 / 2
7,067
707
6,984
6,463
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
5,725
573
333
4,970
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ByPiiter
Artemis
8
1 / 4 / 0
4,682
468
2,450
4,599
893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
7
0 / 5 / 0
4,441
444
1,977
7,921
3,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
I2E_2U3E
Bakasura
11
2 / 3 / 1
5,950
595
5,007
7,360
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Khatoll
Scylla
9
1 / 1 / 0
5,168
517
2,714
1,804
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Svvecx
Sobek
4
1 / 2 / 0
4,095
410
1,485
4,332
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
5
5
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
Billy06220
Hercules
1
2
3
1.25
L
Artemis
ByPiiter
Artemis
1
4
0
0.25
L
Hades
0
5
0
0
L
Bakasura
I2E_2U3E
Bakasura
2
3
1
0.83
W
Ao Kuang
JellyActions
Ao Kuang
4
1
2
5
L
Scylla
Khatoll
Scylla
1
1
0
1
W
Agni
LorenTJ
Agni
4
1
1
4.5
L
Sobek
Svvecx
Sobek
1
2
0
0.5
W
Chiron
6
0
2
7
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,300
Damage
13,633
27,004
Taken
26,016
9,040
Mitigated
9,164
11,198
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Billy06220
Hercules
885
494
0
1,132
5,427
2,106
84
710
4,717
0
10,888
L
Artemis
ByPiiter
Artemis
2,450
1,006
0
711
4,599
893
0
0
4,599
0
14,416
L
Hades
1,977
391
50
1,289
7,921
3,157
310
3,440
4,481
14,916
0
L
Bakasura
I2E_2U3E
Bakasura
5,007
3,677
0
1,811
7,360
2,661
0
3,531
3,829
0
33,165
W
Ao Kuang
JellyActions
Ao Kuang
3,363
664
0
2,531
6,838
2,054
0
255
6,113
36,306
0
L
Scylla
Khatoll
Scylla
2,714
628
0
195
1,804
564
219
1,127
677
16,630
0
W
Agni
LorenTJ
Agni
4,735
804
0
464
3,306
952
0
779
2,457
36,808
0
L
Sobek
Svvecx
Sobek
1,485
469
0
1,273
4,332
1,889
0
0
4,332
5,115
0
W
Chiron
6,984
2,137
422
4,764
6,463
2,023
284
1,410
5,053
0
47,184
W
333
88
0
1,885
4,970
1,905
434
2,734
1,823
0
20,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
24,336
284
Minions Killed
182
0
Camps Cleared
0
987,175
Distance Traveled
864,726
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,205
521
17
2
0
187,146
0
L
Artemis
4,682
468
30
3
0
181,055
1
L
Hades
4,441
444
32
3
0
178,952
0
L
Bakasura
5,950
595
77
8
0
205,697
1
W
Ao Kuang
6,620
662
79
8
0
211,903
2
L
Scylla
5,168
517
37
4
0
161,092
0
W
Agni
6,275
628
63
6
0
198,515
4
L
Sobek
4,095
410
6
1
0
137,930
1
W
Chiron
7,067
707
81
8
0
177,347
0
W
Tyr
5,725
573
44
4
0
212,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role