Player Matchup

Scylla
Scylla
Gold IV
Counter
Scylla
Gold IV
Level 154
God Stats
10W - 9L
1,604 SR
Queue Stats
43W - 46L
1,383 MMR
Solo
Chaac
Chaac
Gold V
ENZ0HAZE
Chaac
Gold V
Level 109
God Stats
48W - 50L
1,734 SR
Queue Stats
2,194W - 2,231L
1,258 MMR
Solo
Bacchus
Bacchus
Silver I
Pri_Aphrodisiac
Bacchus
Silver I
Level 144
God Stats
44W - 30L
1,691 SR
Queue Stats
552W - 584L
1,051 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,676 SR
1,230 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,544 SR
1,249 MMR
Achilles
Achilles
Bronze II
BRYCEANDICE
Achilles
Bronze II
Level 69
God Stats
2W - 2L
1,463 SR
Queue Stats
15W - 23L
999 MMR
Solo
Nu Wa
Nu Wa
Gold V
Goku S Kami
Nu Wa
Gold V
Level 124
God Stats
67W - 62L
1,534 SR
Queue Stats
325W - 376L
1,514 MMR
Party 1
Medusa
Medusa
Silver II
Sarada God
Medusa
Silver II
Level 87
God Stats
49W - 36L
1,635 SR
Queue Stats
197W - 209L
1,235 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Counter
Scylla
15
2 / 4 / 2
11,871
565
16,713
14,325
5,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ENZ0HAZE
Chaac
15
1 / 5 / 4
11,778
561
13,798
29,877
24,841
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 8 / 2
12,818
610
12,664
29,178
42,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuAphroditePersephoneThothKuzenbo

VS

Bans
CabrakanCerberusMercuryKumbhakarnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BRYCEANDICE
Achilles
16
5 / 2 / 9
13,163
627
13,295
26,583
25,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 3 / 7
13,608
648
21,240
10,983
4,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Sarada God
Medusa
17
4 / 0 / 11
13,601
648
18,984
12,026
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
17
17
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
BRYCEANDICE
Achilles
5
2
9
4.75
L
Scylla
Counter
Scylla
2
4
2
0.75
L
Chaac
ENZ0HAZE
Chaac
1
5
4
0.6
W
8
3
7
3.83
L
2
8
2
0.38
W
Medusa
Sarada God
Medusa
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
53,519
73,380
Taken
49,592
72,776
Mitigated
34,296
20,140
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BRYCEANDICE
Achilles
13,295
4,490
0
10,710
26,583
25,022
519
17,168
9,415
0
29,788
L
Scylla
Counter
Scylla
16,713
1,525
493
4,473
14,325
5,320
442
4,349
9,976
81,196
0
L
Chaac
ENZ0HAZE
Chaac
13,798
2,902
781
9,784
29,877
24,841
911
9,488
20,389
0
73,756
W
21,240
10,239
0
1,901
10,983
4,260
2,074
6,348
4,635
75,031
0
L
12,664
1,104
1,396
3,213
29,178
42,615
307
7,496
21,682
51,043
0
W
Medusa
Sarada God
Medusa
18,984
9,360
0
2,794
12,026
5,014
1,708
6,004
6,022
0
86,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,467
Gold Earned
40,372
257
Minions Killed
214
0
Camps Cleared
0
1,114,867
Distance Traveled
1,131,005
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,163
627
28
1
0
409,546
0
L
Scylla
11,871
565
122
6
0
361,716
1
L
Chaac
11,778
561
87
4
0
388,767
1
W
Nu Wa
13,608
648
84
4
0
339,110
3
L
Bacchus
12,818
610
48
2
0
364,384
4
W
Medusa
13,601
648
102
5
0
382,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role