Player Matchup

Ah Puch
Ah Puch
Gladyatorist
Ah Puch
Level 7
God Stats
1W - 1L
1,322 SR
Queue Stats
10W - 11L
1,484 Elo+
Solo
Scylla
Scylla
JohnnyManziel
Scylla
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LSYI
Hachiman
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 24L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
SoberOvO
Ao Kuang
Level 8
God Stats
7W - 7L
1,454 SR
Queue Stats
14W - 15L
1,471 Elo+
Solo
Osiris
Osiris
itsmeluis12
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,295 Elo+
Solo
Team Averages
Level 9
1,455 SR
1,439 Elo+

VS

Team Averages
Level 12
1,718 SR
1,517 Elo+
Osiris
Osiris
Joaka2000
Osiris
Level 15
God Stats
7W - 2L
1,770 SR
Queue Stats
300W - 317L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
ZeButcher88
Kuzenbo
Level 17
God Stats
4W - 5L
1,803 SR
Queue Stats
19W - 19L
1,308 Elo+
Solo
Bellona
Bellona
fRistt333
Bellona
Level 5
God Stats
7W - 5L
1,785 SR
Queue Stats
17W - 17L
1,795 Elo+
Solo
Nemesis
Nemesis
rukibambuki
Nemesis
Level 6
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 4L
1,430 Elo+
Solo
Hel
Hel
xPeithox
Hel
Level 15
God Stats
6W - 7L
1,552 SR
Queue Stats
36W - 47L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gladyatorist
Ah Puch
12
2 / 4 / 3
7,628
509
7,094
6,941
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 0 / 0
11,716
781
13,064
8,225
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
LSYI
Hachiman
15
3 / 1 / 2
8,695
580
4,528
7,884
2,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
SoberOvO
Ao Kuang
13
9 / 3 / 6
9,025
602
10,561
10,863
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
10
0 / 6 / 4
6,545
436
2,026
9,595
6,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Joaka2000
Osiris
13
13 / 5 / 0
8,573
572
10,474
16,126
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
ZeButcher88
Kuzenbo
10
0 / 5 / 7
6,544
436
4,920
11,695
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
fRistt333
Bellona
11
1 / 6 / 0
6,621
441
3,196
11,772
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
rukibambuki
Nemesis
10
0 / 10 / 1
6,037
402
3,318
12,063
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
4,353
290
127
848
185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
27
Kills
14
14
Deaths
27
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Gladyatorist
Ah Puch
2
4
3
0.88
L
Osiris
Joaka2000
Osiris
13
5
0
2.6
W
13
0
0
13
W
Hachiman
LSYI
Hachiman
3
1
2
4
W
Ao Kuang
SoberOvO
Ao Kuang
9
3
6
4
L
Kuzenbo
ZeButcher88
Kuzenbo
0
5
7
0.7
L
Bellona
fRistt333
Bellona
1
6
0
0.17
W
Osiris
0
6
4
0.33
L
Nemesis
rukibambuki
Nemesis
0
10
1
0.05
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,273
Damage
22,035
43,508
Taken
52,504
18,169
Mitigated
26,771
13,612
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Gladyatorist
Ah Puch
7,094
1,276
0
1,176
6,941
2,556
776
1,402
5,539
32,644
0
L
Osiris
Joaka2000
Osiris
10,474
4,705
0
4,293
16,126
9,777
322
9,410
6,545
261
39,977
W
13,064
4,001
0
3,523
8,225
2,975
2,322
370
7,825
102,769
0
W
Hachiman
LSYI
Hachiman
4,528
3,265
0
3,713
7,884
2,534
2,678
0
7,884
0
51,172
W
Ao Kuang
SoberOvO
Ao Kuang
10,561
2,835
0
4,925
10,863
3,623
1,170
1,067
9,796
32,237
0
L
Kuzenbo
ZeButcher88
Kuzenbo
4,920
2,225
0
1,618
11,695
7,063
456
7,459
4,032
22,939
0
L
Bellona
fRistt333
Bellona
3,196
1,061
0
2,619
11,772
5,702
0
4,832
6,872
0
23,734
W
Osiris
2,026
751
0
275
9,595
6,481
0
2,439
7,156
0
11,964
L
Nemesis
rukibambuki
Nemesis
3,318
927
0
1,037
12,063
4,044
0
8,412
3,453
0
25,164
L
127
0
0
300
848
185
0
267
559
1,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,609
Gold Earned
32,128
455
Minions Killed
209
0
Camps Cleared
0
1,279,292
Distance Traveled
1,039,002
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,628
509
68
5
0
233,048
1
L
Osiris
8,573
572
75
5
0
238,162
1
W
Scylla
11,716
781
204
14
0
276,418
1
W
Hachiman
8,695
580
104
7
0
215,162
1
W
Ao Kuang
9,025
602
58
4
0
288,167
0
L
Kuzenbo
6,544
436
34
2
0
266,883
0
L
Bellona
6,621
441
36
2
0
255,849
1
W
Osiris
6,545
436
21
1
0
266,497
1
L
Nemesis
6,037
402
60
4
0
256,273
1
L
Hel
4,353
290
4
0
0
21,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role