Player Matchup

Tiamat
Tiamat
Ghostkiller6968
Tiamat
Level 29
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 4L
1,173 Elo+
Solo
Arachne
Arachne
pikachy278
Arachne
Level 18
God Stats
3W - 3L
1,607 SR
Queue Stats
8W - 6L
1,548 Elo+
Solo
Izanami
Izanami
共赴巫山乎
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,317 Elo+
Party 2
Cthulhu
Cthulhu
在黑暗中枯萎的玫瑰花
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,246 Elo+
Party 2
Thanatos
Thanatos
太阳神的奶
Thanatos
Level 8
God Stats
3W - 6L
1,852 SR
Queue Stats
8W - 24L
1,268 Elo+
Party 2
Team Averages
Level 13
1,554 SR
1,310 Elo+

VS

Team Averages
Level 17
1,464 SR
1,430 Elo+
Bellona
Bellona
Amasa17
Bellona
Level 29
God Stats
2W - 1L
1,392 SR
Queue Stats
64W - 79L
1,387 Elo+
Solo
Bakasura
Bakasura
faren310
Bakasura
Level 13
God Stats
5W - 11L
1,308 SR
Queue Stats
57W - 74L
1,303 Elo+
Solo
Vamana
Vamana
fnatdnb
Vamana
Level 12
God Stats
2W - 3L
1,264 SR
Queue Stats
10W - 21L
1,050 Elo+
Solo
Yemoja
Yemoja
harben02
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
marcixd120
Danzaburou
Level 20
God Stats
3W - 0L
1,856 SR
Queue Stats
6W - 2L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,372
434
9,428
8,110
3,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
pikachy278
Arachne
11
1 / 8 / 0
6,951
409
2,002
14,039
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 6 / 1
6,357
374
3,059
10,328
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 0
6,665
392
3,562
12,278
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
10
2 / 7 / 0
6,956
409
5,245
12,563
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amasa17
Bellona
13
4 / 0 / 6
8,706
512
4,996
8,502
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
faren310
Bakasura
16
7 / 0 / 2
9,853
580
8,749
10,895
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
fnatdnb
Vamana
12
1 / 3 / 9
8,243
485
2,379
12,296
7,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
harben02
Yemoja
13
4 / 0 / 9
9,421
554
4,524
7,897
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
marcixd120
Danzaburou
14
9 / 1 / 7
9,879
581
17,806
13,540
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
25
28
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Amasa17
Bellona
4
0
6
7
L
0
3
2
0.33
W
Bakasura
faren310
Bakasura
7
0
2
8
W
Vamana
fnatdnb
Vamana
1
3
9
1.83
W
Yemoja
harben02
Yemoja
4
0
9
8.5
W
Danzaburou
marcixd120
Danzaburou
9
1
7
12.5
L
Arachne
pikachy278
Arachne
1
8
0
0.13
L
0
6
1
0.08
L
Thanatos
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
38,454
57,318
Taken
53,130
21,862
Mitigated
31,043
14,041
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Amasa17
Bellona
4,996
903
0
217
8,502
7,844
1,228
2,720
5,782
694
32,268
L
9,428
1,104
0
1,856
8,110
3,865
446
220
7,201
41,786
0
W
Bakasura
faren310
Bakasura
8,749
6,419
0
6,427
10,895
4,941
1,915
1,826
9,069
0
45,598
W
Vamana
fnatdnb
Vamana
2,379
1,041
0
1,659
12,296
7,318
2,581
3,172
9,124
0
28,610
W
Yemoja
harben02
Yemoja
4,524
951
898
1,414
7,897
5,639
1,399
1,331
6,566
19,660
0
W
Danzaburou
marcixd120
Danzaburou
17,806
8,811
0
8,645
13,540
5,301
5,215
3,941
9,599
0
60,149
L
Arachne
pikachy278
Arachne
2,002
1,520
0
3,303
14,039
4,181
46
256
13,683
0
38,698
L
3,059
1,427
0
1,543
10,328
3,331
0
1,950
8,168
0
27,582
L
3,562
803
0
510
12,278
6,253
60
1,476
10,416
19,869
0
L
Thanatos
5,245
1,060
0
6,829
12,563
4,232
0
836
11,387
0
27,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
46,102
290
Minions Killed
359
0
Camps Cleared
0
1,497,579
Distance Traveled
1,588,372
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,706
512
77
5
0
336,681
0
L
Tiamat
7,372
434
72
4
0
304,612
0
W
Bakasura
9,853
580
123
7
0
414,660
3
W
Vamana
8,243
485
54
3
0
266,006
5
W
Yemoja
9,421
554
26
2
0
318,370
1
W
Danzaburou
9,879
581
79
5
0
252,655
2
L
Arachne
6,951
409
60
4
0
305,050
1
L
Izanami
6,357
374
67
4
0
274,122
0
L
Cthulhu
6,665
392
34
2
0
313,574
0
L
Thanatos
6,956
409
57
3
0
300,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role