Player Matchup

Tyr
Tyr
GodzGtz
Tyr
Level 136
God Stats
26W - 23L
1,473 SR
Queue Stats
186W - 152L
1,485 Elo+
Solo
Thoth
Thoth
OPivetao
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Phardvini
Kali
Level 122
God Stats
4W - 6L
1,285 SR
Queue Stats
81W - 95L
1,414 Elo+
Solo
Team Averages
Level 129
1,419 SR
1,466 Elo+

VS

Team Averages
Level 87
1,445 SR
1,604 Elo+
Ares
Ares
Kowalskiller
Ares
Level 123
God Stats
1W - 5L
1,090 SR
Queue Stats
363W - 473L
1,407 Elo+
Solo
Apollo
Apollo
Loutta
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ĐeathØ
Ra
Level 15
God Stats
2W - 0L
1,746 SR
Queue Stats
16W - 3L
1,905 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
3 / 8 / 2
9,981
713
8,750
17,893
12,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
OPivetao
Thoth
14
3 / 5 / 4
9,950
711
9,309
10,085
3,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
14
2 / 5 / 5
10,089
721
7,804
15,141
6,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 11
9,746
696
6,094
11,253
12,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Loutta
Apollo
15
7 / 1 / 6
11,033
788
11,117
10,191
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 4 / 7
11,274
805
17,808
16,049
12,068
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
18
18
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
8
2
0.5
W
2
3
11
2.5
W
Apollo
Loutta
Apollo
7
1
6
10
L
Thoth
OPivetao
Thoth
3
5
4
1
L
Kali
2
5
5
0.9
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,863
Damage
35,019
43,119
Taken
37,493
23,132
Mitigated
30,980
5,187
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
8,750
1,042
0
1,470
17,893
12,832
0
9,423
8,470
9,171
12,878
W
6,094
186
394
209
11,253
12,916
131
3,599
7,654
15,572
0
W
Apollo
Loutta
Apollo
11,117
8,080
0
2,827
10,191
5,996
2,852
3,943
6,248
0
47,435
L
Thoth
OPivetao
Thoth
9,309
159
0
592
10,085
3,456
0
6,384
3,701
44,851
0
L
Kali
7,804
2,869
0
3,125
15,141
6,844
0
8,151
6,990
0
38,160
W
17,808
1,620
1,640
4,235
16,049
12,068
308
4,402
11,647
77,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,020
Gold Earned
32,053
146
Minions Killed
191
0
Camps Cleared
0
772,804
Distance Traveled
778,223
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,981
713
21
2
0
250,763
0
W
Ares
9,746
696
13
1
0
252,525
2
W
Apollo
11,033
788
85
6
0
257,439
4
L
Thoth
9,950
711
73
5
0
222,696
2
L
Kali
10,089
721
52
4
0
299,345
5
W
Ra
11,274
805
93
7
0
268,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role