Player Matchup

Fenrir
Fenrir
RootsTa
Fenrir
Level 7
God Stats
1W - 1L
1,252 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Zeus
Zeus
Twister10
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,521 Elo+
Solo
Izanami
Izanami
Will34R
Izanami
Level 16
God Stats
22W - 20L
1,529 SR
Queue Stats
29W - 33L
1,460 Elo+
Solo
Mulan
Mulan
XDTimoHD
Mulan
Level 28
God Stats
4W - 0L
1,705 SR
Queue Stats
70W - 59L
1,525 Elo+
Solo
Cerberus
Cerberus
shenshe
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,602 Elo+
Solo
Team Averages
Level 15
1,497 SR
1,478 Elo+

VS

Team Averages
Level 18
1,341 SR
1,400 Elo+
Erlang Shen
Erlang Shen
EnzoZoestar
Erlang Shen
Level 16
God Stats
13W - 45L
1,235 SR
Queue Stats
137W - 257L
1,114 Elo+
Party 1
Cthulhu
Cthulhu
RolkLight
Cthulhu
Level 14
God Stats
86W - 97L
1,142 SR
Queue Stats
375W - 496L
1,059 Elo+
Party 1
Set
Set
Warveek
Set
Level 13
God Stats
0W - 3L
1,200 SR
Queue Stats
28W - 38L
1,691 Elo+
Solo
Kukulkan
Kukulkan
Zhenbang111
Kukulkan
Level 23
God Stats
5W - 3L
1,813 SR
Queue Stats
122W - 112L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
我要把你们全拖下水
Tsukuyomi
Level 25
God Stats
4W - 6L
1,312 SR
Queue Stats
154W - 135L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RootsTa
Fenrir
13
1 / 6 / 12
9,072
432
6,566
12,862
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
17
6 / 5 / 10
10,908
519
12,111
10,618
5,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Will34R
Izanami
19
12 / 5 / 9
12,924
615
16,552
21,117
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mulan
XDTimoHD
Mulan
18
14 / 2 / 9
12,197
581
24,363
17,613
15,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
shenshe
Cerberus
15
5 / 4 / 20
10,657
507
11,032
15,793
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EnzoZoestar
Erlang Shen
10
2 / 11 / 6
7,320
349
5,666
20,392
7,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
RolkLight
Cthulhu
13
3 / 7 / 4
8,492
404
13,191
22,942
17,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
12
1 / 6 / 1
8,084
385
6,333
16,167
6,012
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Zhenbang111
Kukulkan
17
6 / 7 / 5
11,037
526
14,631
12,967
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 7 / 6
11,365
541
13,093
17,539
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
38
Kills
22
22
Deaths
38
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
EnzoZoestar
Erlang Shen
2
11
6
0.45
L
Cthulhu
RolkLight
Cthulhu
3
7
4
0.71
W
Fenrir
RootsTa
Fenrir
1
6
12
1.17
W
Zeus
6
5
10
2.2
L
Set
1
6
1
0.25
W
Izanami
Will34R
Izanami
12
5
9
3.3
W
Mulan
XDTimoHD
Mulan
14
2
9
9.25
L
Kukulkan
Zhenbang111
Kukulkan
6
7
5
1.21
W
Cerberus
shenshe
Cerberus
5
4
20
3.75
L
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,624
Damage
52,914
78,003
Taken
90,007
45,183
Mitigated
42,729
28,208
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
EnzoZoestar
Erlang Shen
5,666
2,379
0
1,698
20,392
7,900
0
3,144
17,098
0
16,957
L
Cthulhu
RolkLight
Cthulhu
13,191
1,035
162
3,515
22,942
17,971
170
7,517
15,325
42,072
0
W
Fenrir
RootsTa
Fenrir
6,566
1,360
0
2,498
12,862
4,938
488
3,866
8,729
0
36,030
W
Zeus
12,111
2,154
302
1,578
10,618
5,008
536
3,359
7,032
62,997
0
L
Set
6,333
1,564
0
380
16,167
6,012
924
1,339
14,503
0
29,187
W
Izanami
Will34R
Izanami
16,552
10,542
0
11,667
21,117
8,059
5,335
6,698
13,956
0
95,150
W
Mulan
XDTimoHD
Mulan
24,363
5,484
0
9,064
17,613
15,182
1,587
6,075
11,283
0
69,446
L
Kukulkan
Zhenbang111
Kukulkan
14,631
555
0
236
12,967
4,430
0
6,519
6,348
56,036
0
W
Cerberus
shenshe
Cerberus
11,032
871
0
3,099
15,793
11,996
300
6,204
9,181
33,412
0
L
13,093
3,558
0
4,230
17,539
6,416
41
4,624
12,840
0
59,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,758
Gold Earned
46,298
494
Minions Killed
360
0
Camps Cleared
0
1,876,950
Distance Traveled
1,830,691
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,320
349
20
1
0
340,307
1
L
Cthulhu
8,492
404
73
3
0
373,014
5
W
Fenrir
9,072
432
69
3
0
391,955
0
W
Zeus
10,908
519
111
5
0
340,128
4
L
Set
8,084
385
65
3
0
381,034
3
W
Izanami
12,924
615
150
7
0
365,357
0
W
Mulan
12,197
581
110
5
0
360,304
5
L
Kukulkan
11,037
526
112
5
0
363,909
1
W
Cerberus
10,657
507
54
3
0
419,206
0
L
Tsukuyomi
11,365
541
90
4
0
372,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role