Player Matchup

Nemesis
Nemesis
Arteezy9625
Nemesis
Level 10
God Stats
2W - 0L
1,668 SR
Queue Stats
4W - 2L
1,524 Elo+
Solo
Cthulhu
Cthulhu
MrBendovaa
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,205 Elo+
Party 1
Danzaburou
Danzaburou
Taumua-
Danzaburou
Level 29
God Stats
1W - 1L
1,315 SR
Queue Stats
35W - 48L
1,215 Elo+
Party 1
Fenrir
Fenrir
ViscidReaper
Fenrir
Level 17
God Stats
3W - 4L
1,438 SR
Queue Stats
203W - 224L
1,462 Elo+
Solo
Tiamat
Tiamat
カミサマサマ
Tiamat
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,270 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,335 Elo+

VS

Team Averages
Level 23
1,456 SR
1,415 Elo+
Guan Yu
Guan Yu
CriesInOtaku
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
JDtheJOK3R
Baron Samedi
Level 25
God Stats
10W - 11L
1,576 SR
Queue Stats
185W - 226L
1,387 Elo+
Solo
Ra
Ra
Mythrilbid
Ra
Level 18
God Stats
1W - 2L
1,292 SR
Queue Stats
38W - 43L
1,506 Elo+
Solo
Bellona
Bellona
ScaryBoy0419
Bellona
Level 29
God Stats
64W - 70L
1,578 SR
Queue Stats
191W - 228L
1,422 Elo+
Solo
Ne Zha
Ne Zha
franig11
Ne Zha
Level 25
God Stats
6W - 9L
1,335 SR
Queue Stats
152W - 188L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arteezy9625
Nemesis
20
4 / 8 / 19
16,009
942
23,017
26,807
17,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
MrBendovaa
Cthulhu
20
4 / 4 / 19
15,868
933
24,081
27,282
29,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Taumua-
Danzaburou
20
16 / 8 / 10
18,182
1,070
63,549
29,237
13,866
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
20
6 / 6 / 13
15,798
929
22,933
24,339
25,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
2 / 2 / 15
14,974
881
8,682
19,081
19,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CriesInOtaku
Guan Yu
20
2 / 12 / 11
15,141
891
12,431
44,881
40,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
JDtheJOK3R
Baron Samedi
20
5 / 7 / 10
15,949
938
29,872
24,495
13,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 2 / 9
15,308
900
20,360
21,467
13,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ScaryBoy0419
Bellona
20
10 / 5 / 14
17,663
1,039
29,638
36,179
49,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
franig11
Ne Zha
20
8 / 7 / 13
16,867
992
25,989
30,606
24,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
85
32
Kills
28
28
Deaths
33
76
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arteezy9625
Nemesis
4
8
19
1.69
L
Guan Yu
CriesInOtaku
Guan Yu
2
12
11
0.63
L
Baron Samedi
JDtheJOK3R
Baron Samedi
5
7
10
1.43
W
Cthulhu
MrBendovaa
Cthulhu
4
4
19
3.38
L
3
2
9
3.75
L
Bellona
ScaryBoy0419
Bellona
10
5
14
3.4
W
Danzaburou
Taumua-
Danzaburou
16
8
10
2.63
W
Fenrir
6
6
13
2.08
L
Ne Zha
franig11
Ne Zha
8
7
13
2.07
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,262
Damage
118,290
126,746
Taken
157,628
105,529
Mitigated
142,234
25,160
Healing
42,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arteezy9625
Nemesis
23,017
7,524
0
4,262
26,807
17,015
0
13,905
12,576
0
47,345
L
Guan Yu
CriesInOtaku
Guan Yu
12,431
2,712
7,482
6,462
44,881
40,149
0
6,355
38,238
0
38,129
L
Baron Samedi
JDtheJOK3R
Baron Samedi
29,872
2,485
9,494
5,467
24,495
13,745
0
4,919
19,450
63,565
0
W
Cthulhu
MrBendovaa
Cthulhu
24,081
1,445
3,452
2,453
27,282
29,739
0
13,178
13,689
61,281
0
L
20,360
2,757
5,234
3,899
21,467
13,794
0
6,279
15,068
53,991
0
L
Bellona
ScaryBoy0419
Bellona
29,638
7,744
0
688
36,179
49,971
0
6,838
28,797
19,797
37,683
W
Danzaburou
Taumua-
Danzaburou
63,549
41,993
0
5,991
29,237
13,866
0
13,291
15,664
0
98,186
W
Fenrir
22,933
6,238
0
1,612
24,339
25,230
0
7,931
15,949
0
35,384
L
Ne Zha
franig11
Ne Zha
25,989
13,479
0
3,536
30,606
24,575
0
7,018
23,312
0
35,289
W
8,682
927
595
6,795
19,081
19,679
0
8,510
10,276
20,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,831
Gold Earned
80,928
283
Minions Killed
312
5
Camps Cleared
6
1,599,412
Distance Traveled
1,587,335
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,009
942
61
4
1
339,236
2
L
Guan Yu
15,141
891
58
3
0
296,064
0
L
Baron Samedi
15,949
938
90
5
1
279,581
1
W
Cthulhu
15,868
933
74
4
0
331,218
0
L
Ra
15,308
900
96
6
2
312,752
0
L
Bellona
17,663
1,039
48
3
3
371,236
0
W
Danzaburou
18,182
1,070
80
5
1
292,045
1
W
Fenrir
15,798
929
26
2
3
356,216
0
L
Ne Zha
16,867
992
20
1
0
327,702
3
W
Tiamat
14,974
881
42
2
0
280,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role