Player Matchup

Cthulhu
Cthulhu
NotReallyThough
Cthulhu
Level 11
God Stats
19W - 14L
1,509 SR
Queue Stats
64W - 84L
1,355 Elo+
Party 2
Jing Wei
Jing Wei
Zhabka105
Jing Wei
Level 105
God Stats
2W - 2L
1,318 SR
Queue Stats
94W - 104L
1,311 Elo+
Party 2
Sol
Sol
gredu7
Sol
Level 28
God Stats
45W - 31L
1,594 SR
Queue Stats
262W - 246L
1,340 Elo+
Solo
Team Averages
Level 48
1,473 SR
1,335 Elo+

VS

Team Averages
Level 29
1,339 SR
1,258 Elo+
Sylvanus
Sylvanus
Do82Muc
Sylvanus
Level 63
God Stats
0W - 4L
1,329 SR
Queue Stats
4W - 14L
1,224 Elo+
Party 1
Nu Wa
Nu Wa
MindOfAlexa
Nu Wa
Level 18
God Stats
3W - 11L
1,316 SR
Queue Stats
4W - 17L
1,193 Elo+
Party 1
Skadi
Skadi
xWuWx
Skadi
Level 7
God Stats
1W - 3L
1,372 SR
Queue Stats
2W - 4L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
6,668
667
2,909
8,221
5,149
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Zhabka105
Jing Wei
11
4 / 1 / 3
7,528
753
7,371
8,847
2,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
gredu7
Sol
11
2 / 0 / 5
7,279
728
9,750
3,938
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Do82Muc
Sylvanus
9
1 / 1 / 1
7,112
711
4,224
9,593
7,534
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 1
6,254
625
2,847
7,658
2,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
xWuWx
Skadi
8
0 / 3 / 1
5,867
587
4,013
7,047
2,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Do82Muc
Sylvanus
1
1
1
1.5
L
1
3
1
0.5
W
1
1
5
3.5
W
Jing Wei
Zhabka105
Jing Wei
4
1
3
5.5
W
Sol
gredu7
Sol
2
0
5
4.5
L
Skadi
xWuWx
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
11,084
21,006
Taken
24,298
9,218
Mitigated
12,159
5,691
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Do82Muc
Sylvanus
4,224
799
1,968
3,159
9,593
7,534
0
4,572
4,667
14,918
0
L
2,847
343
0
369
7,658
2,340
0
4,466
2,817
20,915
0
W
2,909
74
620
600
8,221
5,149
0
2,069
6,152
9,203
0
W
Jing Wei
Zhabka105
Jing Wei
7,371
5,248
0
3,060
8,847
2,880
462
3,191
5,656
0
36,273
W
Sol
gredu7
Sol
9,750
1,316
0
1,411
3,938
1,189
516
1,879
2,059
33,586
0
L
Skadi
xWuWx
Skadi
4,013
1,705
0
1,080
7,047
2,285
68
2,714
4,139
0
9,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,475
Gold Earned
19,233
147
Minions Killed
70
0
Camps Cleared
0
593,895
Distance Traveled
556,211
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,112
711
23
2
0
169,729
1
L
Nu Wa
6,254
625
35
4
0
192,915
2
W
Cthulhu
6,668
667
16
2
0
204,346
2
W
Jing Wei
7,528
753
64
6
0
203,393
3
W
Sol
7,279
728
67
7
0
186,156
2
L
Skadi
5,867
587
12
1
0
193,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role