Player Matchup

Artemis
Artemis
FRoZeMonster
Artemis
Level 18
God Stats
41W - 26L
1,676 SR
Queue Stats
57W - 43L
1,689 Elo+
Solo
Ao Kuang
Ao Kuang
GaboLamHer PG
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,843 Elo+
Solo
Osiris
Osiris
PlayfulBucket83
Osiris
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 27L
1,602 Elo+
Solo
Anubis
Anubis
Preto_CZE
Anubis
Level 27
God Stats
56W - 72L
1,467 SR
Queue Stats
111W - 139L
1,459 Elo+
Solo
Cernunnos
Cernunnos
SLIM-_-FATS
Cernunnos
Level 21
God Stats
9W - 9L
1,425 SR
Queue Stats
93W - 118L
1,375 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,593 Elo+

VS

Team Averages
Level 24
1,567 SR
1,543 Elo+
Chang'e
Chang'e
BeyondBrownHD
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,636 Elo+
Solo
Hel
Hel
JackMercer21
Hel
Level 29
God Stats
1W - 1L
1,760 SR
Queue Stats
45W - 39L
1,559 Elo+
Solo
Fenrir
Fenrir
PIKASSO1857
Fenrir
Level 27
God Stats
3W - 2L
1,726 SR
Queue Stats
22W - 25L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Wolf 995670
Danzaburou
Level 13
God Stats
0W - 3L
1,244 SR
Queue Stats
58W - 73L
1,304 Elo+
Solo
Tiamat
Tiamat
king5of4legends
Tiamat
Level 28
God Stats
2W - 9L
1,607 SR
Queue Stats
136W - 157L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FRoZeMonster
Artemis
15
1 / 0 / 3
8,555
570
6,155
5,335
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
GaboLamHer PG
Ao Kuang
15
9 / 2 / 4
9,553
637
9,041
11,163
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
7 / 0 / 2
10,035
669
10,698
12,251
7,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Preto_CZE
Anubis
13
0 / 4 / 8
7,617
508
4,222
8,736
4,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
SLIM-_-FATS
Cernunnos
14
7 / 4 / 2
8,455
564
5,747
7,944
2,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
4 / 7 / 5
7,111
474
6,994
12,467
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 3 / 1
7,001
467
3,139
9,258
2,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
6 / 4 / 3
7,995
533
7,329
11,007
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Wolf 995670
Danzaburou
9
0 / 4 / 0
5,857
390
2,985
7,318
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 1
5,877
392
3,664
10,488
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
24
Kills
10
10
Deaths
24
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
4
7
5
0.93
W
Artemis
FRoZeMonster
Artemis
1
0
3
2.5
W
Ao Kuang
GaboLamHer PG
Ao Kuang
9
2
4
5.5
L
0
3
1
0.17
L
Fenrir
6
4
3
1.88
W
7
0
2
8
W
Anubis
Preto_CZE
Anubis
0
4
8
1
W
Cernunnos
SLIM-_-FATS
Cernunnos
7
4
2
2
L
Danzaburou
Wolf 995670
Danzaburou
0
4
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,863
Damage
24,111
45,429
Taken
50,538
20,155
Mitigated
18,364
24,872
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
6,994
869
406
3,149
12,467
3,167
0
4,778
7,689
31,408
0
W
Artemis
FRoZeMonster
Artemis
6,155
1,886
0
4,111
5,335
1,948
1,907
1,741
3,594
0
53,125
W
Ao Kuang
GaboLamHer PG
Ao Kuang
9,041
1,465
0
6,312
11,163
3,983
464
1,555
9,412
51,094
0
L
3,139
76
112
5,134
9,258
2,689
0
3,262
5,996
40,231
0
L
Fenrir
7,329
2,100
0
1,032
11,007
3,872
0
3,461
7,546
0
34,633
W
10,698
5,192
0
8,695
12,251
7,871
545
2,228
9,848
0
68,429
W
Anubis
Preto_CZE
Anubis
4,222
393
429
3,403
8,736
4,028
1,088
3,763
4,699
36,229
0
W
Cernunnos
SLIM-_-FATS
Cernunnos
5,747
3,524
0
1,922
7,944
2,325
3,485
3,551
4,079
0
32,584
L
Danzaburou
Wolf 995670
Danzaburou
2,985
1,311
0
2,184
7,318
3,121
20
751
6,567
0
25,346
L
3,664
478
0
2,463
10,488
5,515
0
1,011
9,477
25,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
33,841
441
Minions Killed
286
0
Camps Cleared
0
1,310,394
Distance Traveled
1,235,188
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,111
474
51
3
0
218,354
0
W
Artemis
8,555
570
91
6
0
244,115
3
W
Ao Kuang
9,553
637
104
7
0
297,243
0
L
Hel
7,001
467
86
6
0
250,726
3
L
Fenrir
7,995
533
56
4
0
289,733
0
W
Osiris
10,035
669
132
9
0
289,617
2
W
Anubis
7,617
508
57
4
0
223,547
0
W
Cernunnos
8,455
564
57
4
0
255,872
7
L
Danzaburou
5,857
390
37
2
0
233,887
0
L
Tiamat
5,877
392
56
4
0
242,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role