Player Matchup

Bakasura
Bakasura
Nazgroxxar
Bakasura
Level 13
God Stats
116W - 106L
1,602 SR
Queue Stats
576W - 553L
1,535 Elo+
Solo
Ra
Ra
prairie123
Ra
Level 15
God Stats
10W - 12L
1,650 SR
Queue Stats
174W - 166L
1,486 Elo+
Solo
Neith
Neith
stazcraft
Neith
Level 5
God Stats
1W - 1L
1,166 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
安心哥哥
Vulcan
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 1L
1,720 Elo+
Solo
Izanami
Izanami
观察并思考
Izanami
Level 14
God Stats
2W - 0L
1,713 SR
Queue Stats
11W - 11L
1,504 Elo+
Solo
Team Averages
Level 10
1,526 SR
1,549 Elo+

VS

Team Averages
Level 19
1,497 SR
1,472 Elo+
Sobek
Sobek
Luwdocc
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,454 Elo+
Solo
Fafnir
Fafnir
MatroG
Fafnir
Level 8
God Stats
1W - 1L
1,496 SR
Queue Stats
19W - 26L
1,290 Elo+
Solo
Discordia
Discordia
SamanthaRs
Discordia
Level 29
God Stats
12W - 16L
1,398 SR
Queue Stats
77W - 102L
1,431 Elo+
Solo
Hades
Hades
Toxic_Aba_69
Hades
Level 25
God Stats
51W - 46L
1,590 SR
Queue Stats
61W - 62L
1,560 Elo+
Solo
Izanami
Izanami
dfairbanks
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nazgroxxar
Bakasura
17
5 / 0 / 14
10,726
975
10,521
9,393
3,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 17
10,641
967
12,363
6,530
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
stazcraft
Neith
17
4 / 2 / 16
10,416
947
13,006
9,727
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
18
11 / 0 / 13
12,319
1,120
24,238
7,989
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 12
12,180
1,107
12,952
7,639
2,659
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Luwdocc
Sobek
15
1 / 6 / 1
9,319
847
14,726
29,587
35,728
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
MatroG
Fafnir
15
0 / 8 / 1
9,096
827
2,139
15,859
19,091
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
SamanthaRs
Discordia
15
2 / 5 / 1
9,833
894
17,321
14,170
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
8,298
754
0
0
0
Izanami
dfairbanks
Izanami
14
0 / 12 / 0
8,789
799
2,601
18,750
8,986
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
6
31
Kills
3
3
Deaths
31
72
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Luwdocc
Sobek
1
6
1
0.25
L
Fafnir
MatroG
Fafnir
0
8
1
0.06
W
Bakasura
Nazgroxxar
Bakasura
5
0
14
12
L
Discordia
SamanthaRs
Discordia
2
5
1
0.5
L
0
0
0
0
L
Izanami
dfairbanks
Izanami
0
12
0
0
W
4
0
17
12.5
W
Neith
stazcraft
Neith
4
2
16
6
W
Vulcan
11
0
13
17.5
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,080
Damage
36,787
41,278
Taken
78,366
15,527
Mitigated
69,220
13,941
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Luwdocc
Sobek
14,726
949
0
2,578
29,587
35,728
0
13,222
14,806
29,470
0
L
Fafnir
MatroG
Fafnir
2,139
734
0
477
15,859
19,091
0
4,557
10,216
9,362
0
W
Bakasura
Nazgroxxar
Bakasura
10,521
6,541
0
1,989
9,393
3,651
0
6,642
2,531
0
12,610
L
Discordia
SamanthaRs
Discordia
17,321
943
283
795
14,170
5,415
0
7,303
6,867
43,323
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
dfairbanks
Izanami
2,601
2,111
0
0
18,750
8,986
0
11,519
7,143
193
15,467
W
12,363
1,445
3,388
3,206
6,530
2,528
0
5,141
1,295
29,385
0
W
Neith
stazcraft
Neith
13,006
7,454
0
2,351
9,727
3,684
0
8,157
1,278
0
26,242
W
Vulcan
24,238
12,138
681
906
7,989
3,005
0
7,000
661
44,613
0
W
12,952
9,439
0
1,420
7,639
2,659
0
6,270
1,199
0
47,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,282
Gold Earned
45,335
217
Minions Killed
126
13
Camps Cleared
3
1,101,530
Distance Traveled
685,686
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,319
847
25
2
0
204,078
1
L
Fafnir
9,096
827
10
1
2
150,562
4
W
Bakasura
10,726
975
26
2
0
233,647
2
L
Discordia
9,833
894
58
5
0
201,505
0
L
Hades
8,298
754
0
0
0
3,554
0
L
Izanami
8,789
799
33
3
1
125,987
2
W
Ra
10,641
967
32
3
3
227,187
0
W
Neith
10,416
947
25
2
0
193,284
2
W
Vulcan
12,319
1,120
57
5
0
250,443
1
W
Izanami
12,180
1,107
77
7
10
196,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role