Player Matchup

Cthulhu
Cthulhu
coekie1000
Cthulhu
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 170L
1,670 Elo+
Party 2
Bastet
Bastet
iEyez
Bastet
Level 119
God Stats
6W - 5L
1,500 SR
Queue Stats
283W - 179L
1,608 Elo+
Party 2
Discordia
Discordia
torsinar
Discordia
Level 108
God Stats
12W - 3L
1,799 SR
Queue Stats
145W - 92L
1,585 Elo+
Party 2
Team Averages
Level 98
1,600 SR
1,621 Elo+

VS

Team Averages
Level 74
1,483 SR
1,443 Elo+
Ne Zha
Ne Zha
Ilarioniys
Ne Zha
Level 144
God Stats
1W - 1L
1,457 SR
Queue Stats
79W - 84L
1,484 Elo+
Solo
Ganesha
Ganesha
Skamejka
Ganesha
Level 48
God Stats
2W - 6L
1,466 SR
Queue Stats
120W - 120L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
SupremeWin
Kukulkan
Level 29
God Stats
11W - 6L
1,526 SR
Queue Stats
41W - 39L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
coekie1000
Cthulhu
15
5 / 5 / 16
12,074
805
10,535
17,490
17,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
iEyez
Bastet
16
12 / 3 / 12
12,655
844
15,752
12,050
3,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
torsinar
Discordia
15
10 / 5 / 11
11,896
793
15,417
11,755
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ilarioniys
Ne Zha
14
6 / 11 / 1
11,614
774
7,186
15,319
5,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Skamejka
Ganesha
13
2 / 9 / 8
10,861
724
10,524
18,681
18,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
SupremeWin
Kukulkan
14
5 / 7 / 7
11,653
777
11,733
12,945
4,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
27
Kills
13
13
Deaths
27
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ilarioniys
Ne Zha
6
11
1
0.59
L
Ganesha
Skamejka
Ganesha
2
9
8
0.67
L
Kukulkan
SupremeWin
Kukulkan
5
7
7
1.21
W
Cthulhu
coekie1000
Cthulhu
5
5
16
2.6
W
Bastet
iEyez
Bastet
12
3
12
6
W
Discordia
torsinar
Discordia
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,704
Damage
29,443
41,295
Taken
46,945
25,216
Mitigated
28,467
6,410
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ilarioniys
Ne Zha
7,186
1,507
0
1,419
15,319
5,138
0
6,958
8,361
0
40,135
L
Ganesha
Skamejka
Ganesha
10,524
956
0
963
18,681
18,925
0
12,615
6,066
21,233
0
L
Kukulkan
SupremeWin
Kukulkan
11,733
1,306
0
555
12,945
4,404
0
6,531
6,414
40,226
0
W
Cthulhu
coekie1000
Cthulhu
10,535
1,167
1,258
1,729
17,490
17,742
131
10,589
6,901
30,815
0
W
Bastet
iEyez
Bastet
15,752
4,688
0
1,567
12,050
3,854
1,804
5,370
6,680
0
46,758
W
Discordia
torsinar
Discordia
15,417
1,414
0
1,856
11,755
3,620
1,166
6,306
5,449
45,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
34,128
157
Minions Killed
136
0
Camps Cleared
0
869,344
Distance Traveled
733,394
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,614
774
61
4
0
234,335
3
L
Ganesha
10,861
724
1
0
0
241,958
0
L
Kukulkan
11,653
777
74
5
0
257,101
3
W
Cthulhu
12,074
805
35
2
0
294,928
1
W
Bastet
12,655
844
65
4
0
317,650
1
W
Discordia
11,896
793
57
4
0
256,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role