Player Matchup

Ymir
Ymir
BOLEB
Ymir
Level 55
God Stats
5W - 1L
1,482 SR
Queue Stats
175W - 171L
1,426 Elo+
Solo
Medusa
Medusa
M000NE
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Solastrike
Arachne
Level 69
God Stats
133W - 69L
1,555 SR
Queue Stats
368W - 307L
1,541 Elo+
Party 1
Merlin
Merlin
YoGoTo
Merlin
Level 151
God Stats
10W - 15L
1,285 SR
Queue Stats
455W - 464L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
m4nY
Sun Wukong
Level 131
God Stats
23W - 16L
1,408 SR
Queue Stats
61W - 55L
1,491 Elo+
Party 1
Team Averages
Level 106
1,446 SR
1,479 Elo+

VS

Team Averages
Level 99
1,504 SR
1,497 Elo+
Yemoja
Yemoja
Byroks
Yemoja
Level 78
God Stats
2W - 3L
1,530 SR
Queue Stats
24W - 23L
1,443 Elo+
Solo
Bakasura
Bakasura
Dalbojobas33
Bakasura
Level 86
God Stats
3W - 10L
1,500 SR
Queue Stats
312W - 304L
1,471 Elo+
Solo
Apollo
Apollo
Nolemmt
Apollo
Level 79
God Stats
31W - 23L
1,490 SR
Queue Stats
220W - 216L
1,449 Elo+
Party 2
Poseidon
Poseidon
PretaxTomcat169
Poseidon
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
392W - 406L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
zasadini
Sun Wukong
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 57L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BOLEB
Ymir
10
1 / 1 / 6
7,021
540
3,613
6,039
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
M000NE
Medusa
15
7 / 0 / 1
8,565
659
10,158
6,070
2,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Solastrike
Arachne
11
1 / 1 / 2
6,657
512
1,356
8,129
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
YoGoTo
Merlin
14
1 / 0 / 0
7,930
610
2,912
3,097
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
m4nY
Sun Wukong
14
4 / 2 / 2
8,354
643
10,162
13,275
6,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Byroks
Yemoja
9
0 / 4 / 1
5,839
449
1,271
9,652
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Dalbojobas33
Bakasura
12
1 / 2 / 1
6,886
530
4,197
6,637
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Nolemmt
Apollo
10
1 / 3 / 0
6,405
493
2,080
6,225
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
11
0 / 1 / 0
6,271
482
2,117
5,160
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
zasadini
Sun Wukong
10
2 / 4 / 0
6,368
490
7,369
13,407
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
4
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
BOLEB
Ymir
1
1
6
4
L
Yemoja
Byroks
Yemoja
0
4
1
0.13
L
Bakasura
Dalbojobas33
Bakasura
1
2
1
0.75
W
Medusa
M000NE
Medusa
7
0
1
7.5
L
Apollo
Nolemmt
Apollo
1
3
0
0.33
L
Poseidon
0
1
0
0
W
Arachne
Solastrike
Arachne
1
1
2
2
W
Merlin
YoGoTo
Merlin
1
0
0
1
W
Sun Wukong
m4nY
Sun Wukong
4
2
2
2.5
L
Sun Wukong
zasadini
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,201
Damage
17,034
36,610
Taken
41,081
15,392
Mitigated
19,111
12,669
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BOLEB
Ymir
3,613
525
0
2,316
6,039
3,268
0
1,304
4,650
18,848
0
L
Yemoja
Byroks
Yemoja
1,271
482
1,102
1,798
9,652
4,227
310
2,166
7,438
12,355
0
L
Bakasura
Dalbojobas33
Bakasura
4,197
3,157
0
1,398
6,637
2,444
5
402
6,219
0
34,559
W
Medusa
M000NE
Medusa
10,158
4,667
0
2,704
6,070
2,164
910
656
5,414
0
70,427
L
Apollo
Nolemmt
Apollo
2,080
1,380
0
990
6,225
1,699
0
1,077
5,148
0
34,589
L
Poseidon
2,117
0
0
1,319
5,160
1,495
0
2,078
2,918
39,609
0
W
Arachne
Solastrike
Arachne
1,356
968
0
1,720
8,129
2,252
0
0
7,816
0
36,970
W
Merlin
YoGoTo
Merlin
2,912
217
0
1,654
3,097
1,041
264
746
2,179
49,880
0
W
Sun Wukong
m4nY
Sun Wukong
10,162
2,610
0
4,275
13,275
6,667
0
361
12,005
0
56,553
L
Sun Wukong
zasadini
Sun Wukong
7,369
1,876
0
3,438
13,407
9,246
0
536
12,833
0
32,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
31,769
432
Minions Killed
335
0
Camps Cleared
0
1,298,810
Distance Traveled
1,230,952
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,021
540
18
1
0
266,568
5
L
Yemoja
5,839
449
19
1
0
242,054
3
L
Bakasura
6,886
530
105
8
0
276,496
0
W
Medusa
8,565
659
125
10
0
242,169
3
L
Apollo
6,405
493
82
6
0
249,480
5
L
Poseidon
6,271
482
81
6
0
241,545
5
W
Arachne
6,657
512
68
5
0
279,472
2
W
Merlin
7,930
610
114
9
0
251,010
5
W
Sun Wukong
8,354
643
107
8
0
259,591
6
L
Sun Wukong
6,368
490
48
4
0
221,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role