Player Matchup

Fafnir
Fafnir
Dragonitso
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 2
Tyr
Tyr
Flamminghawk7
Tyr
Level 87
God Stats
19W - 11L
1,742 SR
Queue Stats
458W - 476L
1,478 Elo+
Solo
Nemesis
Nemesis
Shadakaii
Nemesis
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 2
Olorun
Olorun
omegawafflez52
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,452 Elo+
Solo
Neith
Neith
rweweqw
Neith
Level 4
God Stats
0W - 4L
1,283 SR
Queue Stats
1W - 6L
1,152 Elo+
Solo
Team Averages
Level 33
1,546 SR
1,389 Elo+

VS

Team Averages
Level 75
1,485 SR
1,436 Elo+
Athena
Athena
Basil852
Athena
Level 68
God Stats
3W - 3L
1,676 SR
Queue Stats
360W - 464L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
FLUK3Y
Danzaburou
Level 82
God Stats
28W - 37L
1,464 SR
Queue Stats
252W - 351L
1,451 Elo+
Party 1
Medusa
Medusa
Sinflo
Medusa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,301 Elo+
Solo
Janus
Janus
khajli
Janus
Level 89
God Stats
3W - 3L
1,288 SR
Queue Stats
339W - 490L
1,471 Elo+
Party 1
Awilix
Awilix
thatflyingdog
Awilix
Level 124
God Stats
9W - 13L
1,500 SR
Queue Stats
89W - 94L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dragonitso
Fafnir
7
0 / 4 / 0
4,317
432
1,981
6,769
6,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 1 / 0
4,614
461
2,297
5,756
1,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Shadakaii
Nemesis
8
0 / 2 / 0
4,658
466
435
6,564
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,357
436
1,404
5,096
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
rweweqw
Neith
4
0 / 4 / 0
3,793
379
294
3,049
639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Basil852
Athena
9
2 / 0 / 6
6,106
611
2,429
4,730
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
FLUK3Y
Danzaburou
10
1 / 0 / 0
5,928
593
3,784
4,388
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Sinflo
Medusa
10
3 / 0 / 3
5,685
569
3,619
4,852
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
khajli
Janus
11
4 / 0 / 3
6,279
628
5,414
3,343
881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 4
6,025
603
2,614
5,453
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
13
13
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
Basil852
Athena
2
0
6
5
L
Fafnir
Dragonitso
Fafnir
0
4
0
0
W
Danzaburou
FLUK3Y
Danzaburou
1
0
0
1
L
0
1
0
0
L
Nemesis
Shadakaii
Nemesis
0
2
0
0
W
Medusa
Sinflo
Medusa
3
0
3
4.5
W
Janus
khajli
Janus
4
0
3
5.5
L
0
2
0
0
L
Neith
rweweqw
Neith
0
4
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,411
Damage
17,860
27,234
Taken
22,766
11,917
Mitigated
7,535
8,612
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Basil852
Athena
2,429
943
0
1,771
4,730
2,454
0
670
4,060
20,860
0
L
Fafnir
Dragonitso
Fafnir
1,981
524
234
2,258
6,769
6,191
0
1,699
5,048
12,924
0
W
Danzaburou
FLUK3Y
Danzaburou
3,784
1,023
0
2,343
4,388
1,352
608
0
4,388
0
32,627
L
2,297
232
0
2,047
5,756
1,755
0
1,136
4,620
0
19,250
L
Nemesis
Shadakaii
Nemesis
435
259
0
1,689
6,564
1,714
0
1,352
5,132
0
17,142
W
Medusa
Sinflo
Medusa
3,619
2,650
0
2,920
4,852
1,269
745
1,296
3,556
0
27,557
W
Janus
khajli
Janus
5,414
330
0
1,260
3,343
881
0
1,318
2,025
34,432
0
L
1,404
344
0
2,384
5,096
1,618
0
2,807
2,001
15,994
0
L
Neith
rweweqw
Neith
294
294
0
0
3,049
639
0
437
2,590
0
2,973
W
2,614
883
0
2,998
5,453
1,579
0
101
5,352
0
30,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,739
Gold Earned
30,023
138
Minions Killed
291
0
Camps Cleared
0
829,275
Distance Traveled
973,709
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,106
611
32
3
0
210,067
2
L
Fafnir
4,317
432
16
2
0
171,306
0
W
Danzaburou
5,928
593
72
7
0
167,739
0
L
Tyr
4,614
461
42
4
0
196,671
0
L
Nemesis
4,658
466
47
5
0
195,963
0
W
Medusa
5,685
569
53
5
0
173,865
0
W
Janus
6,279
628
63
6
0
183,894
2
L
Olorun
4,357
436
27
3
0
164,264
3
L
Neith
3,793
379
6
1
0
101,071
1
W
Awilix
6,025
603
71
7
0
238,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role