Player Matchup

Aphrodite
Aphrodite
Ailfiss
Aphrodite
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 97L
1,648 Elo+
Solo
Neith
Neith
Loominayy
Neith
Level 16
God Stats
4W - 2L
1,754 SR
Queue Stats
19W - 28L
1,414 Elo+
Solo
Sobek
Sobek
Niofrey
Sobek
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 267L
1,531 Elo+
Solo
Chang'e
Chang'e
pepe360
Chang'e
Level 29
God Stats
6W - 10L
1,742 SR
Queue Stats
387W - 463L
1,444 Elo+
Solo
Loki
Loki
sokyze11
Loki
Level 12
God Stats
2W - 7L
1,190 SR
Queue Stats
13W - 20L
1,451 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,497 Elo+

VS

Team Averages
Level 17
1,591 SR
1,512 Elo+
Cupid
Cupid
Pitero24
Cupid
Level 28
God Stats
5W - 2L
1,829 SR
Queue Stats
103W - 98L
1,573 Elo+
Solo
The Morrigan
The Morrigan
RoWdo36
The Morrigan
Level 17
God Stats
5W - 4L
1,587 SR
Queue Stats
10W - 14L
1,322 Elo+
Solo
Fenrir
Fenrir
eaZhy1
Fenrir
Level 8
God Stats
4W - 3L
1,538 SR
Queue Stats
28W - 22L
1,527 Elo+
Party 1
Ymir
Ymir
fRistt333
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,744 Elo+
Party 1
Horus
Horus
gepp3to
Horus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 130L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ailfiss
Aphrodite
17
2 / 2 / 2
10,197
537
3,736
11,055
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Loominayy
Neith
12
0 / 5 / 3
7,503
395
7,486
12,295
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Niofrey
Sobek
14
0 / 2 / 1
8,188
431
5,620
13,374
12,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
pepe360
Chang'e
11
1 / 7 / 1
6,680
352
4,437
11,365
2,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
14
3 / 3 / 3
8,766
461
6,519
12,362
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Pitero24
Cupid
18
10 / 0 / 4
11,043
581
13,549
12,945
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
RoWdo36
The Morrigan
19
4 / 2 / 2
11,646
613
9,951
7,233
3,056
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
eaZhy1
Fenrir
13
3 / 3 / 2
8,670
456
4,841
10,222
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
13
1 / 1 / 5
8,725
459
2,874
6,825
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
gepp3to
Horus
16
1 / 0 / 1
9,557
503
6,822
11,159
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
19
19
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ailfiss
Aphrodite
2
2
2
1.5
L
Neith
Loominayy
Neith
0
5
3
0.3
L
Sobek
Niofrey
Sobek
0
2
1
0.25
W
Cupid
Pitero24
Cupid
10
0
4
12
W
The Morrigan
RoWdo36
The Morrigan
4
2
2
2.5
W
Fenrir
eaZhy1
Fenrir
3
3
2
1.33
W
Ymir
1
1
5
3.5
W
Horus
gepp3to
Horus
1
0
1
1.5
L
Chang'e
pepe360
Chang'e
1
7
1
0.21
L
Loki
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,798
Damage
38,037
60,451
Taken
48,384
27,235
Mitigated
25,689
28,649
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ailfiss
Aphrodite
3,736
213
1,161
6,729
11,055
4,340
0
4,416
6,639
70,986
0
L
Neith
Loominayy
Neith
7,486
3,136
0
3,304
12,295
3,475
0
1,297
10,998
0
41,376
L
Sobek
Niofrey
Sobek
5,620
667
0
7,644
13,374
12,394
0
792
11,932
41,267
0
W
Cupid
Pitero24
Cupid
13,549
7,133
206
8,667
12,945
4,763
3,786
2,282
10,638
0
74,642
W
The Morrigan
RoWdo36
The Morrigan
9,951
1,162
0
2,368
7,233
3,056
1,120
2,888
4,345
75,460
3,698
W
Fenrir
eaZhy1
Fenrir
4,841
711
0
3,500
10,222
4,064
0
1,849
8,348
0
37,784
W
Ymir
2,874
367
0
1,139
6,825
5,607
379
1,331
5,494
24,958
0
W
Horus
gepp3to
Horus
6,822
3,288
222
5,750
11,159
8,199
1,304
4,793
5,766
0
38,003
L
Chang'e
pepe360
Chang'e
4,437
323
2,138
2,841
11,365
2,996
31
3,672
7,693
23,690
0
L
Loki
6,519
1,509
0
4,832
12,362
4,030
0
1,200
11,137
0
62,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
49,641
447
Minions Killed
470
0
Camps Cleared
0
1,703,576
Distance Traveled
1,757,884
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,197
537
152
8
0
367,012
6
L
Neith
7,503
395
75
4
0
360,733
6
L
Sobek
8,188
431
81
4
0
309,867
6
W
Cupid
11,043
581
125
7
0
345,639
2
W
The Morrigan
11,646
613
168
9
0
354,429
5
W
Fenrir
8,670
456
57
3
0
392,952
0
W
Ymir
8,725
459
33
2
0
330,010
2
W
Horus
9,557
503
87
5
0
334,854
0
L
Chang'e
6,680
352
34
2
0
308,558
0
L
Loki
8,766
461
105
6
0
357,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role