Player Matchup

Ao Kuang
Ao Kuang
AlexanderP9090
Ao Kuang
Level 24
God Stats
15W - 13L
1,500 SR
Queue Stats
217W - 220L
1,438 Elo+
Party 1
Ymir
Ymir
KING_CAPONE34
Ymir
Level 25
God Stats
3W - 4L
1,785 SR
Queue Stats
303W - 299L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
Letos236
Danzaburou
Level 16
God Stats
2W - 2L
1,449 SR
Queue Stats
13W - 19L
1,117 Elo+
Solo
Cthulhu
Cthulhu
cro_o_
Cthulhu
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 26L
1,730 Elo+
Solo
Odin
Odin
fierce-hades329
Odin
Level 19
God Stats
4W - 5L
1,399 SR
Queue Stats
60W - 49L
1,505 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,435 Elo+

VS

Team Averages
Level 14
1,513 SR
1,435 Elo+
Sun Wukong
Sun Wukong
CA_FerJom
Sun Wukong
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,386 Elo+
Solo
Skadi
Skadi
CherryBlood282
Skadi
Level 17
God Stats
2W - 2L
1,864 SR
Queue Stats
13W - 8L
1,553 Elo+
Solo
Hel
Hel
SCASEMELEEE
Hel
Level 22
God Stats
2W - 4L
1,450 SR
Queue Stats
240W - 208L
1,490 Elo+
Solo
Athena
Athena
X_Jenny65_X
Athena
Level 5
God Stats
3W - 5L
1,531 SR
Queue Stats
6W - 6L
1,459 Elo+
Solo
Izanami
Izanami
runningwitnives
Izanami
Level 14
God Stats
0W - 3L
1,223 SR
Queue Stats
1W - 6L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
4 / 3 / 5
12,834
513
11,300
26,356
15,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
3 / 4 / 12
11,783
471
11,481
26,435
35,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Letos236
Danzaburou
20
16 / 1 / 5
15,323
613
29,229
26,037
12,407
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
cro_o_
Cthulhu
15
0 / 4 / 6
9,796
392
6,599
15,931
11,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 4 / 15
12,369
495
17,910
20,711
24,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CA_FerJom
Sun Wukong
18
1 / 3 / 3
11,306
452
7,018
19,434
11,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 4 / 5
13,318
533
35,382
19,027
8,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 11 / 1
10,554
422
18,440
25,544
10,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
17
2 / 5 / 2
11,509
460
12,293
24,921
27,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 6 / 5
10,056
402
9,400
18,631
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
29
Kills
16
16
Deaths
29
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
4
3
5
2.17
L
Sun Wukong
CA_FerJom
Sun Wukong
1
3
3
0.83
L
7
4
5
2.38
W
3
4
12
2.25
W
Danzaburou
Letos236
Danzaburou
16
1
5
18.5
L
6
11
1
0.59
L
Athena
2
5
2
0.6
W
Cthulhu
cro_o_
Cthulhu
0
4
6
0.75
W
6
4
15
3.38
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,519
Damage
82,533
115,470
Taken
107,557
98,405
Mitigated
64,443
42,371
Healing
25,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,300
4,255
0
17,372
26,356
15,351
18
3,201
23,155
81,781
0
L
Sun Wukong
CA_FerJom
Sun Wukong
7,018
1,331
0
4,803
19,434
11,401
1,919
7,033
12,277
0
60,455
L
35,382
20,322
0
2,507
19,027
8,201
1,841
6,889
11,963
0
114,991
W
11,481
1,764
0
4,583
26,435
35,528
0
8,984
17,451
46,614
0
W
Danzaburou
Letos236
Danzaburou
29,229
14,322
0
15,684
26,037
12,407
6,510
5,171
20,866
0
137,038
L
18,440
1,083
2,508
10,521
25,544
10,534
88
6,697
18,347
62,133
0
L
Athena
12,293
3,112
0
556
24,921
27,096
52
6,092
18,704
78,395
0
W
Cthulhu
cro_o_
Cthulhu
6,599
525
239
1,468
15,931
11,102
264
6,104
9,827
39,848
0
W
17,910
4,319
0
3,025
20,711
24,017
69
7,273
13,438
0
57,354
L
9,400
5,788
0
4,425
18,631
7,211
1,100
2,669
15,862
0
63,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,105
Gold Earned
56,743
531
Minions Killed
578
0
Camps Cleared
0
2,119,726
Distance Traveled
2,134,632
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,834
513
152
6
0
412,057
0
L
Sun Wukong
11,306
452
111
4
0
447,290
1
L
Skadi
13,318
533
168
7
0
443,287
0
W
Ymir
11,783
471
50
2
0
394,582
2
W
Danzaburou
15,323
613
173
7
0
442,191
0
L
Hel
10,554
422
85
3
0
420,969
1
L
Athena
11,509
460
118
5
0
396,629
0
W
Cthulhu
9,796
392
53
2
0
397,104
0
W
Odin
12,369
495
103
4
0
473,792
0
L
Izanami
10,056
402
96
4
0
426,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role