Player Matchup

Raijin
Raijin
Fo0oStR
Raijin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 71L
1,547 Elo+
Party 1
Hou Yi
Hou Yi
HB0tters
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,460 Elo+
Solo
Sol
Sol
PIZDUNIA69
Sol
Level 11
God Stats
1W - 3L
1,435 SR
Queue Stats
3W - 10L
1,064 Elo+
Solo
Nike
Nike
abrahim33
Nike
Level 26
God Stats
10W - 9L
1,589 SR
Queue Stats
103W - 93L
1,495 Elo+
Party 1
Bacchus
Bacchus
enigma955
Bacchus
Level 28
God Stats
20W - 16L
1,507 SR
Queue Stats
67W - 94L
1,389 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,391 Elo+

VS

Team Averages
Level 20
1,575 SR
1,462 Elo+
Pele
Pele
Leon001Bros
Pele
Level 29
God Stats
2W - 4L
1,527 SR
Queue Stats
45W - 51L
1,574 Elo+
Solo
Danzaburou
Danzaburou
TheKing09777
Danzaburou
Level 25
God Stats
2W - 5L
1,451 SR
Queue Stats
17W - 17L
1,419 Elo+
Solo
Ah Puch
Ah Puch
bespoketalex
Ah Puch
Level 15
God Stats
3W - 4L
1,497 SR
Queue Stats
82W - 91L
1,273 Elo+
Solo
Ymir
Ymir
luisjimen8
Ymir
Level 29
God Stats
5W - 2L
1,901 SR
Queue Stats
47W - 47L
1,542 Elo+
Solo
Hachiman
Hachiman
oskarb12
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fo0oStR
Raijin
16
8 / 1 / 2
9,995
666
9,358
8,861
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
HB0tters
Hou Yi
14
6 / 1 / 1
8,105
540
6,385
7,078
2,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 2
7,551
503
5,172
7,471
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
15
6 / 1 / 3
8,855
590
6,852
10,905
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
enigma955
Bacchus
10
1 / 5 / 4
6,963
464
2,667
9,104
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,333
489
7,201
10,718
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
TheKing09777
Danzaburou
11
3 / 4 / 2
6,906
460
5,456
9,388
3,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
bespoketalex
Ah Puch
11
1 / 5 / 0
6,375
425
2,871
8,214
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 3 / 4
7,565
504
5,057
8,837
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
oskarb12
Hachiman
8
0 / 8 / 0
5,516
368
3,602
9,482
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
25
Kills
10
10
Deaths
25
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
Fo0oStR
Raijin
8
1
2
9
W
Hou Yi
HB0tters
Hou Yi
6
1
1
6.5
L
3
5
2
0.8
W
4
2
2
2.5
L
Danzaburou
TheKing09777
Danzaburou
3
4
2
1
W
Nike
6
1
3
7.5
L
Ah Puch
bespoketalex
Ah Puch
1
5
0
0.2
W
Bacchus
enigma955
Bacchus
1
5
4
0.6
L
3
3
4
1.67
L
Hachiman
oskarb12
Hachiman
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
24,187
43,419
Taken
46,639
17,129
Mitigated
17,614
15,769
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Fo0oStR
Raijin
9,358
1,323
0
4,336
8,861
3,155
2,264
1,874
6,987
68,063
0
W
Hou Yi
HB0tters
Hou Yi
6,385
3,314
0
2,278
7,078
2,323
804
1,345
5,733
0
50,392
L
7,201
1,811
0
3,188
10,718
3,708
0
3,169
7,549
0
40,794
W
5,172
1,210
0
2,625
7,471
1,940
1,166
492
6,979
27,131
0
L
Danzaburou
TheKing09777
Danzaburou
5,456
1,921
0
2,851
9,388
3,014
318
1,791
7,597
0
35,619
W
Nike
6,852
3,794
0
5,690
10,905
4,930
484
1,398
9,507
0
52,319
L
Ah Puch
bespoketalex
Ah Puch
2,871
153
0
162
8,214
2,727
158
4,396
3,818
28,972
0
W
Bacchus
enigma955
Bacchus
2,667
471
0
840
9,104
4,781
152
2,819
6,285
12,717
0
L
5,057
1,102
0
1,183
8,837
5,305
264
1,799
7,038
25,106
0
L
Hachiman
oskarb12
Hachiman
3,602
2,395
0
2,182
9,482
2,860
114
6,042
3,440
0
18,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
33,695
429
Minions Killed
257
0
Camps Cleared
0
1,289,998
Distance Traveled
1,128,897
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,995
666
155
10
0
273,158
3
W
Hou Yi
8,105
540
97
6
0
239,279
2
L
Pele
7,333
489
75
5
0
274,625
0
W
Sol
7,551
503
58
4
0
271,856
0
L
Danzaburou
6,906
460
62
4
0
168,875
0
W
Nike
8,855
590
103
7
0
235,425
2
L
Ah Puch
6,375
425
53
4
0
230,842
6
W
Bacchus
6,963
464
16
1
0
270,280
0
L
Ymir
7,565
504
37
2
0
248,969
6
L
Hachiman
5,516
368
30
2
0
205,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role