Player Matchup

Bacchus
Bacchus
FibreOpticBrick
Bacchus
Level 26
God Stats
5W - 4L
1,702 SR
Queue Stats
164W - 177L
1,312 Elo+
Solo
Tiamat
Tiamat
JB3501
Tiamat
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Zazarcop
Artemis
Level 4
God Stats
1W - 2L
1,593 SR
Queue Stats
5W - 13L
1,101 Elo+
Solo
Team Averages
Level 43
1,598 SR
1,304 Elo+

VS

Team Averages
Level 24
1,561 SR
1,492 Elo+
Izanami
Izanami
Lavapies
Izanami
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 136L
1,366 Elo+
Solo
Raijin
Raijin
Leleyd
Raijin
Level 15
God Stats
6W - 3L
1,682 SR
Queue Stats
8W - 6L
1,611 Elo+
Solo
Loki
Loki
WeeRsVaN
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
7,265
727
6,836
8,372
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
JB3501
Tiamat
10
1 / 5 / 3
6,515
652
3,981
7,571
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Zazarcop
Artemis
9
3 / 4 / 2
6,716
672
4,365
6,005
1,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lavapies
Izanami
11
0 / 1 / 8
7,263
726
3,752
6,210
2,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Leleyd
Raijin
11
8 / 2 / 2
8,577
858
9,960
8,377
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
2 / 4 / 6
7,196
720
3,090
5,395
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
10
10
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
L
Tiamat
JB3501
Tiamat
1
5
3
0.5
W
Izanami
Lavapies
Izanami
0
1
8
4
W
Raijin
Leleyd
Raijin
8
2
2
4.5
W
Loki
2
4
6
1.25
L
Artemis
Zazarcop
Artemis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,182
Damage
16,802
21,948
Taken
19,982
13,534
Mitigated
6,776
2,037
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,836
971
0
992
8,372
7,426
0
2,511
5,861
15,359
0
L
Tiamat
JB3501
Tiamat
3,981
273
0
808
7,571
4,113
0
3,428
4,143
27,394
0
W
Izanami
Lavapies
Izanami
3,752
2,029
0
2,709
6,210
2,182
903
3,035
3,175
0
34,474
W
Raijin
Leleyd
Raijin
9,960
1,072
0
1,419
8,377
2,848
0
4,750
3,627
27,844
0
W
Loki
3,090
847
306
1,202
5,395
1,746
0
3,096
2,299
0
16,009
L
Artemis
Zazarcop
Artemis
4,365
1,669
0
237
6,005
1,995
0
4,167
1,838
0
17,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,496
Gold Earned
23,036
82
Minions Killed
135
0
Camps Cleared
0
514,876
Distance Traveled
542,299
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,265
727
10
1
0
203,947
0
L
Tiamat
6,515
652
45
5
0
157,522
0
W
Izanami
7,263
726
63
6
0
176,131
0
W
Raijin
8,577
858
49
5
0
184,851
0
W
Loki
7,196
720
23
2
0
181,317
0
L
Artemis
6,716
672
27
3
0
153,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role