Player Matchup

Sun Wukong
Sun Wukong
Silver II
CC-Chronic
Sun Wukong
Silver II
Level 124
God Stats
11W - 15L
1,110 SR
Queue Stats
772W - 765L
915 MMR
Solo
Apollo
Apollo
Silver III
IjustClockedIn
Apollo
Silver III
Level 149
God Stats
8W - 8L
1,424 SR
Queue Stats
113W - 104L
979 MMR
Solo
Yemoja
Yemoja
Silver II
Risette0
Yemoja
Silver II
Level 69
God Stats
4W - 8L
1,110 SR
Queue Stats
45W - 66L
976 MMR
Solo
Hel
Hel
Bronze IV
Squinny25
Hel
Bronze IV
Level 99
God Stats
7W - 4L
1,216 SR
Queue Stats
154W - 182L
955 MMR
Solo
Scylla
Scylla
Silver II
xTitansfan93x
Scylla
Silver II
Level 101
God Stats
3W - 4L
1,817 SR
Queue Stats
254W - 272L
1,098 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,335 SR
985 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,513 SR
983 MMR
Ymir
Ymir
Silver II
BalloonGibbon89
Ymir
Silver II
Level 125
God Stats
5W - 9L
1,506 SR
Queue Stats
240W - 259L
1,019 MMR
Solo
Cerberus
Cerberus
Silver V
DADDIDUCK
Cerberus
Silver V
Level 68
God Stats
10W - 11L
1,097 SR
Queue Stats
237W - 261L
886 MMR
Solo
Pele
Pele
Silver IV
Hugoer
Pele
Silver IV
Level 87
God Stats
5W - 5L
1,512 SR
Queue Stats
68W - 75L
1,101 MMR
Solo
Hades
Hades
Silver III
Manchu Emperor
Hades
Silver III
Level 155
God Stats
8W - 9L
1,938 SR
Queue Stats
97W - 125L
945 MMR
Solo
Heimdallr
Heimdallr
Silver II
VertigoLFC
Heimdallr
Silver II
Level 85
God Stats
6W - 12L
1,514 SR
Queue Stats
153W - 187L
965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CC-Chronic
Sun Wukong
7
0 / 1 / 0
4,085
681
914
3,199
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
4,121
687
1,032
2,438
624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Risette0
Yemoja
5
0 / 0 / 1
3,696
616
1,073
2,666
758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 2 / 0
3,798
633
763
3,564
1,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
4,387
731
1,107
1,497
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
CthulhuArachneCu ChulainnHeraNu Wa

VS

Bans
DanzaburouChaacGuan YuTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,457
576
1,568
3,542
1,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
DADDIDUCK
Cerberus
8
1 / 0 / 2
4,390
732
1,738
4,142
1,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
Hugoer
Pele
7
2 / 0 / 0
4,271
712
1,290
2,959
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,712
619
38
3,107
880
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
VertigoLFC
Heimdallr
1
0 / 0 / 0
2,745
458
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sun Wukong
CC-Chronic
Sun Wukong
0
1
0
0
L
Cerberus
DADDIDUCK
Cerberus
1
0
2
2
L
Pele
Hugoer
Pele
2
0
0
2
W
1
0
0
1
L
0
1
0
0
W
Yemoja
Risette0
Yemoja
0
0
1
0.5
W
0
2
0
0
L
Heimdallr
VertigoLFC
Heimdallr
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,889
Damage
4,634
13,364
Taken
13,750
3,911
Mitigated
4,823
4,613
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,568
464
99
1,176
3,542
1,386
0
919
2,613
9,184
0
W
Sun Wukong
CC-Chronic
Sun Wukong
914
128
0
1,333
3,199
1,030
0
296
2,903
0
16,440
L
Cerberus
DADDIDUCK
Cerberus
1,738
151
0
2,129
4,142
1,841
0
422
3,720
19,077
0
L
Pele
Hugoer
Pele
1,290
512
151
1,552
2,959
716
0
480
2,479
0
18,516
W
1,032
718
0
972
2,438
624
798
637
1,801
0
17,908
L
38
0
41
1,394
3,107
880
0
1,039
1,995
14,047
0
W
Yemoja
Risette0
Yemoja
1,073
313
436
655
2,666
758
300
660
2,006
7,140
0
W
763
36
0
880
3,564
1,174
0
1,442
2,122
12,114
0
L
Heimdallr
VertigoLFC
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
1,107
131
0
337
1,497
325
0
309
1,188
18,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,087
Gold Earned
18,575
171
Minions Killed
151
0
Camps Cleared
0
589,663
Distance Traveled
502,443
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,457
576
17
3
0
119,525
2
W
Sun Wukong
4,085
681
49
8
0
140,833
2
L
Cerberus
4,390
732
59
10
0
123,966
0
L
Pele
4,271
712
41
7
0
122,507
0
W
Apollo
4,121
687
37
6
0
109,080
1
L
Hades
3,712
619
34
6
0
124,676
1
W
Yemoja
3,696
616
17
3
0
101,696
2
W
Hel
3,798
633
30
5
0
128,924
1
L
Heimdallr
2,745
458
0
0
0
11,769
0
W
Scylla
4,387
731
38
6
0
109,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role