Player Matchup

Khepri
Khepri
Mihaicuvalor
Khepri
Level 160
God Stats
10W - 3L
1,911 SR
Queue Stats
408W - 303L
1,604 Elo+
Party 1
Discordia
Discordia
PanSD
Discordia
Level 134
God Stats
3W - 0L
1,506 SR
Queue Stats
188W - 137L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
PandaTheKiller22
Jormungandr
Level 25
God Stats
1W - 0L
1,701 SR
Queue Stats
8W - 10L
1,273 Elo+
Party 1
Anhur
Anhur
iLikeToFarm
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
САТеrnаtivе
Chaac
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 117L
1,478 Elo+
Solo
Team Averages
Level 86
1,624 SR
1,476 Elo+

VS

Team Averages
Level 49
1,573 SR
1,462 Elo+
Hou Yi
Hou Yi
CavesaPinia
Hou Yi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 48L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
Flämez
Cu Chulainn
Level 29
God Stats
0W - 1L
1,708 SR
Queue Stats
64W - 59L
1,500 Elo+
Solo
Ullr
Ullr
Iksdetobylolz
Ullr
Level 73
God Stats
4W - 5L
1,463 SR
Queue Stats
111W - 113L
1,437 Elo+
Party 2
Bacchus
Bacchus
MiraCZ
Bacchus
Level 101
God Stats
2W - 3L
1,695 SR
Queue Stats
185W - 177L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
орликино
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 1 / 22
9,464
860
5,727
13,106
14,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
PanSD
Discordia
17
14 / 2 / 9
10,555
960
21,359
8,833
4,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
PandaTheKiller22
Jormungandr
12
0 / 3 / 15
7,957
723
5,639
13,244
13,395
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
10 / 2 / 15
11,033
1,003
19,730
10,237
5,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 2 / 17
10,207
928
11,319
24,687
21,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 4 / 4
7,473
679
10,474
9,241
3,090
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
Flämez
Cu Chulainn
14
3 / 10 / 4
8,432
767
10,004
16,323
8,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 4
8,133
739
8,604
11,865
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MiraCZ
Bacchus
15
3 / 5 / 3
7,949
723
8,781
21,260
13,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 7 / 4
7,497
682
10,351
10,162
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
30
Kills
10
10
Deaths
30
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
4
0.75
L
Cu Chulainn
Flämez
Cu Chulainn
3
10
4
0.5
L
2
4
4
1
W
Khepri
1
1
22
12
L
Bacchus
MiraCZ
Bacchus
3
5
3
0.9
W
Discordia
PanSD
Discordia
14
2
9
9.25
W
Jormungandr
PandaTheKiller22
Jormungandr
0
3
15
2.5
W
10
2
15
8.75
W
5
2
17
6.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,774
Damage
48,214
70,107
Taken
68,851
59,386
Mitigated
32,598
24,785
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
10,474
5,023
2,188
1,374
9,241
3,090
0
4,968
4,273
0
15,364
L
Cu Chulainn
Flämez
Cu Chulainn
10,004
2,546
0
0
16,323
8,868
0
9,467
6,856
1,129
17,443
L
8,604
5,115
1,182
2,298
11,865
4,316
0
4,716
7,149
0
18,990
W
Khepri
5,727
1,083
1,927
3,426
13,106
14,516
745
3,586
9,520
14,451
0
L
Bacchus
MiraCZ
Bacchus
8,781
912
1,551
7,394
21,260
13,202
0
8,565
12,695
15,889
0
W
Discordia
PanSD
Discordia
21,359
2,509
2,888
1,159
8,833
4,649
1,601
3,269
5,564
40,580
0
W
Jormungandr
PandaTheKiller22
Jormungandr
5,639
1,419
0
0
13,244
13,395
210
3,291
9,953
12,709
0
W
19,730
13,140
0
2,717
10,237
5,367
1,769
3,510
6,727
0
42,928
W
11,319
1,450
2,193
10,475
24,687
21,459
805
6,421
18,266
6,704
20,267
L
10,351
4,680
1,189
1,162
10,162
3,122
84
6,472
3,690
17,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,216
Gold Earned
39,484
137
Minions Killed
69
0
Camps Cleared
0
996,456
Distance Traveled
904,235
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,473
679
15
1
0
175,467
0
L
Cu Chulainn
8,432
767
15
1
0
188,482
1
L
Ullr
8,133
739
20
2
0
169,572
0
W
Khepri
9,464
860
13
1
0
218,978
0
L
Bacchus
7,949
723
6
1
0
194,142
0
W
Discordia
10,555
960
46
4
0
203,461
0
W
Jormungandr
7,957
723
11
1
0
199,836
0
W
Anhur
11,033
1,003
46
4
0
181,675
0
W
Chaac
10,207
928
21
2
0
192,506
4
L
Nu Wa
7,497
682
13
1
0
176,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role