Player Matchup

King Arthur
King Arthur
Gold III
CobblerJohnEU
King Arthur
Gold III
Level 108
God Stats
7W - 12L
1,538 SR
Queue Stats
444W - 446L
1,501 MMR
Solo
Pele
Pele
Gold III
Deivy2
Pele
Gold III
Level 68
God Stats
35W - 30L
1,642 SR
Queue Stats
64W - 66L
1,532 MMR
Solo
Izanami
Izanami
Gold V
Guszerker
Izanami
Gold V
Level 131
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 133L
1,520 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
SLiiCKSTER14
Kumbhakarna
Bronze III
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 71L
1,541 MMR
Solo
Chang'e
Chang'e
Gold I
iScotyyyy
Chang'e
Gold I
Level 68
God Stats
16W - 15L
1,516 SR
Queue Stats
782W - 775L
1,590 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,539 SR
1,537 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,465 SR
1,518 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
AceBloodstar
Cthulhu
Bronze III
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 10L
1,505 MMR
Solo
Janus
Janus
Silver I
Anusstrijder
Janus
Silver I
Level 111
God Stats
0W - 2L
1,524 SR
Queue Stats
60W - 49L
1,602 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Okoko7309
Ratatoskr
Gold III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 215L
1,485 MMR
Solo
Nike
Nike
Bronze III
raquelonsia
Nike
Bronze III
Level 129
God Stats
0W - 1L
1,302 SR
Queue Stats
6W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CobblerJohnEU
King Arthur
18
5 / 1 / 11
12,991
565
16,190
28,793
29,809
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Deivy2
Pele
19
12 / 2 / 10
13,464
585
15,989
18,458
8,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Guszerker
Izanami
20
9 / 2 / 5
14,685
638
14,938
12,672
6,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
SLiiCKSTER14
Kumbhakarna
16
4 / 0 / 23
12,195
530
7,471
25,784
35,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
iScotyyyy
Chang'e
18
6 / 3 / 14
12,629
549
15,361
19,093
8,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ScyllaNu WaApolloDanzaburouSet

VS

Bans
ArachneCabrakanTsukuyomiFenrirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 7 / 3
11,218
488
14,313
16,242
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
AceBloodstar
Cthulhu
15
1 / 4 / 2
9,933
432
10,197
17,556
15,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 1
9,510
413
14,767
12,689
3,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Okoko7309
Ratatoskr
15
1 / 10 / 1
9,237
402
9,823
20,643
7,240
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 8 / 2
8,782
382
9,035
23,324
18,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
16
36
Kills
7
8
Deaths
36
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
3
0.64
L
Cthulhu
AceBloodstar
Cthulhu
1
4
2
0.5
L
1
7
1
0.21
W
King Arthur
CobblerJohnEU
King Arthur
5
1
11
10.5
W
Pele
Deivy2
Pele
12
2
10
8.5
W
Izanami
Guszerker
Izanami
9
2
5
5.75
L
Ratatoskr
Okoko7309
Ratatoskr
1
10
1
0.15
W
Kumbhakarna
SLiiCKSTER14
Kumbhakarna
4
0
23
15.5
W
Chang'e
iScotyyyy
Chang'e
6
3
14
4.33
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,949
Damage
58,135
104,800
Taken
90,454
89,222
Mitigated
52,937
46,706
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,313
6,852
0
2,072
16,242
7,745
0
5,691
10,409
0
75,040
L
Cthulhu
AceBloodstar
Cthulhu
10,197
416
648
1,758
17,556
15,241
0
4,414
12,973
46,920
0
L
14,767
586
0
1,196
12,689
3,905
0
5,049
7,398
68,689
0
W
King Arthur
CobblerJohnEU
King Arthur
16,190
2,296
0
11,257
28,793
29,809
461
7,339
20,523
606
78,370
W
Pele
Deivy2
Pele
15,989
2,919
0
6,539
18,458
8,993
1,397
6,863
11,380
0
93,782
W
Izanami
Guszerker
Izanami
14,938
9,147
0
7,517
12,672
6,449
7,625
922
11,750
0
145,627
L
Ratatoskr
Okoko7309
Ratatoskr
9,823
1,655
0
3,568
20,643
7,240
0
2,294
18,341
0
58,792
W
Kumbhakarna
SLiiCKSTER14
Kumbhakarna
7,471
1,626
0
5,999
25,784
35,612
244
7,059
18,395
20,817
0
W
Chang'e
iScotyyyy
Chang'e
15,361
1,096
5,693
9,701
19,093
8,359
651
5,245
13,620
91,956
0
L
9,035
1,472
0
4,265
23,324
18,806
0
4,803
18,231
0
44,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,964
Gold Earned
48,680
622
Minions Killed
536
0
Camps Cleared
0
2,218,772
Distance Traveled
2,008,132
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,218
488
121
5
0
362,408
5
L
Cthulhu
9,933
432
73
3
0
450,760
9
L
Janus
9,510
413
146
6
0
414,855
3
W
King Arthur
12,991
565
129
6
0
452,893
6
W
Pele
13,464
585
144
6
0
489,909
4
W
Izanami
14,685
638
210
9
0
394,806
4
L
Ratatoskr
9,237
402
115
5
0
407,964
1
W
Kumbhakarna
12,195
530
14
1
0
453,295
4
W
Chang'e
12,629
549
125
5
0
427,869
2
L
Nike
8,782
382
81
4
0
372,145
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role