Player Matchup

Fenrir
Fenrir
Marvel_BGR
Fenrir
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 185L
1,447 Elo+
Party 1
Bellona
Bellona
MrBendovaa
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,154 Elo+
Party 2
Ymir
Ymir
TGHI chalkie
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Taumua-
Cernunnos
Level 29
God Stats
1W - 0L
1,457 SR
Queue Stats
8W - 13L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
peachiexe
Nu Wa
Level 26
God Stats
6W - 12L
1,457 SR
Queue Stats
77W - 102L
1,430 Elo+
Party 1
Team Averages
Level 23
1,483 SR
1,376 Elo+

VS

Team Averages
Level 20
1,470 SR
1,371 Elo+
Arachne
Arachne
JordyV1bez
Arachne
Level 29
God Stats
9W - 7L
1,591 SR
Queue Stats
15W - 19L
1,465 Elo+
Solo
Chaac
Chaac
LoweBaldeRR
Chaac
Level 5
God Stats
1W - 2L
1,336 SR
Queue Stats
55W - 68L
1,143 Elo+
Solo
Guan Yu
Guan Yu
Sipalu
Guan Yu
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 9L
1,403 Elo+
Solo
Danzaburou
Danzaburou
julosjc
Danzaburou
Level 29
God Stats
1W - 4L
1,223 SR
Queue Stats
19W - 23L
1,323 Elo+
Solo
Set
Set
willson-suisse
Set
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Marvel_BGR
Fenrir
20
25 / 12 / 15
25,423
578
51,221
47,490
24,785
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
MrBendovaa
Bellona
20
5 / 13 / 22
19,188
436
24,074
37,181
38,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
0 / 11 / 8
13,785
313
2,941
20,390
17,417
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cernunnos
Taumua-
Cernunnos
20
27 / 9 / 16
25,477
579
66,749
39,713
17,624
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
peachiexe
Nu Wa
20
19 / 8 / 27
24,794
564
56,605
28,247
11,259
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JordyV1bez
Arachne
20
9 / 19 / 4
21,535
489
24,636
48,469
21,735
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 22 / 5
16,977
386
10,918
52,029
42,882
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
Sipalu
Guan Yu
20
12 / 14 / 10
21,300
484
23,245
61,895
87,891
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
julosjc
Danzaburou
20
20 / 10 / 10
24,196
550
44,106
50,442
21,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 11 / 7
19,441
442
13,800
35,470
23,612
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
87
76
Kills
51
53
Deaths
76
88
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
JordyV1bez
Arachne
9
19
4
0.58
L
1
22
5
0.16
W
Fenrir
Marvel_BGR
Fenrir
25
12
15
2.71
W
Bellona
MrBendovaa
Bellona
5
13
22
1.23
L
Guan Yu
Sipalu
Guan Yu
12
14
10
1.21
W
0
11
8
0.36
W
Cernunnos
Taumua-
Cernunnos
27
9
16
3.89
L
Danzaburou
julosjc
Danzaburou
20
10
10
2.5
W
Nu Wa
peachiexe
Nu Wa
19
8
27
4.06
L
9
11
7
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,590
Damage
116,705
173,021
Taken
248,305
109,292
Mitigated
197,973
30,808
Healing
58,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
JordyV1bez
Arachne
24,636
16,564
0
13,512
48,469
21,735
781
13,549
34,680
0
114,984
L
10,918
4,835
0
4,807
52,029
42,882
0
7,931
43,633
0
67,968
W
Fenrir
Marvel_BGR
Fenrir
51,221
15,582
0
16,425
47,490
24,785
7,003
574
45,557
0
197,833
W
Bellona
MrBendovaa
Bellona
24,074
7,197
874
2,019
37,181
38,207
824
1,004
34,988
0
99,109
L
Guan Yu
Sipalu
Guan Yu
23,245
3,359
4,127
15,588
61,895
87,891
1,160
18,331
43,072
0
76,074
W
2,941
707
0
250
20,390
17,417
157
368
19,962
31,073
0
W
Cernunnos
Taumua-
Cernunnos
66,749
49,967
0
7,501
39,713
17,624
4,120
564
38,382
0
179,207
L
Danzaburou
julosjc
Danzaburou
44,106
23,269
0
19,896
50,442
21,853
3,654
12,288
37,711
0
209,029
W
Nu Wa
peachiexe
Nu Wa
56,605
11,089
0
3,739
28,247
11,259
2,208
0
27,802
176,456
0
L
13,800
9,408
0
775
35,470
23,612
6,234
11,571
23,899
0
126,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,667
Gold Earned
103,449
724
Minions Killed
732
0
Camps Cleared
0
3,405,430
Distance Traveled
3,363,345
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
21,535
489
137
3
0
766,419
0
L
Chaac
16,977
386
96
2
0
636,233
1
W
Fenrir
25,423
578
201
5
0
769,103
3
W
Bellona
19,188
436
127
3
0
733,241
0
L
Guan Yu
21,300
484
88
2
0
703,707
0
W
Ymir
13,785
313
33
1
0
420,707
3
W
Cernunnos
25,477
579
206
5
0
753,525
0
L
Danzaburou
24,196
550
235
5
0
728,913
14
W
Nu Wa
24,794
564
157
4
0
728,854
6
L
Set
19,441
442
176
4
0
528,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role