Player Matchup

Tiamat
Tiamat
ConceivedJewel
Tiamat
Level 65
God Stats
11W - 18L
1,372 SR
Queue Stats
44W - 69L
1,378 Elo+
Party 2
Mercury
Mercury
RaZor Illusion
Mercury
Level 54
God Stats
7W - 13L
1,209 SR
Queue Stats
28W - 34L
1,348 Elo+
Party 2
Amaterasu
Amaterasu
YBN_Punisher
Amaterasu
Level 39
God Stats
1W - 1L
1,504 SR
Queue Stats
12W - 9L
1,543 Elo+
Solo
Team Averages
Level 53
1,362 SR
1,423 Elo+

VS

Team Averages
Level 66
1,604 SR
1,362 Elo+
Achilles
Achilles
MrJasonHorizon
Achilles
Level 106
God Stats
13W - 14L
1,443 SR
Queue Stats
305W - 390L
1,321 Elo+
Party 1
Raijin
Raijin
Psychosmonaut
Raijin
Level 69
God Stats
21W - 23L
1,771 SR
Queue Stats
262W - 321L
1,406 Elo+
Party 1
Susano
Susano
RentnerOhneGeld
Susano
Level 23
God Stats
5W - 4L
1,597 SR
Queue Stats
75W - 75L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
12,592
663
15,152
15,510
11,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
6 / 1 / 6
12,745
671
8,929
11,077
4,007
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
YBN_Punisher
Amaterasu
16
6 / 2 / 8
13,217
696
14,715
22,198
16,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 6 / 2
11,349
597
11,105
17,692
18,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 3 / 5
11,183
589
14,634
14,376
6,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 8 / 4
11,990
631
13,269
15,105
5,776
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
7
7
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
Achilles
4
6
2
0.83
L
0
3
5
0.83
W
6
1
6
9
L
3
8
4
0.63
W
Amaterasu
YBN_Punisher
Amaterasu
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,796
Damage
39,008
48,785
Taken
47,173
32,575
Mitigated
31,498
12,335
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,152
293
0
3,178
15,510
11,949
1,276
4,180
11,025
61,466
0
L
Achilles
11,105
1,661
0
3,451
17,692
18,774
0
6,207
11,485
0
36,115
L
14,634
659
0
4,712
14,376
6,948
156
5,203
9,173
68,538
0
W
8,929
3,964
2,022
1,680
11,077
4,007
121
2,984
7,968
0
53,691
L
13,269
3,564
0
1,320
15,105
5,776
596
3,953
11,152
0
43,429
W
Amaterasu
YBN_Punisher
Amaterasu
14,715
7,064
1,233
4,222
22,198
16,619
196
7,553
14,355
0
37,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
34,522
194
Minions Killed
202
0
Camps Cleared
0
1,107,369
Distance Traveled
972,241
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,592
663
77
4
0
346,296
5
L
Achilles
11,349
597
45
2
0
339,873
9
L
Raijin
11,183
589
108
6
0
319,833
4
W
Mercury
12,745
671
66
3
0
396,863
2
L
Susano
11,990
631
49
3
0
312,535
4
W
Amaterasu
13,217
696
51
3
0
364,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role