Player Matchup

Hou Yi
Hou Yi
Alkhin
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sparklingbanshee
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,226 Elo+
Party 1
Merlin
Merlin
strikepablo
Merlin
Level 27
God Stats
1W - 5L
1,049 SR
Queue Stats
12W - 21L
1,192 Elo+
Party 1
Team Averages
Level 42
1,350 SR
1,306 Elo+

VS

Team Averages
Level 40
1,518 SR
1,269 Elo+
Janus
Janus
CyclopianBeast
Janus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,448 Elo+
Solo
Nemesis
Nemesis
merontop
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,246 Elo+
Solo
Neith
Neith
samsam881993
Neith
Level 5
God Stats
0W - 3L
1,553 SR
Queue Stats
1W - 6L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alkhin
Hou Yi
10
5 / 2 / 6
7,564
756
7,165
5,239
1,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 5
7,562
756
5,125
11,248
8,561
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
10
6 / 1 / 4
7,579
758
4,857
4,370
1,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
7,044
704
7,570
6,284
1,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
merontop
Nemesis
9
3 / 5 / 1
6,872
687
2,976
7,590
2,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 8 / 4
6,380
638
3,201
7,975
2,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
6
7
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alkhin
Hou Yi
5
2
6
4
L
3
2
1
1.75
W
4
4
5
1.63
L
Nemesis
merontop
Nemesis
3
5
1
0.7
L
0
8
4
0.25
W
Merlin
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
13,747
20,857
Taken
21,849
11,501
Mitigated
6,479
246
Healing
1,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alkhin
Hou Yi
7,165
4,218
0
0
5,239
1,663
343
2,635
2,604
0
19,694
L
7,570
261
0
407
6,284
1,922
0
2,524
3,760
22,437
0
W
5,125
1,081
0
240
11,248
8,561
0
4,007
7,241
13,012
0
L
Nemesis
merontop
Nemesis
2,976
1,491
0
599
7,590
2,251
0
3,827
3,763
0
12,284
L
3,201
2,386
0
340
7,975
2,306
0
3,754
4,221
0
10,202
W
Merlin
4,857
761
0
6
4,370
1,277
0
949
3,421
10,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
20,296
59
Minions Killed
70
0
Camps Cleared
0
462,962
Distance Traveled
500,630
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,564
756
28
3
0
123,408
1
L
Janus
7,044
704
41
4
0
191,168
0
W
Cthulhu
7,562
756
18
2
0
172,895
2
L
Nemesis
6,872
687
16
2
0
178,696
0
L
Neith
6,380
638
13
1
0
130,766
0
W
Merlin
7,579
758
13
1
0
166,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role