Player Matchup

Ra
Ra
CyclopianBeast
Ra
Level 109
God Stats
1W - 0L
1,516 SR
Queue Stats
3W - 2L
1,541 Elo+
Party 1
Bellona
Bellona
ForeverBusted
Bellona
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 14L
1,323 Elo+
Solo
Cthulhu
Cthulhu
LittleCeez
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
kamea64
Ah Puch
Level 29
God Stats
307W - 326L
1,531 SR
Queue Stats
422W - 485L
1,498 Elo+
Solo
Neith
Neith
闲看流云
Neith
Level 18
God Stats
3W - 4L
1,719 SR
Queue Stats
54W - 42L
1,599 Elo+
Solo
Team Averages
Level 33
1,553 SR
1,492 Elo+

VS

Team Averages
Level 17
1,533 SR
1,442 Elo+
Vulcan
Vulcan
Orbitage
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Oshiv
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 74L
1,500 Elo+
Solo
Fafnir
Fafnir
kecombrank
Fafnir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,326 Elo+
Solo
Hades
Hades
meteoric-phrase8
Hades
Level 17
God Stats
34W - 18L
1,663 SR
Queue Stats
41W - 26L
1,638 Elo+
Solo
King Arthur
King Arthur
在逃周黑鸭66
King Arthur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 14
11,725
1,066
15,609
5,650
2,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
17
5 / 3 / 12
11,237
1,022
18,909
19,063
16,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
LittleCeez
Cthulhu
15
1 / 3 / 5
9,131
830
4,795
9,145
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
kamea64
Ah Puch
17
6 / 0 / 7
11,341
1,031
13,465
3,809
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 3 / 13
10,785
980
15,096
12,618
5,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

253

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Orbitage
Vulcan
16
5 / 1 / 2
11,067
1,006
18,397
9,479
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Oshiv
Izanami
17
3 / 4 / 5
11,018
1,002
13,741
17,621
8,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
kecombrank
Fafnir
16
0 / 6 / 7
10,765
979
5,748
18,315
21,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 0 / 1
8,490
772
0
1,202
467
King Arthur
在逃周黑鸭66
King Arthur
16
1 / 9 / 5
9,714
883
7,320
25,651
23,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
20
Kills
9
9
Deaths
20
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
W
Bellona
5
3
12
3.67
W
Cthulhu
LittleCeez
Cthulhu
1
3
5
1.17
L
Vulcan
Orbitage
Vulcan
5
1
2
6
L
Izanami
Oshiv
Izanami
3
4
5
1.38
W
Ah Puch
kamea64
Ah Puch
6
0
7
9.5
L
Fafnir
kecombrank
Fafnir
0
6
7
0.58
L
0
0
1
0.5
L
King Arthur
在逃周黑鸭66
King Arthur
1
9
5
0.39
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,874
Damage
45,206
50,285
Taken
72,268
35,507
Mitigated
59,796
13,614
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,609
1,329
3,275
1,601
5,650
2,460
0
2,898
2,702
43,532
0
W
Bellona
18,909
9,487
0
4,787
19,063
16,239
0
7,209
11,579
138
32,415
W
Cthulhu
LittleCeez
Cthulhu
4,795
395
0
325
9,145
9,961
0
4,302
4,773
8,256
0
L
Vulcan
Orbitage
Vulcan
18,397
8,852
0
0
9,479
5,040
0
3,935
5,544
43,699
0
L
Izanami
Oshiv
Izanami
13,741
8,778
0
2,722
17,621
8,866
0
6,699
10,872
0
55,538
W
Ah Puch
kamea64
Ah Puch
13,465
0
0
500
3,809
1,363
0
2,117
1,617
49,280
0
L
Fafnir
kecombrank
Fafnir
5,748
1,950
0
2,462
18,315
21,545
0
9,425
8,737
12,348
0
L
0
0
0
0
1,202
467
0
886
316
0
0
L
King Arthur
在逃周黑鸭66
King Arthur
7,320
1,274
0
2,113
25,651
23,878
0
12,676
12,828
81
15,622
W
15,096
6,433
0
3,126
12,618
5,484
0
7,700
4,893
0
36,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,219
Gold Earned
51,054
249
Minions Killed
199
9
Camps Cleared
6
979,268
Distance Traveled
847,200
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,725
1,066
65
6
0
236,341
0
W
Bellona
11,237
1,022
24
2
2
209,041
0
W
Cthulhu
9,131
830
11
1
0
129,485
1
L
Vulcan
11,067
1,006
52
5
3
248,149
0
L
Izanami
11,018
1,002
107
10
2
180,022
0
W
Ah Puch
11,341
1,031
85
8
5
227,679
1
L
Fafnir
10,765
979
15
1
1
198,140
0
L
Hades
8,490
772
0
0
0
1,892
0
L
King Arthur
9,714
883
25
2
0
218,997
1
W
Neith
10,785
980
64
6
2
176,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role