Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MrMagic22
Yemoja
Level 15
God Stats
4W - 8L
1,243 SR
Queue Stats
107W - 138L
1,320 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ViscidReaper
Ah Muzen Cab
Level 17
God Stats
0W - 5L
1,469 SR
Queue Stats
11W - 24L
1,351 Elo+
Solo
Artemis
Artemis
badaszzssz
Artemis
Level 29
God Stats
11W - 13L
1,371 SR
Queue Stats
11W - 16L
1,204 Elo+
Solo
Erlang Shen
Erlang Shen
doublebassdrum
Erlang Shen
Level 6
God Stats
23W - 39L
1,500 SR
Queue Stats
449W - 555L
1,157 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,306 Elo+

VS

Team Averages
Level 23
1,401 SR
1,407 Elo+
Danzaburou
Danzaburou
Irish1MTL
Danzaburou
Level 29
God Stats
18W - 19L
1,298 SR
Queue Stats
79W - 100L
1,323 Elo+
Solo
Osiris
Osiris
Manuel95
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mindwack
Nemesis
Level 25
God Stats
3W - 6L
1,395 SR
Queue Stats
111W - 143L
1,397 Elo+
Solo
Artio
Artio
Roccoco1
Artio
Level 26
God Stats
2W - 1L
1,554 SR
Queue Stats
19W - 23L
1,394 Elo+
Solo
Vulcan
Vulcan
Viktor_K007
Vulcan
Level 29
God Stats
2W - 3L
1,259 SR
Queue Stats
165W - 149L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 8 / 1
10,010
400
17,876
23,502
11,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
MrMagic22
Yemoja
14
4 / 4 / 4
8,888
356
6,112
18,266
20,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
ViscidReaper
Ah Muzen Cab
14
2 / 4 / 1
9,746
390
14,386
18,443
9,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
badaszzssz
Artemis
15
3 / 10 / 1
9,878
395
15,531
22,654
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
doublebassdrum
Erlang Shen
17
1 / 7 / 1
10,477
419
3,390
24,424
11,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Irish1MTL
Danzaburou
19
8 / 1 / 6
12,945
518
15,974
20,767
8,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Manuel95
Osiris
15
0 / 9 / 7
10,111
404
3,084
18,473
13,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Mindwack
Nemesis
20
22 / 2 / 5
15,208
608
26,930
18,425
11,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Roccoco1
Artio
16
1 / 1 / 17
12,031
481
9,310
24,841
30,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
18
2 / 2 / 12
11,742
470
21,223
11,915
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
13
Kills
33
33
Deaths
15
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
1
0.44
W
Danzaburou
Irish1MTL
Danzaburou
8
1
6
11
W
Osiris
Manuel95
Osiris
0
9
7
0.39
W
Nemesis
Mindwack
Nemesis
22
2
5
12.25
L
Yemoja
MrMagic22
Yemoja
4
4
4
1.5
W
Artio
Roccoco1
Artio
1
1
17
9.5
W
Vulcan
2
2
12
4
L
Ah Muzen Cab
ViscidReaper
Ah Muzen Cab
2
4
1
0.63
L
Artemis
badaszzssz
Artemis
3
10
1
0.35
L
Erlang Shen
doublebassdrum
Erlang Shen
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,295
Damage
76,521
107,289
Taken
94,421
62,100
Mitigated
69,149
38,756
Healing
29,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,876
645
789
8,529
23,502
11,999
385
9,243
13,554
77,223
0
W
Danzaburou
Irish1MTL
Danzaburou
15,974
6,670
1,128
12,159
20,767
8,886
1,509
2,658
18,109
0
86,220
W
Osiris
Manuel95
Osiris
3,084
638
0
250
18,473
13,375
331
5,958
12,515
0
42,131
W
Nemesis
Mindwack
Nemesis
26,930
18,610
0
2,239
18,425
11,327
1,839
2,754
15,671
0
123,353
L
Yemoja
MrMagic22
Yemoja
6,112
2,363
6,684
1,667
18,266
20,930
135
6,622
11,260
22,177
0
W
Artio
Roccoco1
Artio
9,310
216
2,019
8,317
24,841
30,390
140
7,339
17,502
36,480
0
W
Vulcan
21,223
6,049
132
3,463
11,915
5,171
1,258
5,279
6,636
78,115
0
L
Ah Muzen Cab
ViscidReaper
Ah Muzen Cab
14,386
6,442
0
6,843
18,443
9,698
0
5,106
13,124
0
54,248
L
Artemis
badaszzssz
Artemis
15,531
6,028
255
6,102
22,654
7,669
1,252
3,872
18,665
0
73,846
L
Erlang Shen
doublebassdrum
Erlang Shen
3,390
1,707
0
7,887
24,424
11,804
217
4,338
19,928
0
77,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,999
Gold Earned
62,037
470
Minions Killed
548
0
Camps Cleared
0
1,921,123
Distance Traveled
2,262,266
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,010
400
121
5
0
338,480
1
W
Danzaburou
12,945
518
130
5
0
415,089
5
W
Osiris
10,111
404
76
3
0
471,162
1
W
Nemesis
15,208
608
159
6
0
474,247
1
L
Yemoja
8,888
356
21
1
0
361,661
0
W
Artio
12,031
481
59
2
0
477,116
0
W
Vulcan
11,742
470
124
5
0
424,652
4
L
Ah Muzen Cab
9,746
390
84
3
0
450,004
0
L
Artemis
9,878
395
116
5
0
351,521
0
L
Erlang Shen
10,477
419
128
5
0
419,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role