Player Matchup

Bellona
Bellona
Berserkixs
Bellona
Level 6
God Stats
2W - 5L
1,343 SR
Queue Stats
2W - 8L
1,180 Elo+
Party 1
Bakasura
Bakasura
BirdPers0nRhiki
Bakasura
Level 16
God Stats
3W - 4L
1,526 SR
Queue Stats
15W - 10L
1,687 Elo+
Solo
Ymir
Ymir
MtntbooomYT
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,292 Elo+
Solo
Chang'e
Chang'e
Trskdwavy
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,527 Elo+
Party 1
Anhur
Anhur
glzblizz
Anhur
Level 6
God Stats
1W - 1L
1,695 SR
Queue Stats
3W - 4L
1,527 Elo+
Party 1
Team Averages
Level 7
1,513 SR
1,443 Elo+

VS

Team Averages
Level 25
1,466 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
EsauGamer1
Cu Chulainn
Level 16
God Stats
21W - 19L
1,410 SR
Queue Stats
346W - 322L
1,560 Elo+
Solo
Terra
Terra
Rorindir
Terra
Level 28
God Stats
8W - 8L
1,466 SR
Queue Stats
71W - 58L
1,542 Elo+
Party 2
Anhur
Anhur
TerroristaGang
Anhur
Level 29
God Stats
2W - 1L
1,601 SR
Queue Stats
11W - 12L
1,549 Elo+
Solo
Bastet
Bastet
Viisk
Bastet
Level 23
God Stats
1W - 1L
1,352 SR
Queue Stats
71W - 63L
1,536 Elo+
Party 2
He Bo
He Bo
lcervantes
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Berserkixs
Bellona
11
3 / 8 / 0
6,880
382
4,105
12,655
9,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
8
2 / 3 / 0
6,650
369
4,049
6,308
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 11 / 2
6,367
354
1,467
16,223
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Trskdwavy
Chang'e
12
0 / 8 / 1
7,354
409
2,199
14,054
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
glzblizz
Anhur
11
1 / 9 / 1
7,045
391
1,876
12,605
3,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EsauGamer1
Cu Chulainn
20
10 / 1 / 7
13,214
734
16,332
12,425
9,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
Rorindir
Terra
16
4 / 1 / 11
10,533
585
5,767
9,631
14,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
6 / 1 / 8
10,223
568
6,596
17,335
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Viisk
Bastet
16
9 / 2 / 9
11,274
626
10,126
11,796
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
15
10 / 3 / 5
10,311
573
8,523
6,187
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
6
Kills
39
39
Deaths
8
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
Berserkixs
Bellona
3
8
0
0.38
L
Bakasura
2
3
0
0.67
W
Cu Chulainn
EsauGamer1
Cu Chulainn
10
1
7
13.5
L
0
11
2
0.09
W
Terra
Rorindir
Terra
4
1
11
9.5
W
6
1
8
10
L
Chang'e
Trskdwavy
Chang'e
0
8
1
0.06
W
Bastet
Viisk
Bastet
9
2
9
6.75
L
Anhur
glzblizz
Anhur
1
9
1
0.17
W
He Bo
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,696
Damage
47,344
61,845
Taken
57,374
27,560
Mitigated
36,540
5,462
Healing
24,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Berserkixs
Bellona
4,105
1,029
0
1,448
12,655
9,771
0
1,906
10,749
0
23,196
L
Bakasura
4,049
2,459
0
713
6,308
1,740
0
605
5,703
0
22,781
W
Cu Chulainn
EsauGamer1
Cu Chulainn
16,332
5,098
0
7,781
12,425
9,617
3,873
1,173
10,624
0
111,304
L
1,467
293
0
225
16,223
8,494
0
5,127
11,096
12,289
0
W
Terra
Rorindir
Terra
5,767
1,480
984
2,498
9,631
14,452
498
937
8,694
41,013
12,109
W
6,596
2,290
0
9,858
17,335
5,520
3,649
452
16,773
0
85,340
L
Chang'e
Trskdwavy
Chang'e
2,199
177
199
2,449
14,054
4,056
0
3,755
10,299
36,918
0
W
Bastet
Viisk
Bastet
10,126
3,783
0
2,699
11,796
4,973
1,734
446
11,240
0
61,451
L
Anhur
glzblizz
Anhur
1,876
1,035
0
428
12,605
3,499
0
2,660
9,945
0
16,690
W
He Bo
8,523
775
0
277
6,187
1,978
1,769
658
5,253
40,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
55,555
236
Minions Killed
543
0
Camps Cleared
0
1,268,009
Distance Traveled
1,621,238
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,880
382
38
2
0
297,762
1
L
Bakasura
6,650
369
60
3
0
199,807
1
W
Cu Chulainn
13,214
734
205
11
0
351,348
4
L
Ymir
6,367
354
24
1
0
232,156
2
W
Terra
10,533
585
88
5
0
331,180
1
W
Anhur
10,223
568
78
4
0
288,318
2
L
Chang'e
7,354
409
74
4
0
298,241
5
W
Bastet
11,274
626
108
6
0
346,292
2
L
Anhur
7,045
391
40
2
0
240,043
0
W
He Bo
10,311
573
64
4
0
304,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role