Player Matchup

Vamana
Vamana
Silver III
Elckeko
Vamana
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
FeloniousNick
Cernunnos
Gold V
Level 87
God Stats
19W - 18L
1,314 SR
Queue Stats
277W - 280L
1,291 MMR
Solo
Scylla
Scylla
Gold V
IchigoSamaa
Scylla
Gold V
Level 160
God Stats
3W - 3L
1,402 SR
Queue Stats
123W - 128L
1,269 MMR
Solo
Nemesis
Nemesis
Gold IV
Starrske
Nemesis
Gold IV
Level 147
God Stats
2W - 1L
1,304 SR
Queue Stats
273W - 261L
1,383 MMR
Solo
Ymir
Ymir
Silver II
TheyCallMeLo
Ymir
Silver II
Level 157
God Stats
9W - 4L
1,636 SR
Queue Stats
43W - 48L
1,236 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,431 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,501 SR
1,330 MMR
Ullr
Ullr
Gold IV
Flytothesky
Ullr
Gold IV
Level 144
God Stats
2W - 4L
1,710 SR
Queue Stats
613W - 627L
1,227 MMR
Solo
Anubis
Anubis
Gold V
Infantshoe6174
Anubis
Gold V
Level 144
God Stats
9W - 6L
1,446 SR
Queue Stats
503W - 490L
1,242 MMR
Solo
Bastet
Bastet
Silver I
K2OBuddha
Bastet
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,302 MMR
Solo
Guan Yu
Guan Yu
Gold IV
SprokLaMok
Guan Yu
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
Ålco
Cupid
Silver I
Level 155
God Stats
6W - 10L
1,346 SR
Queue Stats
234W - 227L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Elckeko
Vamana
20
8 / 1 / 9
14,328
623
19,002
32,378
37,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
FeloniousNick
Cernunnos
20
9 / 2 / 9
14,407
626
19,660
21,021
9,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
19
6 / 4 / 10
13,156
572
10,239
14,395
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Starrske
Nemesis
19
7 / 2 / 12
13,302
578
15,335
16,107
8,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 1 / 13
12,963
564
11,856
16,944
20,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetTsukuyomiDanzaburouArachneCu Chulainn

VS

Bans
ApolloAnhurThanatosDiscordiaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
10,328
449
4,294
15,559
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 7 / 2
11,313
492
18,925
17,166
12,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
K2OBuddha
Bastet
17
2 / 6 / 0
10,448
454
9,851
22,145
8,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
SprokLaMok
Guan Yu
18
2 / 9 / 2
11,501
500
12,891
27,667
28,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Ålco
Cupid
16
0 / 7 / 2
9,806
426
6,918
19,498
6,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
33
Kills
10
10
Deaths
33
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
Elckeko
Vamana
8
1
9
12.5
W
Cernunnos
FeloniousNick
Cernunnos
9
2
9
6.75
L
0
4
3
0.38
W
Scylla
6
4
10
2.75
L
6
7
2
1
L
Bastet
K2OBuddha
Bastet
2
6
0
0.33
L
Guan Yu
SprokLaMok
Guan Yu
2
9
2
0.33
W
Nemesis
Starrske
Nemesis
7
2
12
6.5
W
3
1
13
9.5
L
Cupid
Ålco
Cupid
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,092
Damage
52,879
100,845
Taken
102,035
79,739
Mitigated
63,102
36,288
Healing
33,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Elckeko
Vamana
19,002
6,569
0
15,791
32,378
37,344
1,531
3,011
28,921
9,059
92,774
W
Cernunnos
FeloniousNick
Cernunnos
19,660
9,969
0
12,523
21,021
9,403
6,648
4,566
16,153
0
124,989
L
4,294
1,087
0
5,397
15,559
6,321
3,204
2,809
12,711
0
66,291
W
Scylla
10,239
967
0
3,643
14,395
4,516
632
2,793
11,378
74,990
0
L
18,925
804
0
5,270
17,166
12,414
0
5,746
11,124
53,689
0
L
Bastet
K2OBuddha
Bastet
9,851
3,191
0
6,603
22,145
8,974
614
5,124
16,913
0
72,582
L
Guan Yu
SprokLaMok
Guan Yu
12,891
2,104
1,060
8,179
27,667
28,788
0
6,144
21,385
0
80,812
W
Nemesis
Starrske
Nemesis
15,335
7,924
0
1,591
16,107
8,207
2,529
3,412
12,503
0
82,647
W
11,856
1,241
0
2,740
16,944
20,269
773
4,904
11,674
60,595
0
L
Cupid
Ålco
Cupid
6,918
3,756
92
6,906
19,498
6,605
0
4,503
14,696
0
69,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,156
Gold Earned
53,396
643
Minions Killed
576
0
Camps Cleared
0
2,281,429
Distance Traveled
2,034,619
36
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,328
623
164
7
0
484,201
13
W
Cernunnos
14,407
626
168
7
0
400,188
5
L
Ullr
10,328
449
139
6
0
412,966
3
W
Scylla
13,156
572
114
5
0
411,082
2
L
Anubis
11,313
492
85
4
0
384,845
2
L
Bastet
10,448
454
110
5
0
477,112
0
L
Guan Yu
11,501
500
141
6
0
401,055
8
W
Nemesis
13,302
578
111
5
0
537,237
9
W
Ymir
12,963
564
86
4
0
448,721
7
L
Cupid
9,806
426
101
4
0
358,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role