Player Matchup

Sun Wukong
Sun Wukong
JMYdx
Sun Wukong
Level 16
God Stats
1W - 1L
1,661 SR
Queue Stats
9W - 7L
1,492 Elo+
Solo
Bellona
Bellona
RedIsBack7164
Bellona
Level 28
God Stats
19W - 14L
1,308 SR
Queue Stats
231W - 219L
1,455 Elo+
Solo
Nemesis
Nemesis
VanHoennHein
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,178 Elo+
Solo
Danzaburou
Danzaburou
mmmmmmmhhh
Danzaburou
Level 28
God Stats
55W - 53L
1,542 SR
Queue Stats
111W - 126L
1,445 Elo+
Solo
Agni
Agni
rimain91
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,365 Elo+

VS

Team Averages
Level 26
1,475 SR
1,453 Elo+
Scylla
Scylla
CB Linguica
Scylla
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 117L
1,521 Elo+
Solo
Bellona
Bellona
Frog_Pog_20
Bellona
Level 27
God Stats
3W - 4L
1,342 SR
Queue Stats
51W - 46L
1,422 Elo+
Party 1
Ymir
Ymir
King0fSaintxTRU
Ymir
Level 26
God Stats
7W - 5L
1,449 SR
Queue Stats
22W - 22L
1,448 Elo+
Party 2
Skadi
Skadi
Puka_Boody
Skadi
Level 24
God Stats
9W - 5L
1,583 SR
Queue Stats
22W - 22L
1,448 Elo+
Party 2
Kali
Kali
mrsonson42
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JMYdx
Sun Wukong
4
0 / 8 / 1
4,546
303
174
6,767
2,077
Bellona
1
0 / 0 / 1
2,855
190
0
400
99
Nemesis
VanHoennHein
Nemesis
9
1 / 9 / 0
5,522
368
2,432
10,601
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
mmmmmmmhhh
Danzaburou
8
1 / 7 / 2
5,843
390
2,459
8,734
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
8
1 / 6 / 1
5,437
362
1,319
5,434
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 1 / 9
8,112
541
7,247
5,314
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Frog_Pog_20
Bellona
14
9 / 0 / 3
9,211
614
4,351
6,694
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
11 / 2 / 6
8,980
599
5,959
9,318
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
13
4 / 1 / 12
8,366
558
4,068
5,517
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 5
7,462
497
3,569
4,513
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
30
30
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
1
9
8.5
W
Bellona
Frog_Pog_20
Bellona
9
0
3
10.5
L
Sun Wukong
JMYdx
Sun Wukong
0
8
1
0.06
W
11
2
6
7
W
Skadi
4
1
12
10
L
Bellona
0
0
1
0.5
L
Nemesis
VanHoennHein
Nemesis
1
9
0
0.11
L
Danzaburou
mmmmmmmhhh
Danzaburou
1
7
2
0.29
W
2
1
5
4.5
L
Agni
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,384
Damage
25,194
31,936
Taken
31,356
9,172
Mitigated
15,296
2,973
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,247
609
0
764
5,314
1,538
1,714
91
5,223
43,060
0
W
Bellona
Frog_Pog_20
Bellona
4,351
979
0
602
6,694
5,323
1,724
1,063
5,631
0
41,004
L
Sun Wukong
JMYdx
Sun Wukong
174
0
0
0
6,767
2,077
0
3,684
3,083
0
1,014
W
5,959
831
0
3,192
9,318
5,012
962
0
8,033
32,786
0
W
Skadi
4,068
2,750
0
3,445
5,517
1,692
3,337
0
5,517
0
46,048
L
Bellona
0
0
0
0
400
99
0
400
0
0
0
L
Nemesis
VanHoennHein
Nemesis
2,432
591
0
1,122
10,601
3,247
0
6,032
4,569
0
7,369
L
Danzaburou
mmmmmmmhhh
Danzaburou
2,459
401
0
1,640
8,734
2,306
144
2,128
6,606
0
20,384
W
3,569
1,240
0
853
4,513
1,731
2,654
165
4,348
0
25,379
L
Agni
1,319
221
0
211
5,434
1,443
154
962
4,472
14,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
42,131
86
Minions Killed
328
0
Camps Cleared
0
619,394
Distance Traveled
1,343,838
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,112
541
68
5
0
231,584
0
W
Bellona
9,211
614
90
6
0
312,479
2
L
Sun Wukong
4,546
303
0
0
0
72,357
1
W
Ymir
8,980
599
54
4
0
278,810
4
W
Skadi
8,366
558
73
5
0
269,242
3
L
Bellona
2,855
190
0
0
0
0
0
L
Nemesis
5,522
368
16
1
0
193,456
0
L
Danzaburou
5,843
390
41
3
0
156,849
0
W
Kali
7,462
497
43
3
0
251,723
0
L
Agni
5,437
362
29
2
0
196,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role