Player Matchup

Jormungandr
Jormungandr
Amputect
Jormungandr
Level 27
God Stats
35W - 42L
1,434 SR
Queue Stats
241W - 255L
1,354 Elo+
Solo
Nemesis
Nemesis
BadNobleGamer
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,165 Elo+
Solo
Cthulhu
Cthulhu
DeVonPuckett
Cthulhu
Level 18
God Stats
6W - 7L
1,579 SR
Queue Stats
209W - 208L
1,266 Elo+
Solo
Artemis
Artemis
IceWyte
Artemis
Level 18
God Stats
37W - 24L
1,548 SR
Queue Stats
646W - 659L
1,424 Elo+
Solo
Sol
Sol
SlowedChimera56
Sol
Level 9
God Stats
8W - 7L
1,295 SR
Queue Stats
313W - 336L
1,436 Elo+
Solo
Team Averages
Level 15
1,471 SR
1,329 Elo+

VS

Team Averages
Level 19
1,590 SR
1,351 Elo+
Pele
Pele
Khodor2_000
Pele
Level 28
God Stats
8W - 2L
1,711 SR
Queue Stats
65W - 80L
1,372 Elo+
Solo
Tiamat
Tiamat
RedEyedPython99
Tiamat
Level 25
God Stats
28W - 12L
1,544 SR
Queue Stats
83W - 80L
1,365 Elo+
Solo
He Bo
He Bo
RogueInstincts
He Bo
Level 25
God Stats
7W - 5L
1,759 SR
Queue Stats
474W - 458L
1,454 Elo+
Solo
Chernobog
Chernobog
TruBluNoClue
Chernobog
Level 3
God Stats
2W - 0L
1,670 SR
Queue Stats
9W - 4L
1,398 Elo+
Solo
Janus
Janus
XXCaReBaRe905XX
Janus
Level 15
God Stats
6W - 17L
1,267 SR
Queue Stats
78W - 83L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amputect
Jormungandr
5
1 / 1 / 0
6,006
300
1,374
4,571
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
12
0 / 6 / 3
7,572
379
1,888
12,137
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DeVonPuckett
Cthulhu
16
4 / 3 / 1
9,900
495
9,119
18,196
7,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
IceWyte
Artemis
13
0 / 5 / 2
7,856
393
8,153
11,730
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 2
9,812
491
9,158
15,218
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
9,862
493
4,008
10,949
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 2 / 4
9,564
478
9,088
12,148
7,906
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 2 / 5
10,479
524
9,058
7,783
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
TruBluNoClue
Chernobog
17
5 / 0 / 8
10,733
537
14,152
12,618
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 5 / 6
9,507
475
5,983
8,918
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
18
19
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Amputect
Jormungandr
1
1
0
1
L
Nemesis
0
6
3
0.25
L
Cthulhu
DeVonPuckett
Cthulhu
4
3
1
1.5
L
Artemis
IceWyte
Artemis
0
5
2
0.2
W
3
1
2
4
W
1
2
4
1.5
W
7
2
5
4.75
L
5
4
2
1.5
W
Chernobog
TruBluNoClue
Chernobog
5
0
8
9
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,692
Damage
42,289
61,852
Taken
52,416
22,523
Mitigated
21,924
17,336
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Amputect
Jormungandr
1,374
147
123
871
4,571
1,881
0
821
3,750
9,496
0
L
Nemesis
1,888
443
0
3,582
12,137
3,565
0
2,995
9,094
0
30,225
L
Cthulhu
DeVonPuckett
Cthulhu
9,119
259
0
4,478
18,196
7,745
670
8,995
9,113
62,643
0
L
Artemis
IceWyte
Artemis
8,153
3,981
99
1,988
11,730
3,904
0
3,062
8,610
0
39,083
W
4,008
897
0
4,929
10,949
3,876
780
2,904
8,045
0
58,884
W
9,088
1,481
453
6,717
12,148
7,906
1,916
4,227
7,921
55,686
0
W
9,058
228
0
1,845
7,783
2,815
240
2,802
4,981
50,540
0
L
9,158
1,468
0
6,195
15,218
5,428
194
7,778
7,156
55,012
0
W
Chernobog
TruBluNoClue
Chernobog
14,152
8,273
0
6,390
12,618
4,173
3,990
3,853
8,765
0
70,767
W
5,983
599
0
0
8,918
3,154
1,040
5,865
3,053
42,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,146
Gold Earned
50,145
395
Minions Killed
447
0
Camps Cleared
0
1,496,269
Distance Traveled
1,894,785
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,006
300
18
1
0
149,831
0
L
Nemesis
7,572
379
63
3
0
358,576
6
L
Cthulhu
9,900
495
126
6
0
383,538
0
L
Artemis
7,856
393
81
4
0
281,170
0
W
Pele
9,862
493
97
5
0
403,032
0
W
Tiamat
9,564
478
84
4
0
338,673
0
W
He Bo
10,479
524
83
4
0
386,787
1
L
Sol
9,812
491
107
5
0
323,154
0
W
Chernobog
10,733
537
116
6
0
408,655
10
W
Janus
9,507
475
67
3
0
357,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role