Player Matchup

Fenrir
Fenrir
KLASE3MANTRES
Fenrir
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
65W - 62L
1,445 Elo+
Party 2
Osiris
Osiris
Kerasmeno
Osiris
Level 29
God Stats
2W - 5L
1,137 SR
Queue Stats
63W - 64L
1,407 Elo+
Party 2
Da Ji
Da Ji
Tre4aureBoy
Da Ji
Level 9
God Stats
2W - 0L
1,734 SR
Queue Stats
4W - 1L
1,657 Elo+
Solo
Ares
Ares
Zamiro
Ares
Level 29
God Stats
2W - 2L
1,490 SR
Queue Stats
39W - 47L
1,449 Elo+
Solo
Hou Yi
Hou Yi
maneltr2510
Hou Yi
Level 30
God Stats
12W - 14L
1,497 SR
Queue Stats
17W - 27L
1,383 Elo+
Solo
Team Averages
Level 25
1,432 SR
1,468 Elo+

VS

Team Averages
Level 5
1,417 SR
1,451 Elo+
Sun Wukong
Sun Wukong
AdKiller0923
Sun Wukong
Level 4
God Stats
4W - 9L
1,500 SR
Queue Stats
39W - 55L
1,270 Elo+
Party 1
Artemis
Artemis
Bananchik8909
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Krcsny15
Thoth
Level 8
God Stats
0W - 3L
1,284 SR
Queue Stats
11W - 18L
1,446 Elo+
Party 1
Mulan
Mulan
Mantis333
Mulan
Level 7
God Stats
1W - 3L
1,299 SR
Queue Stats
38W - 35L
1,537 Elo+
Party 1
Thor
Thor
lablie
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 9
15,151
631
16,384
26,239
18,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Kerasmeno
Osiris
16
5 / 2 / 10
12,357
515
8,037
14,646
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 6 / 4
12,808
534
15,954
15,833
7,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
Zamiro
Ares
17
5 / 2 / 12
12,985
541
7,972
15,968
13,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
19
11 / 4 / 12
14,117
588
15,138
16,577
7,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdKiller0923
Sun Wukong
14
2 / 10 / 2
9,858
411
4,839
19,106
13,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
15
4 / 12 / 0
9,676
403
11,452
23,814
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Krcsny15
Thoth
14
3 / 12 / 5
9,950
415
7,320
15,241
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Mantis333
Mulan
14
4 / 9 / 4
9,542
398
11,206
19,544
16,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
lablie
Thor
8
0 / 3 / 0
7,556
315
1,594
5,876
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
46
Kills
13
17
Deaths
46
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AdKiller0923
Sun Wukong
2
10
2
0.3
L
Artemis
4
12
0
0.33
W
15
3
9
6.5
W
Osiris
Kerasmeno
Osiris
5
2
10
5
L
Thoth
Krcsny15
Thoth
3
12
5
0.46
L
Mulan
Mantis333
Mulan
4
9
4
0.67
W
10
6
4
2
W
Ares
Zamiro
Ares
5
2
12
5.5
L
Thor
lablie
Thor
0
3
0
0
W
Hou Yi
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,485
Damage
36,411
89,263
Taken
83,581
60,206
Mitigated
43,668
34,335
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AdKiller0923
Sun Wukong
4,839
1,516
0
301
19,106
13,202
74
2,326
16,780
0
31,396
L
Artemis
11,452
4,544
0
5,182
23,814
7,698
150
1,859
21,930
0
50,024
W
16,384
5,038
0
15,337
26,239
18,511
3,153
3,523
22,566
0
123,511
W
Osiris
Kerasmeno
Osiris
8,037
3,068
0
3,407
14,646
13,824
3,762
2,951
11,520
0
63,177
L
Thoth
Krcsny15
Thoth
7,320
521
0
395
15,241
4,393
1,105
1,386
13,780
34,585
0
L
Mulan
Mantis333
Mulan
11,206
2,900
0
1,472
19,544
16,839
746
1,785
17,509
0
30,207
W
15,954
4,353
0
1,119
15,833
7,268
2,275
3,228
12,430
0
56,747
W
Ares
Zamiro
Ares
7,972
842
1,876
4,664
15,968
13,475
2,053
3,144
12,749
36,849
0
L
Thor
lablie
Thor
1,594
908
0
1,114
5,876
1,536
130
616
5,210
0
18,572
W
Hou Yi
15,138
10,990
0
7,932
16,577
7,128
4,281
3,153
13,299
0
77,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,418
Gold Earned
46,582
457
Minions Killed
263
0
Camps Cleared
0
2,117,232
Distance Traveled
1,625,667
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,858
411
64
3
0
335,213
4
L
Artemis
9,676
403
55
2
0
344,282
5
W
Fenrir
15,151
631
156
7
0
426,171
1
W
Osiris
12,357
515
75
3
0
413,685
3
L
Thoth
9,950
415
62
3
0
371,200
3
L
Mulan
9,542
398
33
1
0
406,880
0
W
Da Ji
12,808
534
70
3
0
432,888
4
W
Ares
12,985
541
45
2
0
435,946
5
L
Thor
7,556
315
49
2
0
168,092
1
W
Hou Yi
14,117
588
111
5
0
408,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role