Player Matchup

Amaterasu
Amaterasu
Altkove
Amaterasu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 18L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
Sazkari
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,348 Elo+
Solo
Nemesis
Nemesis
TheLastCandle
Nemesis
Level 29
God Stats
1W - 3L
1,473 SR
Queue Stats
112W - 132L
1,348 Elo+
Solo
Raijin
Raijin
grendolare
Raijin
Level 12
God Stats
7W - 4L
1,530 SR
Queue Stats
59W - 44L
1,289 Elo+
Solo
Izanami
Izanami
monkwithbong
Izanami
Level 7
God Stats
1W - 1L
1,705 SR
Queue Stats
11W - 14L
1,375 Elo+
Party 2
Team Averages
Level 12
1,542 SR
1,332 Elo+

VS

Team Averages
Level 19
1,425 SR
1,424 Elo+
Bellona
Bellona
AlfredoRo
Bellona
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
27W - 30L
1,686 Elo+
Solo
Danzaburou
Danzaburou
Boblennonien
Danzaburou
Level 16
God Stats
67W - 52L
1,332 SR
Queue Stats
84W - 75L
1,336 Elo+
Party 1
Thanatos
Thanatos
Dragbows
Thanatos
Level 29
God Stats
36W - 25L
1,574 SR
Queue Stats
97W - 99L
1,445 Elo+
Solo
Scylla
Scylla
Gosulcy
Scylla
Level 18
God Stats
8W - 11L
1,216 SR
Queue Stats
140W - 155L
1,317 Elo+
Solo
Ratatoskr
Ratatoskr
Trackses
Ratatoskr
Level 17
God Stats
24W - 23L
1,504 SR
Queue Stats
80W - 76L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Altkove
Amaterasu
9
1 / 2 / 0
5,231
523
2,768
5,855
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Sazkari
Cthulhu
6
0 / 6 / 1
4,262
426
2,065
6,216
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
8
1 / 2 / 0
5,120
512
2,749
7,635
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
grendolare
Raijin
8
2 / 5 / 0
5,189
519
2,295
4,953
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
monkwithbong
Izanami
7
0 / 2 / 0
4,448
445
1,146
3,578
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlfredoRo
Bellona
8
1 / 1 / 4
5,008
501
3,129
3,891
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Boblennonien
Danzaburou
10
6 / 0 / 4
6,300
630
5,332
3,949
1,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Dragbows
Thanatos
10
5 / 1 / 2
6,068
607
4,425
5,387
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Gosulcy
Scylla
9
1 / 2 / 4
5,486
549
3,555
3,951
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Trackses
Ratatoskr
9
2 / 0 / 8
5,586
559
2,355
4,510
1,502
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
15
17
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlfredoRo
Bellona
1
1
4
3
L
Amaterasu
Altkove
Amaterasu
1
2
0
0.5
W
Danzaburou
Boblennonien
Danzaburou
6
0
4
8
W
Thanatos
Dragbows
Thanatos
5
1
2
6
W
Scylla
Gosulcy
Scylla
1
2
4
1.5
L
Cthulhu
Sazkari
Cthulhu
0
6
1
0.08
L
Nemesis
1
2
0
0.5
W
Ratatoskr
Trackses
Ratatoskr
2
0
8
6
L
Raijin
grendolare
Raijin
2
5
0
0.4
L
Izanami
monkwithbong
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,023
Damage
18,796
28,237
Taken
21,688
9,310
Mitigated
8,995
6,212
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlfredoRo
Bellona
3,129
983
0
252
3,891
2,367
304
463
3,223
0
10,491
L
Amaterasu
Altkove
Amaterasu
2,768
1,288
0
956
5,855
3,092
694
0
5,681
0
15,273
W
Danzaburou
Boblennonien
Danzaburou
5,332
3,188
99
1,822
3,949
1,170
448
646
3,175
0
25,435
W
Thanatos
Dragbows
Thanatos
4,425
1,194
0
5,187
5,387
2,857
540
741
4,588
0
28,444
W
Scylla
Gosulcy
Scylla
3,555
352
0
1,783
3,951
1,099
604
1,514
2,323
27,087
0
L
Cthulhu
Sazkari
Cthulhu
2,065
317
0
276
6,216
2,113
0
1,391
4,683
7,045
0
L
Nemesis
2,749
1,130
0
3,605
7,635
2,161
0
358
7,185
0
24,163
W
Ratatoskr
Trackses
Ratatoskr
2,355
648
0
878
4,510
1,502
304
632
3,813
0
15,041
L
Raijin
grendolare
Raijin
2,295
163
0
364
4,953
1,247
261
1,398
3,306
18,872
0
L
Izanami
monkwithbong
Izanami
1,146
721
0
1,011
3,578
697
521
0
3,578
0
12,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
28,448
165
Minions Killed
204
0
Camps Cleared
0
836,286
Distance Traveled
945,517
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,008
501
21
2
0
192,055
2
L
Amaterasu
5,231
523
36
4
0
191,231
2
W
Danzaburou
6,300
630
46
5
0
188,539
0
W
Thanatos
6,068
607
55
6
0
197,898
0
W
Scylla
5,486
549
54
5
0
159,784
1
L
Cthulhu
4,262
426
7
1
0
184,482
1
L
Nemesis
5,120
512
51
5
0
156,128
0
W
Ratatoskr
5,586
559
28
3
0
207,241
3
L
Raijin
5,189
519
47
5
0
173,187
1
L
Izanami
4,448
445
24
2
0
131,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role