Player Matchup

Ah Puch
Ah Puch
Silver IV
 
Ah Puch
Silver IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold I
Deft Daddy
Nike
Gold I
Level 116
God Stats
19W - 28L
1,627 SR
Queue Stats
395W - 473L
1,503 MMR
Party 2
Izanami
Izanami
Silver I
LDN_Finesse_Kid
Izanami
Silver I
Level 48
God Stats
9W - 11L
1,686 SR
Queue Stats
98W - 113L
1,172 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,604 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,438 SR
1,294 MMR
Nu Wa
Nu Wa
Gold II
HoldMyPinga
Nu Wa
Gold II
Level 60
God Stats
1W - 4L
1,505 SR
Queue Stats
89W - 97L
1,514 MMR
Party 1
Neith
Neith
Bronze IV
NotoriousJDP
Neith
Bronze IV
Level 100
God Stats
0W - 6L
1,104 SR
Queue Stats
2W - 16L
757 MMR
Solo
Cthulhu
Cthulhu
Gold I
TheAllseenOwl
Cthulhu
Gold I
Level 108
God Stats
61W - 39L
1,704 SR
Queue Stats
339W - 383L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 2 / 4
7,009
637
2,751
3,470
989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 5
7,832
712
8,119
6,146
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 0 / 2
8,456
769
6,562
7,696
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SobekDanzaburouAphroditeCu ChulainnCabrakan

VS

Bans
ScyllaMedusaDiscordiaHeimdallrThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,886
626
5,392
8,251
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
6,370
579
1,987
4,225
1,254
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
10
0 / 1 / 2
7,099
645
4,762
8,868
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
2
4
1
W
2
0
5
4.5
L
2
5
0
0.4
W
5
0
2
6
L
0
1
2
1
L
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,432
Damage
12,141
17,312
Taken
21,344
7,388
Mitigated
8,117
6,354
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,751
78
0
746
3,470
989
0
2,695
775
18,146
0
W
8,119
301
0
1,285
6,146
3,816
31
3,087
3,059
0
26,320
L
5,392
1,408
0
700
8,251
1,915
19
1,081
6,920
30,490
0
W
6,562
3,618
0
4,323
7,696
2,583
736
4,414
3,282
0
41,716
L
1,987
260
356
676
4,225
1,254
0
264
3,911
0
7,151
L
Cthulhu
4,762
468
0
2,827
8,868
4,948
0
1,442
7,181
18,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,297
Gold Earned
20,355
153
Minions Killed
95
0
Camps Cleared
0
574,654
Distance Traveled
579,544
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,009
637
37
3
0
169,002
1
W
Nike
7,832
712
43
4
0
210,264
4
L
Nu Wa
6,886
626
51
5
0
176,138
4
W
Izanami
8,456
769
73
7
0
195,388
0
L
Neith
6,370
579
18
2
0
181,250
1
L
Cthulhu
7,099
645
26
2
0
222,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role