Player Matchup

Hera
Hera
BombKing1996
Hera
Level 18
God Stats
3W - 2L
1,515 SR
Queue Stats
109W - 143L
1,420 Elo+
Solo
Thanatos
Thanatos
HEADSHX7
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
Ranuncula
Cthulhu
Level 26
God Stats
1W - 2L
1,467 SR
Queue Stats
87W - 51L
1,616 Elo+
Solo
Ullr
Ullr
andi1
Ullr
Level 62
God Stats
2W - 2L
1,610 SR
Queue Stats
43W - 47L
1,383 Elo+
Party 1
Janus
Janus
winscp
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 314L
1,490 Elo+
Solo
Team Averages
Level 26
1,518 SR
1,444 Elo+

VS

Team Averages
Level 22
1,472 SR
1,512 Elo+
Nu Wa
Nu Wa
ChiroWH
Nu Wa
Level 23
God Stats
5W - 0L
1,717 SR
Queue Stats
15W - 12L
1,479 Elo+
Solo
Discordia
Discordia
D0mal
Discordia
Level 24
God Stats
4W - 4L
1,476 SR
Queue Stats
14W - 13L
1,495 Elo+
Solo
Vulcan
Vulcan
DreadWolfx
Vulcan
Level 25
God Stats
4W - 5L
1,315 SR
Queue Stats
144W - 115L
1,571 Elo+
Solo
Nemesis
Nemesis
Igrunkin
Nemesis
Level 9
God Stats
3W - 1L
1,129 SR
Queue Stats
52W - 72L
1,423 Elo+
Solo
He Bo
He Bo
Necro78952
He Bo
Level 29
God Stats
2W - 1L
1,724 SR
Queue Stats
89W - 56L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 8
10,678
971
8,503
10,987
5,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
HEADSHX7
Thanatos
17
3 / 8 / 13
10,834
985
9,012
17,302
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Ranuncula
Cthulhu
18
7 / 1 / 13
13,061
1,187
18,374
22,015
28,272
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
andi1
Ullr
17
5 / 4 / 10
11,254
1,023
6,579
16,052
6,793
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
winscp
Janus
16
2 / 5 / 11
10,069
915
6,645
8,811
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

130

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChiroWH
Nu Wa
17
1 / 2 / 13
10,319
938
11,247
7,799
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
D0mal
Discordia
18
4 / 2 / 12
11,313
1,028
13,324
5,127
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
DreadWolfx
Vulcan
17
5 / 3 / 9
11,773
1,070
16,060
9,945
3,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Igrunkin
Nemesis
17
2 / 12 / 11
10,546
959
10,949
17,183
6,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
18
12 / 3 / 6
12,733
1,158
17,557
13,152
4,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
75
22
Kills
24
24
Deaths
22
55
Assists
51
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
W
Nu Wa
ChiroWH
Nu Wa
1
2
13
3.75
W
Discordia
D0mal
Discordia
4
2
12
5
W
Vulcan
DreadWolfx
Vulcan
5
3
9
3.17
L
Thanatos
HEADSHX7
Thanatos
3
8
13
1.19
W
Nemesis
Igrunkin
Nemesis
2
12
11
0.63
W
He Bo
12
3
6
5
L
Cthulhu
Ranuncula
Cthulhu
7
1
13
13.5
L
Ullr
andi1
Ullr
5
4
10
2.5
L
Janus
winscp
Janus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,113
Damage
69,137
75,167
Taken
53,206
51,739
Mitigated
17,841
6,859
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,503
2,847
0
527
10,987
5,426
0
8,636
2,351
29,066
0
W
Nu Wa
ChiroWH
Nu Wa
11,247
2,928
0
0
7,799
2,366
0
5,093
2,706
26,151
0
W
Discordia
D0mal
Discordia
13,324
126
0
246
5,127
1,513
0
2,758
2,369
35,358
0
W
Vulcan
DreadWolfx
Vulcan
16,060
5,471
233
561
9,945
3,138
0
6,105
3,840
45,823
0
L
Thanatos
HEADSHX7
Thanatos
9,012
1,039
0
3,040
17,302
7,484
0
15,839
1,463
0
19,253
W
Nemesis
Igrunkin
Nemesis
10,949
4,879
0
818
17,183
6,639
0
10,707
6,476
0
21,447
W
He Bo
17,557
1,004
403
2,343
13,152
4,185
0
8,859
4,293
35,023
0
L
Cthulhu
Ranuncula
Cthulhu
18,374
643
592
1,802
22,015
28,272
0
12,518
9,497
53,397
0
L
Ullr
andi1
Ullr
6,579
3,359
0
803
16,052
6,793
0
13,182
2,870
0
30,186
L
Janus
winscp
Janus
6,645
0
0
95
8,811
3,764
0
8,013
798
16,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,896
Gold Earned
56,684
220
Minions Killed
202
6
Camps Cleared
6
978,761
Distance Traveled
1,053,890
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,678
971
57
5
1
173,551
1
W
Nu Wa
10,319
938
23
2
0
212,903
0
W
Discordia
11,313
1,028
47
4
2
230,309
1
W
Vulcan
11,773
1,070
71
6
1
217,541
0
L
Thanatos
10,834
985
18
2
1
196,304
0
W
Nemesis
10,546
959
20
2
0
196,756
2
W
He Bo
12,733
1,158
41
4
3
196,381
0
L
Cthulhu
13,061
1,187
76
7
0
243,863
0
L
Ullr
11,254
1,023
37
3
3
202,123
0
L
Janus
10,069
915
32
3
1
162,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role