Player Matchup

Medusa
Medusa
Devilsgrace8819
Medusa
Level 85
God Stats
1W - 0L
1,541 SR
Queue Stats
15W - 19L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ginamite
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 69L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
Wolf Sterben
Cernunnos
Level 42
God Stats
10W - 7L
1,690 SR
Queue Stats
124W - 107L
1,540 Elo+
Party 1
Team Averages
Level 84
1,577 SR
1,519 Elo+

VS

Team Averages
Level 46
1,578 SR
1,654 Elo+
Sun Wukong
Sun Wukong
Costco NA
Sun Wukong
Level 6
God Stats
2W - 1L
1,743 SR
Queue Stats
4W - 3L
1,778 Elo+
Party 2
Hera
Hera
Noobja21
Hera
Level 92
God Stats
2W - 2L
1,262 SR
Queue Stats
77W - 56L
1,618 Elo+
Solo
Skadi
Skadi
XxStunaDraggyxX
Skadi
Level 40
God Stats
6W - 6L
1,731 SR
Queue Stats
56W - 85L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 12
13,727
722
13,280
16,060
8,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Ginamite
Ah Muzen Cab
18
10 / 5 / 9
14,680
773
23,739
16,491
6,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
Wolf Sterben
Cernunnos
17
7 / 5 / 12
14,266
751
12,848
17,842
5,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Costco NA
Sun Wukong
16
2 / 5 / 12
12,206
642
11,776
24,155
41,444
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
17
6 / 7 / 4
13,059
687
17,897
12,176
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 11 / 4
12,406
653
11,654
22,105
9,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
23
Kills
14
14
Deaths
23
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Costco NA
Sun Wukong
2
5
12
1.6
W
6
4
12
3
W
Ah Muzen Cab
Ginamite
Ah Muzen Cab
10
5
9
2.9
L
Hera
6
7
4
1.14
W
Cernunnos
Wolf Sterben
Cernunnos
7
5
12
2.6
L
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,867
Damage
41,327
50,393
Taken
58,436
20,256
Mitigated
56,591
14,187
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Costco NA
Sun Wukong
11,776
2,493
0
2,865
24,155
41,444
0
144
24,011
0
40,525
W
13,280
5,789
780
3,946
16,060
8,513
696
6,145
9,674
0
70,015
W
Ah Muzen Cab
Ginamite
Ah Muzen Cab
23,739
10,904
0
5,422
16,491
6,003
2,216
4,961
11,264
0
96,351
L
Hera
17,897
4,151
159
1,722
12,176
5,728
56
0
12,176
51,280
0
W
Cernunnos
Wolf Sterben
Cernunnos
12,848
5,730
0
4,039
17,842
5,740
228
5,977
11,521
0
61,300
L
11,654
7,292
0
3,803
22,105
9,419
756
56
22,049
0
60,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
37,671
250
Minions Killed
224
0
Camps Cleared
0
988,126
Distance Traveled
890,821
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,206
642
55
3
0
324,414
5
W
Medusa
13,727
722
70
4
0
305,480
0
W
Ah Muzen Cab
14,680
773
115
6
0
328,657
1
L
Hera
13,059
687
68
4
0
299,477
5
W
Cernunnos
14,266
751
65
3
0
353,989
1
L
Skadi
12,406
653
101
5
0
266,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role