Player Matchup

Cu Chulainn
Cu Chulainn
BotchedFetusRepo
Cu Chulainn
Level 24
God Stats
27W - 29L
1,428 SR
Queue Stats
108W - 141L
1,307 Elo+
Solo
Nemesis
Nemesis
GigiNano1
Nemesis
Level 28
God Stats
6W - 1L
1,661 SR
Queue Stats
34W - 26L
1,513 Elo+
Solo
Raijin
Raijin
MAXGAMER50
Raijin
Level 16
God Stats
1W - 0L
1,283 SR
Queue Stats
29W - 27L
1,426 Elo+
Solo
Cthulhu
Cthulhu
iku999
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 27L
1,090 Elo+
Solo
Neith
Neith
stereo_fireside9
Neith
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,367 Elo+

VS

Team Averages
Level 20
1,501 SR
1,353 Elo+
Osiris
Osiris
Orion_Da_King
Osiris
Level 29
God Stats
21W - 31L
1,293 SR
Queue Stats
384W - 498L
1,311 Elo+
Solo
Artemis
Artemis
Pgt-ben62
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,205 Elo+
Solo
Freya
Freya
Ragnarock187
Freya
Level 27
God Stats
1W - 3L
1,916 SR
Queue Stats
46W - 46L
1,551 Elo+
Solo
Thor
Thor
eight1too
Thor
Level 7
God Stats
0W - 2L
1,314 SR
Queue Stats
48W - 36L
1,492 Elo+
Solo
Yemoja
Yemoja
valo05
Yemoja
Level 28
God Stats
2W - 2L
1,480 SR
Queue Stats
36W - 71L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BotchedFetusRepo
Cu Chulainn
10
4 / 1 / 6
6,812
487
6,052
9,507
5,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
GigiNano1
Nemesis
13
11 / 0 / 5
8,587
613
8,194
5,990
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
MAXGAMER50
Raijin
12
7 / 5 / 8
7,846
560
9,532
9,314
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
iku999
Cthulhu
7
1 / 6 / 10
5,993
428
4,340
8,952
5,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 2 / 6
7,253
518
8,656
9,214
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,264
447
6,855
12,123
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Pgt-ben62
Artemis
9
2 / 9 / 4
6,141
439
5,677
13,101
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 5 / 6
6,587
471
4,971
10,100
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
9
3 / 4 / 5
6,270
448
5,392
9,234
2,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
valo05
Yemoja
8
4 / 7 / 3
6,165
440
2,893
10,413
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
29
Kills
13
14
Deaths
29
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BotchedFetusRepo
Cu Chulainn
4
1
6
7
W
Nemesis
GigiNano1
Nemesis
11
0
5
13.5
W
Raijin
MAXGAMER50
Raijin
7
5
8
2.2
L
1
4
3
0.63
L
Artemis
Pgt-ben62
Artemis
2
9
4
0.44
L
3
5
6
1.2
L
Thor
3
4
5
1.38
W
Cthulhu
iku999
Cthulhu
1
6
10
1
W
6
2
6
4.5
L
Yemoja
valo05
Yemoja
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,774
Damage
25,788
42,977
Taken
54,971
18,696
Mitigated
20,694
11,613
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BotchedFetusRepo
Cu Chulainn
6,052
1,539
0
4,237
9,507
5,584
0
1,441
8,066
0
27,132
W
Nemesis
GigiNano1
Nemesis
8,194
5,190
0
550
5,990
2,060
0
560
5,430
0
40,020
W
Raijin
MAXGAMER50
Raijin
9,532
1,145
0
3,092
9,314
2,920
443
936
8,378
41,456
0
L
6,855
2,939
0
3,589
12,123
6,739
654
1,269
10,629
0
30,480
L
Artemis
Pgt-ben62
Artemis
5,677
2,745
0
2,962
13,101
3,844
157
3,144
9,693
0
22,971
L
4,971
2,076
0
2,386
10,100
3,034
0
2,150
7,633
34,381
0
L
Thor
5,392
989
0
2,440
9,234
2,794
0
2,123
6,767
0
24,720
W
Cthulhu
iku999
Cthulhu
4,340
1,607
0
175
8,952
5,233
0
3,386
5,566
9,660
0
W
8,656
3,395
0
3,559
9,214
2,899
287
1,541
7,673
0
24,425
L
Yemoja
valo05
Yemoja
2,893
1,161
961
555
10,413
4,283
0
3,840
5,927
11,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
31,427
238
Minions Killed
185
0
Camps Cleared
0
1,332,152
Distance Traveled
1,217,878
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,812
487
48
3
0
281,288
1
W
Nemesis
8,587
613
77
6
0
310,449
0
W
Raijin
7,846
560
65
5
0
219,822
2
L
Osiris
6,264
447
55
4
0
265,498
1
L
Artemis
6,141
439
32
2
0
223,854
0
L
Freya
6,587
471
52
4
0
242,139
1
L
Thor
6,270
448
37
3
0
242,459
0
W
Cthulhu
5,993
428
8
1
0
265,846
0
W
Neith
7,253
518
40
3
0
254,747
0
L
Yemoja
6,165
440
9
1
0
243,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role