Player Matchup

Anubis
Anubis
Delosreyes003
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
HappyTooom
Nemesis
Level 28
God Stats
2W - 1L
1,525 SR
Queue Stats
72W - 72L
1,463 Elo+
Party 1
Neith
Neith
HentaiQueenCZ
Neith
Level 27
God Stats
4W - 1L
1,338 SR
Queue Stats
42W - 40L
1,435 Elo+
Party 1
Vamana
Vamana
MegaPeter
Vamana
Level 24
God Stats
30W - 33L
1,446 SR
Queue Stats
268W - 264L
1,381 Elo+
Solo
Ymir
Ymir
formolon
Ymir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,434 Elo+
Party 3
Team Averages
Level 27
1,462 SR
1,443 Elo+

VS

Team Averages
Level 24
1,462 SR
1,441 Elo+
Thor
Thor
KLASE3MANTRES
Thor
Level 29
God Stats
5W - 4L
1,513 SR
Queue Stats
65W - 62L
1,456 Elo+
Party 2
Xing Tian
Xing Tian
Kerasmeno
Xing Tian
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 64L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
LeDindonBarbar
Nu Wa
Level 26
God Stats
11W - 13L
1,796 SR
Queue Stats
416W - 437L
1,428 Elo+
Solo
Bellona
Bellona
SOEURTHERESAPGM
Bellona
Level 30
God Stats
14W - 12L
1,413 SR
Queue Stats
193W - 183L
1,507 Elo+
Solo
Izanami
Izanami
пивнаяКровь6
Izanami
Level 8
God Stats
0W - 2L
1,088 SR
Queue Stats
3W - 12L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
9,768
543
8,876
14,025
6,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
HappyTooom
Nemesis
17
10 / 1 / 3
11,078
615
12,150
12,089
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 6 / 4
10,119
562
11,484
12,381
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
MegaPeter
Vamana
18
3 / 4 / 1
10,468
582
11,973
15,104
7,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
15
4 / 1 / 11
9,411
523
6,854
10,040
7,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 4
8,847
492
9,435
14,596
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Kerasmeno
Xing Tian
12
3 / 3 / 7
8,514
473
7,474
17,463
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 10 / 7
8,652
481
13,285
12,327
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 0
10,433
580
11,812
13,919
14,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 7 / 0
7,469
415
2,251
11,085
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
27
Kills
18
18
Deaths
28
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
W
Nemesis
HappyTooom
Nemesis
10
1
3
11.5
W
6
6
4
1.33
L
6
6
4
1.33
L
Xing Tian
Kerasmeno
Xing Tian
3
3
7
2.17
L
1
10
7
0.45
W
Vamana
MegaPeter
Vamana
3
4
1
0.88
L
7
2
0
3.5
W
Ymir
4
1
11
9.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,337
Damage
44,257
63,639
Taken
69,390
29,748
Mitigated
38,614
17,971
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,876
463
0
5,916
14,025
6,029
1,468
6,000
7,597
56,077
0
W
Nemesis
HappyTooom
Nemesis
12,150
5,514
0
2,082
12,089
4,656
0
3,251
8,567
0
62,007
W
11,484
7,995
756
2,694
12,381
4,215
1,947
4,546
7,617
0
70,605
L
9,435
2,435
0
4,069
14,596
5,269
0
3,360
11,236
0
42,137
L
Xing Tian
Kerasmeno
Xing Tian
7,474
1,070
0
3,215
17,463
12,377
0
6,265
11,198
19,772
0
L
13,285
2,462
0
440
12,327
3,147
0
4,457
7,870
56,746
0
W
Vamana
MegaPeter
Vamana
11,973
5,669
0
4,607
15,104
7,695
732
1,202
13,756
0
78,065
L
11,812
5,183
0
1,760
13,919
14,492
374
0
13,919
0
60,122
W
Ymir
6,854
1,453
99
1,817
10,040
7,153
645
4,445
5,343
37,312
0
L
2,251
2,141
0
1,906
11,085
3,329
342
1,648
9,437
0
29,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,844
Gold Earned
43,915
524
Minions Killed
365
0
Camps Cleared
0
1,669,447
Distance Traveled
1,500,019
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,768
543
108
6
0
283,657
1
W
Nemesis
11,078
615
100
6
0
396,021
2
W
Neith
10,119
562
114
6
0
284,204
0
L
Thor
8,847
492
69
4
0
290,491
2
L
Xing Tian
8,514
473
22
1
0
341,134
1
L
Nu Wa
8,652
481
97
5
0
269,180
2
W
Vamana
10,468
582
141
8
0
344,472
4
L
Bellona
10,433
580
125
7
0
351,045
1
W
Ymir
9,411
523
61
3
0
361,093
2
L
Izanami
7,469
415
52
3
0
248,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role