Player Matchup
Team Averages
Level 53
1,515 SR
1,434
Elo+
VS
Team Averages
Level 53
1,522 SR
1,401
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,568
795
3,033
3,767
1,165

Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace
+30
Physical Power
CoochieCanister7
Osiris
9
2 / 0 / 2
5,698
814
2,683
3,408
2,819

Void Shield
+55
Physical Protection
+150
Health
+25
Hp 5
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel
+10
Physical Power
+50
Health
kingcoochie7
Kali
9
4 / 0 / 2
6,483
926
2,729
3,611
1,124

Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge
+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed
PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar
+7
Physical Power
+50
Mana
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,388
770
3,338
4,862
2,713

Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
xchalox17
Ullr
9
0 / 3 / 2
5,157
737
2,848
4,957
1,420

Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots
+10
Physical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,568
795
39
6
0
127,270
0
L
5,388
770
14
2
0
116,204
2
W
5,698
814
26
4
0
133,613
0
L
2,688
384
0
0
0
0
0
W
6,483
926
22
3
0
135,721
0
L
5,157
737
28
4
0
102,282
2