Player Matchup

Medusa
Medusa
BeefierButton05
Medusa
Level 27
God Stats
3W - 5L
1,750 SR
Queue Stats
36W - 39L
1,455 Elo+
Party 1
Ullr
Ullr
LoneWolf_242
Ullr
Level 11
God Stats
14W - 17L
1,485 SR
Queue Stats
33W - 37L
1,407 Elo+
Party 1
Merlin
Merlin
MissF0rtune1
Merlin
Level 25
God Stats
22W - 21L
1,515 SR
Queue Stats
100W - 93L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
OrangeSpark99
Tsukuyomi
Level 28
God Stats
2W - 3L
1,549 SR
Queue Stats
36W - 39L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
Level 29
God Stats
67W - 75L
1,532 SR
Queue Stats
156W - 185L
1,414 Elo+
Solo
Team Averages
Level 24
1,566 SR
1,442 Elo+

VS

Team Averages
Level 19
1,446 SR
1,442 Elo+
Anubis
Anubis
AttAckchOppEr51
Anubis
Level 17
God Stats
11W - 6L
1,719 SR
Queue Stats
72W - 49L
1,572 Elo+
Solo
Izanami
Izanami
CherryBlood282
Izanami
Level 17
God Stats
2W - 3L
1,250 SR
Queue Stats
13W - 8L
1,541 Elo+
Solo
Sol
Sol
Icecoldbolts
Sol
Level 23
God Stats
1W - 5L
1,327 SR
Queue Stats
60W - 73L
1,349 Elo+
Solo
Achilles
Achilles
The3Effect
Achilles
Level 27
God Stats
27W - 28L
1,491 SR
Queue Stats
100W - 136L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wolf 995670
Tsukuyomi
Level 13
God Stats
5W - 7L
1,441 SR
Queue Stats
58W - 73L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 4
12,930
539
14,938
13,531
5,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 9
10,806
450
5,701
13,472
5,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
18
6 / 4 / 5
12,181
508
11,598
11,509
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
OrangeSpark99
Tsukuyomi
18
9 / 6 / 9
12,190
508
18,591
18,345
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
20
6 / 3 / 3
15,036
627
13,984
15,469
6,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 4
11,630
485
10,456
19,179
10,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 5 / 5
13,034
543
13,725
16,227
6,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 2
10,089
420
6,762
13,667
6,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
The3Effect
Achilles
16
2 / 8 / 3
10,465
436
10,211
22,357
20,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Wolf 995670
Tsukuyomi
18
5 / 7 / 4
11,528
480
9,433
19,110
7,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
35
Kills
18
20
Deaths
36
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
W
10
3
4
4
L
6
5
5
1.7
L
1
7
2
0.29
W
4
4
9
2.13
W
Merlin
6
4
5
2.13
W
Tsukuyomi
OrangeSpark99
Tsukuyomi
9
6
9
2.25
L
Achilles
The3Effect
Achilles
2
8
3
0.44
L
Tsukuyomi
Wolf 995670
Tsukuyomi
5
7
4
1
W
Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,812
Damage
50,587
72,326
Taken
90,540
28,814
Mitigated
51,750
18,332
Healing
19,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,456
411
0
6,888
19,179
10,331
570
6,706
12,473
51,725
0
W
14,938
7,800
489
3,639
13,531
5,514
2,379
2,945
10,511
0
80,874
L
13,725
7,546
0
3,343
16,227
6,252
1,055
485
15,742
0
88,629
L
6,762
761
222
1,031
13,667
6,728
0
1,610
12,057
52,869
0
W
5,701
2,966
1,026
1,604
13,472
5,922
35
3,329
9,880
0
39,957
W
Merlin
11,598
603
0
865
11,509
4,376
1,373
2,587
8,697
64,025
0
W
Tsukuyomi
OrangeSpark99
Tsukuyomi
18,591
5,696
549
5,085
18,345
6,417
1,270
5,353
12,792
0
65,401
L
Achilles
The3Effect
Achilles
10,211
2,321
0
2,935
22,357
20,485
1,458
1,010
21,347
0
54,409
L
Tsukuyomi
Wolf 995670
Tsukuyomi
9,433
2,345
0
4,871
19,110
7,954
0
1,787
17,323
0
82,196
W
Ah Muzen Cab
oEl_Fuego
Ah Muzen Cab
13,984
5,355
0
5,075
15,469
6,585
1,729
2,533
12,281
0
131,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,143
Gold Earned
56,746
624
Minions Killed
555
0
Camps Cleared
0
2,122,151
Distance Traveled
2,108,247
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,630
485
109
5
0
366,286
4
W
Medusa
12,930
539
121
5
0
395,131
6
L
Izanami
13,034
543
130
5
0
416,085
3
L
Sol
10,089
420
93
4
0
444,252
0
W
Ullr
10,806
450
72
3
0
431,952
4
W
Merlin
12,181
508
119
5
0
394,109
3
W
Tsukuyomi
12,190
508
73
3
0
514,215
7
L
Achilles
10,465
436
110
5
0
430,147
0
L
Tsukuyomi
11,528
480
113
5
0
451,477
2
W
Ah Muzen Cab
15,036
627
239
10
0
386,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role