Player Matchup

Heimdallr
Heimdallr
Diamond V
KINGMuFasa23
Heimdallr
Diamond V
Level 146
God Stats
3W - 5L
1,564 SR
Queue Stats
838W - 820L
2,006 MMR
Party 1
Artio
Artio
Platinum I
Reezil
Artio
Platinum I
Level 149
God Stats
0W - 1L
1,795 SR
Queue Stats
86W - 86L
1,961 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
SirDeathacus
Tsukuyomi
Diamond V
Level 157
God Stats
58W - 51L
1,634 SR
Queue Stats
491W - 452L
1,951 MMR
Party 1
Hercules
Hercules
Gold I
Sqronite
Hercules
Gold I
Level 139
God Stats
0W - 1L
1,388 SR
Queue Stats
33W - 28L
1,861 MMR
Party 2
Olorun
Olorun
Gold III
StraightArrow
Olorun
Gold III
Level 106
God Stats
0W - 2L
1,668 SR
Queue Stats
38W - 27L
1,958 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,610 SR
1,947 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,619 SR
1,874 MMR
Kali
Kali
Platinum II
Beezei
Kali
Platinum II
Level 139
God Stats
2W - 2L
1,898 SR
Queue Stats
241W - 214L
1,926 MMR
Party 3
Sobek
Sobek
Platinum I
PaulyyD
Sobek
Platinum I
Level 129
God Stats
24W - 17L
1,695 SR
Queue Stats
32W - 27L
1,978 MMR
Party 3
Cerberus
Cerberus
Platinum II
SinfulSix
Cerberus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
WeebKid112
Camazotz
Gold III
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 26L
1,864 MMR
Party 4
Vulcan
Vulcan
Platinum III
WhoWasInParis
Vulcan
Platinum III
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 25L
2,102 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KINGMuFasa23
Heimdallr
17
3 / 8 / 3
10,941
521
13,143
17,680
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Reezil
Artio
17
0 / 3 / 0
10,217
487
15,159
24,740
20,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SirDeathacus
Tsukuyomi
16
1 / 6 / 5
9,790
466
11,574
17,998
8,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Sqronite
Hercules
12
0 / 8 / 3
8,422
401
7,324
20,653
14,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 1
10,708
510
10,033
13,500
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ScyllaGuan YuPersephoneSetJanus

VS

Bans
ApolloThe MorriganDanzaburouRaijinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Beezei
Kali
18
7 / 1 / 7
11,911
567
9,866
22,320
12,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
PaulyyD
Sobek
14
2 / 3 / 11
9,910
472
6,741
17,756
17,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
SinfulSix
Cerberus
17
0 / 0 / 6
10,856
517
12,826
20,854
20,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
WeebKid112
Camazotz
20
8 / 1 / 9
12,834
611
20,511
25,473
17,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
12 / 3 / 5
12,761
608
27,140
12,073
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
8
Kills
29
29
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kali
Beezei
Kali
7
1
7
10.5
L
Heimdallr
KINGMuFasa23
Heimdallr
3
8
3
0.56
W
Sobek
PaulyyD
Sobek
2
3
11
2.5
L
Artio
Reezil
Artio
0
3
0
0
W
Cerberus
SinfulSix
Cerberus
0
0
6
3
L
Tsukuyomi
SirDeathacus
Tsukuyomi
1
6
5
0.58
L
Hercules
Sqronite
Hercules
0
8
3
0.19
L
4
4
1
1.13
W
Camazotz
WeebKid112
Camazotz
8
1
9
12.5
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,233
Damage
77,084
94,571
Taken
98,476
54,430
Mitigated
73,977
32,560
Healing
51,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Beezei
Kali
9,866
5,560
0
13,477
22,320
12,361
565
3,985
18,335
0
79,808
L
Heimdallr
KINGMuFasa23
Heimdallr
13,143
6,584
0
4,734
17,680
5,609
826
12,998
4,682
0
70,416
W
Sobek
PaulyyD
Sobek
6,741
336
0
6,409
17,756
17,134
357
2,865
14,891
26,931
0
L
Artio
Reezil
Artio
15,159
1,211
478
11,571
24,740
20,822
582
13,066
10,949
80,052
0
W
Cerberus
SinfulSix
Cerberus
12,826
966
0
12,958
20,854
20,549
833
10,121
10,733
83,633
0
L
Tsukuyomi
SirDeathacus
Tsukuyomi
11,574
2,961
0
4,148
17,998
8,067
0
7,048
10,900
0
76,025
L
Hercules
Sqronite
Hercules
7,324
2,604
0
5,388
20,653
14,732
0
8,909
11,694
0
21,163
L
10,033
4,373
765
5,476
13,500
5,200
0
3,811
9,639
73,123
0
W
Camazotz
WeebKid112
Camazotz
20,511
7,110
0
17,619
25,473
17,956
2,890
7,835
17,638
0
116,201
W
27,140
7,719
0
870
12,073
5,977
1,014
386
11,687
116,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,078
Gold Earned
58,272
579
Minions Killed
704
0
Camps Cleared
0
2,035,238
Distance Traveled
2,291,309
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,911
567
129
6
0
467,675
4
L
Heimdallr
10,941
521
133
6
0
335,744
5
W
Sobek
9,910
472
30
1
0
492,582
10
L
Artio
10,217
487
135
6
0
408,719
5
W
Cerberus
10,856
517
200
10
0
410,279
4
L
Tsukuyomi
9,790
466
117
6
0
447,856
3
L
Hercules
8,422
401
32
2
0
442,183
2
L
Olorun
10,708
510
162
8
0
400,736
6
W
Camazotz
12,834
611
177
8
0
473,086
5
W
Vulcan
12,761
608
168
8
0
447,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role