Player Matchup

Baron Samedi
Baron Samedi
OneTinyMeatGang
Baron Samedi
Level 108
God Stats
17W - 32L
1,402 SR
Queue Stats
129W - 152L
1,431 Elo+
Solo
Zeus
Zeus
Psynebulax
Zeus
Level 115
God Stats
29W - 18L
1,664 SR
Queue Stats
385W - 402L
1,398 Elo+
Party 1
Amaterasu
Amaterasu
Royerilio70
Amaterasu
Level 47
God Stats
3W - 2L
1,392 SR
Queue Stats
40W - 42L
1,478 Elo+
Solo
Arachne
Arachne
azzgush
Arachne
Level 118
God Stats
18W - 9L
1,640 SR
Queue Stats
214W - 198L
1,466 Elo+
Solo
Izanami
Izanami
psymaniac4
Izanami
Level 28
God Stats
16W - 22L
1,411 SR
Queue Stats
17W - 25L
1,351 Elo+
Party 1
Team Averages
Level 83
1,502 SR
1,425 Elo+

VS

Team Averages
Level 77
1,579 SR
1,500 Elo+
Cupid
Cupid
WarSonkaMon
Cupid
Level 86
God Stats
3W - 5L
1,871 SR
Queue Stats
329W - 333L
1,480 Elo+
Solo
Bastet
Bastet
YandereSora
Bastet
Level 62
God Stats
33W - 14L
1,722 SR
Queue Stats
166W - 139L
1,477 Elo+
Solo
Fenrir
Fenrir
ZILLA2460
Fenrir
Level 39
God Stats
31W - 44L
1,500 SR
Queue Stats
114W - 116L
1,524 Elo+
Party 2
Chang'e
Chang'e
babyblithey
Chang'e
Level 67
God Stats
12W - 14L
1,602 SR
Queue Stats
112W - 123L
1,556 Elo+
Party 2
Persephone
Persephone
melliemell
Persephone
Level 133
God Stats
7W - 7L
1,200 SR
Queue Stats
175W - 148L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OneTinyMeatGang
Baron Samedi
20
5 / 3 / 10
13,639
909
16,976
11,443
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 0 / 9
14,260
951
23,787
4,353
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Royerilio70
Amaterasu
20
3 / 4 / 14
13,828
922
13,069
22,409
25,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
azzgush
Arachne
20
10 / 1 / 10
15,401
1,027
14,445
16,234
6,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
psymaniac4
Izanami
20
1 / 5 / 15
13,396
893
14,381
18,653
8,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 4
15,096
1,006
26,112
31,450
13,121
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
15
0 / 0 / 1
9,293
620
0
0
0
Fenrir
ZILLA2460
Fenrir
19
0 / 7 / 8
12,284
819
10,885
19,676
8,731
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
babyblithey
Chang'e
19
2 / 0 / 8
12,960
864
4,642
10,099
3,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
melliemell
Persephone
20
5 / 6 / 8
14,311
954
24,061
26,080
10,516
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
23
Kills
13
13
Deaths
23
58
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
OneTinyMeatGang
Baron Samedi
5
3
10
3.33
W
4
0
9
8.5
W
Amaterasu
Royerilio70
Amaterasu
3
4
14
2.5
L
6
10
4
0.8
L
Bastet
0
0
1
0.5
L
Fenrir
ZILLA2460
Fenrir
0
7
8
0.57
W
Arachne
azzgush
Arachne
10
1
10
15
L
Chang'e
babyblithey
Chang'e
2
0
8
6
L
Persephone
melliemell
Persephone
5
6
8
1.5
W
Izanami
psymaniac4
Izanami
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,658
Damage
65,700
73,092
Taken
87,305
48,402
Mitigated
35,698
19,792
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
OneTinyMeatGang
Baron Samedi
16,976
652
4,316
3,545
11,443
6,365
0
3,381
7,850
37,035
0
W
23,787
85
0
0
4,353
1,676
0
1,406
2,835
71,039
0
W
Amaterasu
Royerilio70
Amaterasu
13,069
4,681
0
5,496
22,409
25,231
0
6,749
14,532
0
36,789
L
26,112
12,110
834
4,683
31,450
13,121
0
13,628
17,267
0
87,370
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
ZILLA2460
Fenrir
10,885
3,896
0
1,320
19,676
8,731
0
8,527
10,892
0
22,505
W
Arachne
azzgush
Arachne
14,445
12,211
0
4,703
16,234
6,645
0
9,308
6,648
0
25,976
L
Chang'e
babyblithey
Chang'e
4,642
435
7,076
2,463
10,099
3,330
0
4,553
5,178
28,478
0
L
Persephone
melliemell
Persephone
24,061
1,200
0
1,268
26,080
10,516
0
12,414
13,203
53,625
0
W
Izanami
psymaniac4
Izanami
14,381
11,620
0
1,732
18,653
8,485
0
6,552
11,707
0
42,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,524
Gold Earned
63,944
329
Minions Killed
307
8
Camps Cleared
7
1,350,578
Distance Traveled
1,116,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,639
909
50
3
0
245,448
0
W
Zeus
14,260
951
116
8
4
278,451
0
W
Amaterasu
13,828
922
51
3
3
287,797
0
L
Cupid
15,096
1,006
139
9
1
262,531
0
L
Bastet
9,293
620
0
0
0
0
0
L
Fenrir
12,284
819
25
2
4
277,987
0
W
Arachne
15,401
1,027
31
2
1
296,845
0
L
Chang'e
12,960
864
42
3
2
324,915
0
L
Persephone
14,311
954
101
7
0
250,936
0
W
Izanami
13,396
893
81
5
0
242,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role