Player Matchup

Cthulhu
Cthulhu
Bronze III
BryanLong
Cthulhu
Bronze III
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 52L
1,467 MMR
Solo
Sobek
Sobek
Silver I
FlyingDiildo
Sobek
Silver I
Level 108
God Stats
20W - 14L
1,827 SR
Queue Stats
845W - 893L
1,093 MMR
Party 1
Apollo
Apollo
Gold I
JanusGG
Apollo
Gold I
Level 159
God Stats
10W - 5L
1,791 SR
Queue Stats
468W - 471L
1,474 MMR
Solo
Chaac
Chaac
Silver I
JaysonTheWarrior
Chaac
Silver I
Level 125
God Stats
35W - 37L
1,500 SR
Queue Stats
539W - 539L
1,095 MMR
Party 1
Raijin
Raijin
Gold I
hesaworldchamp
Raijin
Gold I
Level 69
God Stats
13W - 19L
1,522 SR
Queue Stats
488W - 481L
1,477 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,628 SR
1,321 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,529 SR
1,457 MMR
Thor
Thor
Bronze III
AgenteAnder7
Thor
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Xaele
Sun Wukong
Gold IV
Level 129
God Stats
8W - 10L
1,305 SR
Queue Stats
420W - 414L
1,446 MMR
Solo
Khepri
Khepri
Bronze III
ailon985
Khepri
Bronze III
Level 60
God Stats
6W - 3L
1,657 SR
Queue Stats
60W - 66L
1,462 MMR
Solo
Scylla
Scylla
Silver III
ikeiseroneman
Scylla
Silver III
Level 118
God Stats
2W - 2L
1,681 SR
Queue Stats
10W - 14L
1,462 MMR
Solo
Cernunnos
Cernunnos
Silver II
rubinaniki
Cernunnos
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BryanLong
Cthulhu
18
1 / 0 / 1
10,457
615
8,535
15,465
14,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 1 / 8
8,775
516
4,473
15,302
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
JanusGG
Apollo
19
12 / 0 / 2
11,617
683
20,799
14,470
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 9
9,424
554
7,837
14,165
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 1 / 3
10,274
604
5,106
7,975
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
NemesisBaron SamediGuan YuAnubisSet

VS

Bans
Cu ChulainnArachneErlang ShenHeraTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,127
419
4,158
15,157
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Xaele
Sun Wukong
15
0 / 2 / 0
9,004
530
9,307
14,821
8,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
ailon985
Khepri
9
1 / 5 / 1
6,920
407
4,701
12,527
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 2
8,685
511
7,439
7,716
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
rubinaniki
Cernunnos
13
1 / 3 / 0
7,902
465
7,408
11,290
3,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
22
Kills
3
3
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Cthulhu
BryanLong
Cthulhu
1
0
1
1.5
W
3
1
8
7
W
Apollo
JanusGG
Apollo
12
0
2
13
W
4
1
9
8.5
L
Sun Wukong
Xaele
Sun Wukong
0
2
0
0
L
Khepri
ailon985
Khepri
1
5
1
0.3
W
2
1
3
3.5
L
1
5
2
0.4
L
Cernunnos
rubinaniki
Cernunnos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,750
Damage
33,013
67,377
Taken
61,511
45,261
Mitigated
28,795
33,915
Healing
15,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,158
1,034
0
4,394
15,157
4,861
0
4,076
10,987
0
36,623
W
Cthulhu
BryanLong
Cthulhu
8,535
793
0
8,593
15,465
14,894
60
0
15,465
72,332
0
W
4,473
619
0
4,774
15,302
13,988
36
3,888
11,280
18,346
0
W
Apollo
JanusGG
Apollo
20,799
13,999
0
11,161
14,470
6,358
1,747
2,695
11,731
0
95,617
W
7,837
1,248
0
7,035
14,165
6,820
674
2,870
11,099
0
64,962
L
Sun Wukong
Xaele
Sun Wukong
9,307
2,754
0
5,545
14,821
8,634
434
7,910
6,286
0
63,753
L
Khepri
ailon985
Khepri
4,701
476
0
606
12,527
9,126
0
2,482
10,003
16,865
0
W
5,106
307
0
2,352
7,975
3,201
138
2,155
5,662
82,044
0
L
7,439
1,078
0
682
7,716
2,282
0
1,759
5,853
55,098
0
L
Cernunnos
rubinaniki
Cernunnos
7,408
4,010
0
4,264
11,290
3,892
0
994
10,268
0
53,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
39,638
645
Minions Killed
425
0
Camps Cleared
0
1,681,509
Distance Traveled
1,574,902
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,127
419
73
4
0
319,399
5
W
Cthulhu
10,457
615
170
10
0
331,480
4
W
Sobek
8,775
516
22
1
0
366,412
4
W
Apollo
11,617
683
175
10
0
299,022
2
W
Chaac
9,424
554
105
6
0
369,349
3
L
Sun Wukong
9,004
530
133
8
0
307,634
2
L
Khepri
6,920
407
16
1
0
354,311
1
W
Raijin
10,274
604
173
10
0
315,246
3
L
Scylla
8,685
511
120
7
0
310,326
1
L
Cernunnos
7,902
465
83
5
0
283,232
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role