Player Matchup

Geb
Geb
Silver II
AceVandalz
Geb
Silver II
Level 153
God Stats
5W - 3L
1,396 SR
Queue Stats
186W - 186L
1,233 MMR
Party 2
Heimdallr
Heimdallr
Silver II
Bobsoo
Heimdallr
Silver II
Level 63
God Stats
2W - 2L
1,581 SR
Queue Stats
4W - 7L
1,367 MMR
Party 3
Mulan
Mulan
Silver II
PiIIows
Mulan
Silver II
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
288W - 307L
1,059 MMR
Party 2
Pele
Pele
Bronze III
SeanXS
Pele
Bronze III
Level 99
God Stats
1W - 0L
1,815 SR
Queue Stats
8W - 12L
1,351 MMR
Party 3
Merlin
Merlin
Gold V
ucandoit69
Merlin
Gold V
Level 158
God Stats
14W - 17L
1,623 SR
Queue Stats
162W - 159L
1,385 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,583 SR
1,279 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,544 SR
1,326 MMR
Neith
Neith
Bronze III
DanStan
Neith
Bronze III
Level 127
God Stats
0W - 6L
1,487 SR
Queue Stats
59W - 77L
1,312 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Relyks0
Sun Wukong
Bronze III
Level 126
God Stats
3W - 9L
1,518 SR
Queue Stats
61W - 78L
1,220 MMR
Party 1
Nu Wa
Nu Wa
Gold V
ScholarMo
Nu Wa
Gold V
Level 128
God Stats
23W - 20L
1,662 SR
Queue Stats
102W - 114L
1,394 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
YHNQuell
Kumbhakarna
Silver I
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
fratqt
Fenrir
Silver II
Level 48
God Stats
14W - 9L
1,550 SR
Queue Stats
261W - 256L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
7,298
561
3,555
8,728
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Bobsoo
Heimdallr
13
4 / 0 / 3
8,210
632
6,393
7,054
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
PiIIows
Mulan
14
4 / 1 / 2
8,097
623
10,265
8,889
7,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
SeanXS
Pele
14
6 / 2 / 6
8,670
667
7,142
9,242
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
ucandoit69
Merlin
13
3 / 1 / 3
7,920
609
4,955
3,974
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ApolloTsukuyomiNemesisScyllaDanzaburou

VS

Bans
SetThanatosAo KuangCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanStan
Neith
9
1 / 4 / 0
5,820
448
4,428
9,141
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Relyks0
Sun Wukong
11
1 / 3 / 0
6,249
481
3,513
11,623
5,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
ScholarMo
Nu Wa
11
1 / 3 / 2
6,265
482
6,257
6,079
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
YHNQuell
Kumbhakarna
6
0 / 4 / 3
5,095
392
990
7,257
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
fratqt
Fenrir
11
2 / 4 / 0
6,748
519
3,477
9,853
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
5
5
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Heimdallr
Bobsoo
Heimdallr
4
0
3
5.5
L
Neith
DanStan
Neith
1
4
0
0.25
W
Mulan
PiIIows
Mulan
4
1
2
5
L
Sun Wukong
Relyks0
Sun Wukong
1
3
0
0.33
L
Nu Wa
ScholarMo
Nu Wa
1
3
2
0.67
W
Pele
SeanXS
Pele
6
2
6
4.5
L
Kumbhakarna
YHNQuell
Kumbhakarna
0
4
3
0.38
L
Fenrir
fratqt
Fenrir
2
4
0
0.5
W
Merlin
ucandoit69
Merlin
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,310
Damage
18,665
37,887
Taken
43,953
20,995
Mitigated
16,261
15,439
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,555
573
0
3,522
8,728
4,813
0
2,091
6,515
17,804
0
W
Heimdallr
Bobsoo
Heimdallr
6,393
3,032
0
3,630
7,054
3,411
722
863
6,101
0
58,191
L
Neith
DanStan
Neith
4,428
2,167
0
3,817
9,141
2,390
0
1,237
7,904
0
31,250
W
Mulan
PiIIows
Mulan
10,265
1,119
0
4,382
8,889
7,424
262
726
8,059
0
47,352
L
Sun Wukong
Relyks0
Sun Wukong
3,513
1,184
0
3,406
11,623
5,407
350
0
11,073
0
34,307
L
Nu Wa
ScholarMo
Nu Wa
6,257
1,282
0
1,466
6,079
1,507
0
1,379
4,578
34,661
0
W
Pele
SeanXS
Pele
7,142
1,978
0
2,992
9,242
4,057
142
1,517
7,553
0
47,726
L
Kumbhakarna
YHNQuell
Kumbhakarna
990
100
0
824
7,257
3,482
0
3,358
3,686
9,256
0
L
Fenrir
fratqt
Fenrir
3,477
597
0
3,824
9,853
3,475
0
2,102
7,624
0
40,544
W
Merlin
ucandoit69
Merlin
4,955
488
0
913
3,974
1,290
0
1,398
2,412
56,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
30,177
433
Minions Killed
304
0
Camps Cleared
0
1,307,295
Distance Traveled
1,188,144
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,298
561
12
1
0
277,900
7
W
Heimdallr
8,210
632
111
9
0
231,304
0
L
Neith
5,820
448
61
5
0
231,329
1
W
Mulan
8,097
623
79
6
0
239,624
5
L
Sun Wukong
6,249
481
70
5
0
224,594
2
L
Nu Wa
6,265
482
71
5
0
236,407
3
W
Pele
8,670
667
85
7
0
290,466
4
L
Kumbhakarna
5,095
392
17
1
0
231,051
1
L
Fenrir
6,748
519
85
7
0
264,763
8
W
Merlin
7,920
609
146
11
0
268,001
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role