Player Matchup

Fafnir
Fafnir
Alfwifwi
Fafnir
Level 19
God Stats
4W - 1L
1,603 SR
Queue Stats
34W - 25L
1,620 Elo+
Solo
Apollo
Apollo
BagaShe3t
Apollo
Level 29
God Stats
28W - 19L
1,667 SR
Queue Stats
343W - 302L
1,653 Elo+
Solo
Ymir
Ymir
KimJongTrillin
Ymir
Level 44
God Stats
2W - 3L
1,271 SR
Queue Stats
25W - 41L
1,333 Elo+
Party 2
Merlin
Merlin
YoloMalaria
Merlin
Level 21
God Stats
2W - 8L
1,140 SR
Queue Stats
17W - 30L
1,308 Elo+
Party 2
Jormungandr
Jormungandr
ballsitter
Jormungandr
Level 25
God Stats
2W - 6L
1,155 SR
Queue Stats
23W - 40L
1,310 Elo+
Party 2
Team Averages
Level 28
1,367 SR
1,445 Elo+

VS

Team Averages
Level 18
1,533 SR
1,418 Elo+
Thanatos
Thanatos
Danaerious
Thanatos
Level 24
God Stats
18W - 16L
1,535 SR
Queue Stats
55W - 48L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
Darkshogun311
Sun Wukong
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 24L
1,326 Elo+
Party 1
Zeus
Zeus
Nyalimee
Zeus
Level 13
God Stats
45W - 38L
1,630 SR
Queue Stats
180W - 200L
1,306 Elo+
Solo
Guan Yu
Guan Yu
SacredChickens
Guan Yu
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 144L
1,683 Elo+
Solo
Serqet
Serqet
caterpillaer
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 58L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Alfwifwi
Fafnir
19
4 / 2 / 15
14,175
1,090
14,997
16,606
20,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
BagaShe3t
Apollo
18
2 / 2 / 13
11,906
916
12,094
8,687
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 2 / 10
14,598
1,123
16,848
16,029
19,822
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
18
1 / 2 / 14
12,048
927
17,635
6,578
2,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ballsitter
Jormungandr
19
4 / 1 / 14
12,583
968
20,416
10,000
9,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

188

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Danaerious
Thanatos
19
5 / 2 / 4
12,909
993
14,179
15,327
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Darkshogun311
Sun Wukong
17
0 / 2 / 4
11,018
848
3,720
14,009
9,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
0 / 4 / 5
11,355
873
13,675
14,795
5,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 1 / 6
12,374
952
16,738
27,995
20,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
16
1 / 10 / 2
10,952
842
4,807
16,974
7,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
19
Kills
9
9
Deaths
19
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Alfwifwi
Fafnir
4
2
15
5.75
W
Apollo
BagaShe3t
Apollo
2
2
13
4.25
L
Thanatos
Danaerious
Thanatos
5
2
4
3.5
L
Sun Wukong
Darkshogun311
Sun Wukong
0
2
4
1
W
8
2
10
6.5
L
Zeus
0
4
5
0.63
L
3
1
6
6
W
Merlin
1
2
14
4
W
Jormungandr
ballsitter
Jormungandr
4
1
14
11
L
Serqet
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,990
Damage
53,119
57,900
Taken
89,100
55,952
Mitigated
48,569
8,641
Healing
27,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Alfwifwi
Fafnir
14,997
4,956
0
3,574
16,606
20,812
0
4,871
10,605
26,556
0
W
Apollo
BagaShe3t
Apollo
12,094
10,917
0
2,194
8,687
3,251
0
2,059
6,144
0
30,016
L
Thanatos
Danaerious
Thanatos
14,179
3,548
0
7,063
15,327
5,958
0
11,818
3,309
0
30,973
L
Sun Wukong
Darkshogun311
Sun Wukong
3,720
1,290
0
0
14,009
9,505
0
10,940
2,969
0
14,710
W
16,848
2,237
0
1,246
16,029
19,822
0
5,243
9,639
48,716
0
L
Zeus
13,675
994
0
747
14,795
5,784
0
11,623
3,122
53,632
0
L
16,738
2,669
8,420
10,790
27,995
20,217
0
22,893
4,777
11,824
26,943
W
Merlin
17,635
0
0
999
6,578
2,579
0
2,717
3,811
45,264
0
W
Jormungandr
ballsitter
Jormungandr
20,416
5,706
0
628
10,000
9,488
0
3,169
5,350
35,802
0
L
Serqet
4,807
1,335
0
0
16,974
7,105
0
11,822
5,027
0
8,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,310
Gold Earned
58,608
234
Minions Killed
237
8
Camps Cleared
6
1,116,395
Distance Traveled
1,267,485
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,175
1,090
29
2
2
226,915
0
W
Apollo
11,906
916
33
3
5
195,215
1
L
Thanatos
12,909
993
51
4
1
281,337
1
L
Sun Wukong
11,018
848
24
2
1
241,194
0
W
Ymir
14,598
1,123
57
4
0
232,817
0
L
Zeus
11,355
873
107
8
2
209,294
2
L
Guan Yu
12,374
952
37
3
2
291,653
2
W
Merlin
12,048
927
81
6
1
244,665
0
W
Jormungandr
12,583
968
34
3
0
216,783
0
L
Serqet
10,952
842
18
1
0
244,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role