Player Matchup

Amaterasu
Amaterasu
AttAckchOppEr51
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 49L
1,793 Elo+
Solo
Sol
Sol
Icecoldbolts
Sol
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
60W - 73L
1,379 Elo+
Solo
Cthulhu
Cthulhu
Naked_Rear_Chok
Cthulhu
Level 5
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 8L
1,456 Elo+
Solo
Chang'e
Chang'e
ScottyHTheJinja
Chang'e
Level 15
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Set
Set
chorizo_poblado
Set
Level 28
God Stats
1W - 3L
1,276 SR
Queue Stats
56W - 67L
1,403 Elo+
Solo
Team Averages
Level 18
1,382 SR
1,459 Elo+

VS

Team Averages
Level 17
1,609 SR
1,422 Elo+
Skadi
Skadi
BeefierButton05
Skadi
Level 27
God Stats
19W - 12L
1,700 SR
Queue Stats
36W - 39L
1,419 Elo+
Party 1
Bellona
Bellona
CherryBlood282
Bellona
Level 17
God Stats
7W - 2L
1,440 SR
Queue Stats
13W - 8L
1,413 Elo+
Solo
Ullr
Ullr
LoneWolf_242
Ullr
Level 10
God Stats
14W - 17L
1,453 SR
Queue Stats
33W - 37L
1,364 Elo+
Party 1
Ravana
Ravana
OrangeSpark99
Ravana
Level 28
God Stats
4W - 4L
1,857 SR
Queue Stats
36W - 39L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
SC-NuckinFuts
Danzaburou
Level 4
God Stats
21W - 17L
1,594 SR
Queue Stats
28W - 27L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AttAckchOppEr51
Amaterasu
10
0 / 3 / 3
6,043
432
4,238
10,680
7,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 3 / 1
5,732
409
2,293
5,622
3,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 0
5,637
403
4,505
7,327
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 4 / 0
4,608
329
1,200
3,465
498
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

13
5 / 5 / 1
7,979
570
6,105
12,277
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
8,070
576
6,418
5,740
2,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 3 / 0
8,080
577
6,843
9,601
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 7
7,434
531
2,403
4,113
1,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 7
6,902
493
5,265
6,210
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
SC-NuckinFuts
Danzaburou
15
5 / 1 / 3
9,682
692
3,879
7,517
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
17
17
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AttAckchOppEr51
Amaterasu
0
3
3
0.5
W
4
0
1
4.5
W
5
3
0
1.67
L
0
3
1
0.17
W
3
0
7
6.5
L
1
2
0
0.5
W
0
2
7
1.75
W
Danzaburou
SC-NuckinFuts
Danzaburou
5
1
3
6.5
L
0
4
0
0
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
24,808
39,371
Taken
33,181
18,811
Mitigated
15,156
8,246
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AttAckchOppEr51
Amaterasu
4,238
1,598
0
3,427
10,680
7,617
742
0
10,680
0
23,330
W
6,418
3,234
706
2,395
5,740
2,027
2,373
3,026
2,714
0
36,464
W
6,843
2,490
0
2,824
9,601
6,627
1,108
1,003
8,598
0
39,565
L
2,293
46
0
384
5,622
3,110
29
0
5,622
24,538
0
W
2,403
1,405
660
684
4,113
1,429
10
1,226
2,887
0
23,124
L
4,505
372
0
282
7,327
3,256
0
0
7,327
16,561
0
W
5,265
1,742
499
2,032
6,210
2,373
204
1,724
4,486
0
25,272
W
Danzaburou
SC-NuckinFuts
Danzaburou
3,879
1,816
0
1,575
7,517
2,700
2,861
1,019
6,498
0
72,447
L
1,200
161
113
614
3,465
498
0
0
3,465
6,208
0
L
6,105
2,669
0
3,426
12,277
4,330
0
0
12,277
0
37,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
40,168
184
Minions Killed
360
0
Camps Cleared
0
1,067,622
Distance Traveled
1,246,882
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,043
432
33
2
0
240,831
0
W
Skadi
8,070
576
64
5
0
231,187
4
W
Bellona
8,080
577
94
7
0
244,338
0
L
Sol
5,732
409
46
3
0
229,593
0
W
Ullr
7,434
531
44
3
0
255,813
0
L
Cthulhu
5,637
403
21
2
0
244,184
0
W
Ravana
6,902
493
45
3
0
268,839
3
W
Danzaburou
9,682
692
113
8
0
246,705
3
L
Chang'e
4,608
329
13
1
0
93,709
1
L
Set
7,979
570
71
5
0
259,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role