Player Matchup

Bellona
Bellona
IcarusPC
Bellona
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 80L
1,672 Elo+
Solo
Arachne
Arachne
Letsmakeithot
Arachne
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 201L
1,371 Elo+
Solo
Raijin
Raijin
MyK4khuis
Raijin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,526 Elo+
Solo
Cthulhu
Cthulhu
NymeriaD5
Cthulhu
Level 28
God Stats
8W - 5L
1,686 SR
Queue Stats
27W - 22L
1,531 Elo+
Solo
Izanami
Izanami
rage0zz
Izanami
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 36L
1,617 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,543 Elo+

VS

Team Averages
Level 17
1,591 SR
1,510 Elo+
Loki
Loki
Mihai324
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,508 Elo+
Solo
Horus
Horus
ToninoMurcia
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
akmama
Guan Yu
Level 5
God Stats
2W - 2L
1,717 SR
Queue Stats
5W - 7L
1,448 Elo+
Solo
Ares
Ares
gagi82
Ares
Level 22
God Stats
2W - 2L
1,737 SR
Queue Stats
38W - 34L
1,596 Elo+
Solo
Neith
Neith
kanterostone
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IcarusPC
Bellona
12
3 / 0 / 0
6,510
651
3,292
7,580
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
11
6 / 1 / 3
6,393
639
4,784
5,935
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
MyK4khuis
Raijin
11
2 / 0 / 4
6,093
609
2,831
3,972
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
NymeriaD5
Cthulhu
9
2 / 1 / 4
6,092
609
1,972
5,211
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
rage0zz
Izanami
10
7 / 0 / 2
6,306
631
7,646
4,430
1,577
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 6 / 0
4,122
412
1,594
5,844
1,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 2
4,627
463
2,273
6,247
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
akmama
Guan Yu
8
0 / 3 / 0
4,669
467
2,679
6,291
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
gagi82
Ares
8
1 / 4 / 0
4,758
476
2,629
7,797
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 4 / 1
5,011
501
3,933
6,595
1,521
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
2
2
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
IcarusPC
Bellona
3
0
0
3
W
Arachne
6
1
3
7.5
L
Loki
0
6
0
0
W
Raijin
MyK4khuis
Raijin
2
0
4
4
W
Cthulhu
NymeriaD5
Cthulhu
2
1
4
4
L
0
4
2
0.25
L
Guan Yu
akmama
Guan Yu
0
3
0
0
L
Ares
gagi82
Ares
1
4
0
0.25
L
1
4
1
0.38
W
Izanami
rage0zz
Izanami
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,525
Damage
13,108
27,128
Taken
32,774
11,568
Mitigated
12,240
13,465
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
IcarusPC
Bellona
3,292
1,369
0
6,138
7,580
3,842
0
0
7,280
0
31,291
W
Arachne
4,784
3,039
0
3,257
5,935
1,777
0
625
5,310
0
24,038
L
Loki
1,594
734
0
368
5,844
1,217
0
484
5,314
0
19,359
W
Raijin
MyK4khuis
Raijin
2,831
796
0
1,204
3,972
1,216
490
1,809
2,163
30,032
0
W
Cthulhu
NymeriaD5
Cthulhu
1,972
303
0
1,309
5,211
3,156
286
195
5,016
20,679
0
L
2,273
1,247
206
1,515
6,247
2,238
0
1,196
5,051
0
7,285
L
Guan Yu
akmama
Guan Yu
2,679
592
0
1,044
6,291
4,196
0
0
6,291
0
18,247
L
Ares
gagi82
Ares
2,629
311
0
747
7,797
3,068
0
2,186
5,377
17,389
0
L
3,933
1,682
0
1,910
6,595
1,521
0
657
5,938
0
27,902
W
Izanami
rage0zz
Izanami
7,646
4,707
0
1,557
4,430
1,577
876
0
4,430
0
33,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
23,187
288
Minions Killed
187
0
Camps Cleared
0
940,871
Distance Traveled
944,257
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,510
651
66
7
0
159,346
1
W
Arachne
6,393
639
48
5
0
207,470
0
L
Loki
4,122
412
34
3
0
210,500
0
W
Raijin
6,093
609
68
7
0
183,194
2
W
Cthulhu
6,092
609
36
4
0
194,986
2
L
Horus
4,627
463
15
2
0
178,171
2
L
Guan Yu
4,669
467
46
5
0
211,250
3
L
Ares
4,758
476
26
3
0
185,243
8
L
Neith
5,011
501
66
7
0
159,093
2
W
Izanami
6,306
631
70
7
0
195,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role