Player Matchup

Janus
Janus
BIGBLAQUE
Janus
Level 149
God Stats
32W - 11L
1,789 SR
Queue Stats
461W - 218L
1,635 Elo+
Party 3
Tiamat
Tiamat
Crispierbard8
Tiamat
Level 100
God Stats
21W - 19L
1,531 SR
Queue Stats
167W - 185L
1,530 Elo+
Party 4
Baron Samedi
Baron Samedi
PossibleHazard
Baron Samedi
Level 102
God Stats
18W - 11L
1,408 SR
Queue Stats
279W - 307L
1,510 Elo+
Party 4
Susano
Susano
Sheeithead
Susano
Level 31
God Stats
4W - 5L
1,499 SR
Queue Stats
187W - 87L
1,739 Elo+
Party 3
Heimdallr
Heimdallr
Yboor
Heimdallr
Level 67
God Stats
20W - 14L
1,681 SR
Queue Stats
251W - 253L
1,529 Elo+
Party 4
Team Averages
Level 90
1,581 SR
1,589 Elo+

VS

Team Averages
Level 67
1,689 SR
1,589 Elo+
Ymir
Ymir
Obsirve
Ymir
Level 108
God Stats
5W - 2L
1,986 SR
Queue Stats
115W - 74L
1,706 Elo+
Party 2
Artemis
Artemis
RiotsOfArchers
Artemis
Level 14
God Stats
1W - 2L
1,770 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 1
Mercury
Mercury
Yo_Mamma_680
Mercury
Level 66
God Stats
2W - 2L
1,668 SR
Queue Stats
5W - 7L
1,415 Elo+
Party 1
Cerberus
Cerberus
v2Dark
Cerberus
Level 101
God Stats
1W - 2L
1,521 SR
Queue Stats
91W - 70L
1,646 Elo+
Party 2
Nu Wa
Nu Wa
verleela3
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BIGBLAQUE
Janus
15
4 / 0 / 8
9,041
603
7,511
6,794
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 2
8,077
538
4,099
7,485
7,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
PossibleHazard
Baron Samedi
13
8 / 0 / 11
8,670
578
10,411
10,716
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Sheeithead
Susano
15
8 / 1 / 2
9,014
601
7,239
11,514
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Yboor
Heimdallr
15
12 / 3 / 4
9,546
636
10,353
11,721
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Obsirve
Ymir
11
1 / 6 / 3
6,978
465
4,073
10,971
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 9 / 0
6,520
435
5,783
9,816
2,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Yo_Mamma_680
Mercury
9
0 / 8 / 2
6,218
415
3,869
11,684
3,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
v2Dark
Cerberus
13
1 / 3 / 0
7,415
494
3,962
10,256
6,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
verleela3
Nu Wa
11
1 / 6 / 1
6,737
449
6,103
8,266
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
32
Kills
5
5
Deaths
32
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
BIGBLAQUE
Janus
4
0
8
8
W
0
1
2
1
L
Ymir
Obsirve
Ymir
1
6
3
0.42
W
Baron Samedi
PossibleHazard
Baron Samedi
8
0
11
13.5
L
2
9
0
0.22
W
Susano
Sheeithead
Susano
8
1
2
9
W
Heimdallr
Yboor
Heimdallr
12
3
4
4.67
L
Mercury
Yo_Mamma_680
Mercury
0
8
2
0.13
L
Cerberus
v2Dark
Cerberus
1
3
0
0.33
L
Nu Wa
verleela3
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
23,790
48,230
Taken
50,993
28,753
Mitigated
22,835
23,116
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BIGBLAQUE
Janus
7,511
185
0
2,719
6,794
2,238
524
2,379
4,173
63,942
0
W
4,099
955
0
4,129
7,485
7,612
808
2,394
5,002
48,799
0
L
Ymir
Obsirve
Ymir
4,073
598
0
823
10,971
7,699
0
4,100
6,753
18,386
0
W
Baron Samedi
PossibleHazard
Baron Samedi
10,411
1,655
740
4,168
10,716
8,450
453
3,596
6,958
34,027
0
L
5,783
4,163
282
1,004
9,816
2,568
864
4,564
5,210
0
19,027
W
Susano
Sheeithead
Susano
7,239
3,222
0
6,347
11,514
4,483
0
2,873
8,509
0
70,749
W
Heimdallr
Yboor
Heimdallr
10,353
7,979
0
5,013
11,721
5,970
473
2,185
9,450
0
61,242
L
Mercury
Yo_Mamma_680
Mercury
3,869
2,219
159
1,853
11,684
3,347
522
2,947
8,689
0
24,584
L
Cerberus
v2Dark
Cerberus
3,962
178
0
3,823
10,256
6,682
0
6,217
4,039
47,752
0
L
Nu Wa
verleela3
Nu Wa
6,103
1,209
0
421
8,266
2,539
196
3,617
4,281
33,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
33,868
513
Minions Killed
333
0
Camps Cleared
0
1,411,002
Distance Traveled
1,199,150
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,041
603
146
10
0
321,093
5
W
Tiamat
8,077
538
98
7
0
245,404
2
L
Ymir
6,978
465
43
3
0
219,578
1
W
Baron Samedi
8,670
578
43
3
0
264,826
1
L
Artemis
6,520
435
26
2
0
229,010
0
W
Susano
9,014
601
129
9
0
324,243
1
W
Heimdallr
9,546
636
97
6
0
255,436
0
L
Mercury
6,218
415
58
4
0
278,119
0
L
Cerberus
7,415
494
142
9
0
254,833
3
L
Nu Wa
6,737
449
64
4
0
217,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role