Player Matchup

Fafnir
Fafnir
Aimless_Virtue
Fafnir
Level 37
God Stats
54W - 63L
1,565 SR
Queue Stats
145W - 171L
1,585 Elo+
Solo
Zeus
Zeus
BrandoYktv
Zeus
Level 139
God Stats
7W - 3L
1,314 SR
Queue Stats
119W - 53L
1,735 Elo+
Party 1
Hun Batz
Hun Batz
Eddy Facts
Hun Batz
Level 148
God Stats
6W - 4L
1,498 SR
Queue Stats
264W - 152L
1,609 Elo+
Party 1
Odin
Odin
bxtheory01
Odin
Level 89
God Stats
7W - 5L
1,701 SR
Queue Stats
149W - 105L
1,684 Elo+
Party 1
Danzaburou
Danzaburou
narenarrus
Danzaburou
Level 7
God Stats
40W - 11L
1,638 SR
Queue Stats
64W - 18L
1,731 Elo+
Party 1
Team Averages
Level 84
1,543 SR
1,669 Elo+

VS

Team Averages
Level 67
1,576 SR
1,470 Elo+
Cthulhu
Cthulhu
A Filthy Cazual
Cthulhu
Level 29
God Stats
1W - 1L
1,782 SR
Queue Stats
19W - 24L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
Big Ear Monty
Danzaburou
Level 25
God Stats
28W - 27L
1,500 SR
Queue Stats
308W - 339L
1,397 Elo+
Party 3
Horus
Horus
DAllison28
Horus
Level 120
God Stats
2W - 3L
1,712 SR
Queue Stats
159W - 168L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Swine Sweats
Tsukuyomi
Level 99
God Stats
42W - 28L
1,407 SR
Queue Stats
328W - 347L
1,542 Elo+
Party 3
Tiamat
Tiamat
Usoliger
Tiamat
Level 64
God Stats
22W - 31L
1,480 SR
Queue Stats
69W - 92L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 26
11,279
1,025
9,547
12,456
9,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 4 / 23
11,369
1,034
25,277
9,416
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Eddy Facts
Hun Batz
18
12 / 1 / 15
12,248
1,113
17,234
12,065
5,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 2 / 28
12,894
1,172
15,139
12,461
14,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
narenarrus
Danzaburou
18
11 / 1 / 20
12,500
1,136
14,723
10,126
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

246

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 10
10,008
910
12,519
22,347
21,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Big Ear Monty
Danzaburou
16
2 / 7 / 5
10,597
963
6,007
13,479
5,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
16
3 / 8 / 6
10,391
945
7,424
21,285
19,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Swine Sweats
Tsukuyomi
16
4 / 6 / 3
10,616
965
10,053
12,650
5,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Usoliger
Tiamat
16
2 / 10 / 6
10,080
916
15,864
16,615
10,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
41
41
Kills
11
11
Deaths
41
112
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
10
10
0.5
W
2
3
26
5
L
Danzaburou
Big Ear Monty
Danzaburou
2
7
5
0.64
W
6
4
23
4.38
L
Horus
3
8
6
0.75
W
Hun Batz
Eddy Facts
Hun Batz
12
1
15
19.5
L
Tsukuyomi
Swine Sweats
Tsukuyomi
4
6
3
0.92
L
Tiamat
Usoliger
Tiamat
2
10
6
0.5
W
10
2
28
12
W
Danzaburou
narenarrus
Danzaburou
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,920
Damage
51,867
56,524
Taken
86,376
37,247
Mitigated
62,238
7,313
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,519
1,458
997
792
22,347
21,774
0
10,589
11,708
31,075
0
W
9,547
3,018
130
4,050
12,456
9,516
0
7,345
4,986
20,746
0
L
Danzaburou
Big Ear Monty
Danzaburou
6,007
1,970
447
767
13,479
5,108
0
4,513
8,891
0
34,089
W
25,277
2,124
0
614
9,416
3,896
0
5,627
3,714
52,313
0
L
Horus
7,424
3,349
515
1,861
21,285
19,537
0
9,522
11,649
0
16,732
W
Hun Batz
Eddy Facts
Hun Batz
17,234
6,417
0
0
12,065
5,158
0
4,864
7,126
0
39,489
L
Tsukuyomi
Swine Sweats
Tsukuyomi
10,053
2,554
0
557
12,650
5,152
0
3,635
8,840
0
24,478
L
Tiamat
Usoliger
Tiamat
15,864
444
0
634
16,615
10,667
0
6,972
9,493
33,042
0
W
15,139
3,114
0
425
12,461
14,039
0
5,208
7,053
425
18,717
W
Danzaburou
narenarrus
Danzaburou
14,723
7,557
0
2,094
10,126
4,638
0
5,339
4,762
0
24,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,290
Gold Earned
51,692
179
Minions Killed
175
7
Camps Cleared
5
1,015,553
Distance Traveled
934,271
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,008
910
40
4
2
202,016
0
W
Fafnir
11,279
1,025
19
2
1
184,055
0
L
Danzaburou
10,597
963
49
4
1
164,471
1
W
Zeus
11,369
1,034
69
6
1
175,580
0
L
Horus
10,391
945
22
2
0
165,208
0
W
Hun Batz
12,248
1,113
62
6
1
219,668
0
L
Tsukuyomi
10,616
965
30
3
0
192,610
1
L
Tiamat
10,080
916
34
3
2
209,966
1
W
Odin
12,894
1,172
6
1
0
239,053
1
W
Danzaburou
12,500
1,136
23
2
4
197,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role