Player Matchup

Thoth
Thoth
MadaraUchiha13
Thoth
Level 25
God Stats
5W - 3L
1,643 SR
Queue Stats
186W - 133L
1,638 Elo+
Party 1
Serqet
Serqet
Maou55155
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Zweetll
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
iSmeeth
Athena
Level 28
God Stats
2W - 2L
1,376 SR
Queue Stats
249W - 184L
1,642 Elo+
Party 1
Scylla
Scylla
xRomago
Scylla
Level 100
God Stats
12W - 8L
1,476 SR
Queue Stats
439W - 348L
1,680 Elo+
Party 1
Team Averages
Level 77
1,499 SR
1,592 Elo+

VS

Team Averages
Level 36
1,457 SR
1,432 Elo+
Zeus
Zeus
CatchaFade B
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
CorvoEscuro
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 35L
1,490 Elo+
Solo
Bellona
Bellona
StanWise77
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vamana
Vamana
iMValero
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,172 Elo+
Solo
Mercury
Mercury
itsecal
Mercury
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 11
10,548
1,055
12,124
7,665
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Maou55155
Serqet
14
3 / 3 / 14
8,449
845
5,377
7,326
5,813
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zhong Kui
Zweetll
Zhong Kui
17
4 / 1 / 18
9,622
962
12,105
9,795
12,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
iSmeeth
Athena
14
2 / 3 / 20
9,239
924
6,361
11,593
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
xRomago
Scylla
17
10 / 1 / 15
10,252
1,025
15,513
5,913
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
8,320
832
6,161
8,198
2,976
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
CorvoEscuro
Artemis
15
7 / 6 / 2
8,940
894
11,021
12,209
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
StanWise77
Bellona
12
1 / 4 / 1
7,110
711
1,951
9,767
5,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
iMValero
Vamana
14
0 / 6 / 8
7,617
762
5,800
12,721
6,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
itsecal
Mercury
11
0 / 9 / 5
6,768
677
6,259
12,571
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
30
Kills
10
10
Deaths
30
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Artemis
CorvoEscuro
Artemis
7
6
2
1.33
W
11
2
11
8.25
W
Serqet
Maou55155
Serqet
3
3
14
3.33
L
Bellona
StanWise77
Bellona
1
4
1
0.38
W
Zhong Kui
Zweetll
Zhong Kui
4
1
18
13
L
Vamana
iMValero
Vamana
0
6
8
0.67
W
Athena
iSmeeth
Athena
2
3
20
4
L
Mercury
itsecal
Mercury
0
9
5
0.28
W
Scylla
xRomago
Scylla
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,480
Damage
31,192
42,292
Taken
55,466
35,874
Mitigated
24,521
18,995
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,161
1,221
0
15
8,198
2,976
0
7,935
153
18,709
0
L
Artemis
CorvoEscuro
Artemis
11,021
5,612
957
2,524
12,209
4,664
360
10,813
1,152
0
21,358
W
12,124
263
315
1,753
7,665
3,754
1,604
499
7,166
30,096
0
W
Serqet
Maou55155
Serqet
5,377
1,357
1,757
804
7,326
5,813
832
868
6,458
0
6,539
L
Bellona
StanWise77
Bellona
1,951
387
0
0
9,767
5,873
0
7,672
1,709
0
5,757
W
Zhong Kui
Zweetll
Zhong Kui
12,105
286
2,419
4,454
9,795
12,111
1,104
1,830
7,965
22,373
0
L
Vamana
iMValero
Vamana
5,800
1,199
0
1,382
12,721
6,565
0
9,625
2,858
0
13,605
W
Athena
iSmeeth
Athena
6,361
1,104
2,693
1,301
11,593
11,751
233
2,157
9,436
8,745
0
L
Mercury
itsecal
Mercury
6,259
1,255
865
683
12,571
4,443
0
8,980
3,341
0
10,883
W
Scylla
xRomago
Scylla
15,513
2,038
1,666
1,833
5,913
2,445
1,624
807
5,106
30,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,110
Gold Earned
38,755
111
Minions Killed
86
0
Camps Cleared
0
1,011,868
Distance Traveled
781,407
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,320
832
26
3
0
130,346
0
L
Artemis
8,940
894
27
3
0
165,249
1
W
Thoth
10,548
1,055
42
4
0
188,982
1
W
Serqet
8,449
845
3
0
0
172,245
1
L
Bellona
7,110
711
6
1
0
114,977
0
W
Zhong Kui
9,622
962
27
3
0
202,819
0
L
Vamana
7,617
762
19
2
0
183,228
1
W
Athena
9,239
924
2
0
0
214,866
1
L
Mercury
6,768
677
8
1
0
187,607
1
W
Scylla
10,252
1,025
37
4
0
232,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role