Player Matchup

Tsukuyomi
Tsukuyomi
Diamond III
NinjaChucks
Tsukuyomi
Diamond III
Level 142
God Stats
68W - 40L
1,759 SR
Queue Stats
299W - 281L
2,324 MMR
Solo
Apollo
Apollo
Diamond I
Season8isSoFun
Apollo
Diamond I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
TheGoyem
Kumbhakarna
Diamond IV
Level 143
God Stats
2W - 6L
1,279 SR
Queue Stats
462W - 428L
2,034 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
UzzysAlterEgo
Sun Wukong
Platinum IV
Level 81
God Stats
3W - 2L
1,606 SR
Queue Stats
56W - 43L
2,176 MMR
Party 1
Ra
Ra
Platinum IV
wetpieceofcheese
Ra
Platinum IV
Level 108
God Stats
3W - 2L
1,737 SR
Queue Stats
29W - 18L
2,176 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,576 SR
2,042 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,631 SR
2,268 MMR
Erlang Shen
Erlang Shen
Platinum I
CountDucky
Erlang Shen
Platinum I
Level 151
God Stats
18W - 14L
1,681 SR
Queue Stats
156W - 135L
1,924 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Helerine
Guan Yu
Diamond II
Level 160
God Stats
2W - 2L
1,744 SR
Queue Stats
104W - 75L
2,450 MMR
Party 2
Sobek
Sobek
Platinum I
Jetfuel
Sobek
Platinum I
Level 160
God Stats
3W - 3L
1,733 SR
Queue Stats
289W - 282L
1,998 MMR
Solo
Medusa
Medusa
Masters
Mako
Medusa
Masters
Level 160
God Stats
10W - 10L
1,539 SR
Queue Stats
101W - 77L
2,686 MMR
Party 2
Merlin
Merlin
Diamond III
teamdiffed
Merlin
Diamond III
Level 107
God Stats
3W - 6L
1,459 SR
Queue Stats
92W - 78L
2,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NinjaChucks
Tsukuyomi
20
1 / 6 / 7
12,240
471
11,895
17,806
9,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 5 / 7
13,496
519
9,814
14,492
4,944
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
TheGoyem
Kumbhakarna
15
0 / 5 / 9
10,375
399
4,470
22,847
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
UzzysAlterEgo
Sun Wukong
20
3 / 3 / 2
13,041
502
23,683
28,628
19,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 3 / 3
12,805
493
11,750
12,553
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SetNemesisScyllaJanusDanzaburou

VS

Bans
PersephoneYemojaThe MorriganHe BoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CountDucky
Erlang Shen
20
5 / 4 / 9
14,435
555
10,750
26,313
17,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Helerine
Guan Yu
20
4 / 0 / 11
15,374
591
16,119
24,216
27,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
Jetfuel
Sobek
19
3 / 2 / 14
14,120
543
9,383
28,433
37,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Mako
Medusa
20
7 / 3 / 7
15,890
611
16,721
15,703
6,858
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
teamdiffed
Merlin
20
3 / 3 / 9
15,637
601
21,333
14,033
6,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
11
Kills
22
22
Deaths
12
28
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CountDucky
Erlang Shen
5
4
9
2.38
W
Guan Yu
Helerine
Guan Yu
4
0
11
9.5
W
Sobek
Jetfuel
Sobek
3
2
14
5
W
Medusa
Mako
Medusa
7
3
7
3.5
L
Tsukuyomi
NinjaChucks
Tsukuyomi
1
6
7
0.75
L
2
5
7
1.1
L
Kumbhakarna
TheGoyem
Kumbhakarna
0
5
9
0.9
L
Sun Wukong
UzzysAlterEgo
Sun Wukong
3
3
2
1.33
W
Merlin
teamdiffed
Merlin
3
3
9
2.5
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,612
Damage
74,306
96,326
Taken
108,698
56,838
Mitigated
96,791
30,103
Healing
55,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CountDucky
Erlang Shen
10,750
6,048
0
6,087
26,313
17,823
2,008
4,470
21,665
0
106,630
W
Guan Yu
Helerine
Guan Yu
16,119
2,978
10,216
15,692
24,216
27,215
1,317
2,323
21,702
0
105,342
W
Sobek
Jetfuel
Sobek
9,383
1,417
0
13,396
28,433
37,903
911
4,769
23,266
44,380
0
W
Medusa
Mako
Medusa
16,721
9,719
0
7,890
15,703
6,858
8,106
1,058
14,599
0
154,113
L
Tsukuyomi
NinjaChucks
Tsukuyomi
11,895
3,050
0
4,500
17,806
9,415
0
3,836
13,970
0
107,005
L
9,814
6,122
0
4,079
14,492
4,944
3,920
3,069
11,423
0
108,423
L
Kumbhakarna
TheGoyem
Kumbhakarna
4,470
966
0
2,417
22,847
17,511
0
9,411
13,436
21,741
0
L
Sun Wukong
UzzysAlterEgo
Sun Wukong
23,683
5,861
0
12,495
28,628
19,368
0
7,596
21,032
0
116,312
W
Merlin
teamdiffed
Merlin
21,333
2,336
0
2,320
14,033
6,992
3,719
4,389
9,504
162,566
0
L
11,750
705
3,605
3,007
12,553
5,600
0
7,140
5,413
101,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,957
Gold Earned
75,456
801
Minions Killed
767
0
Camps Cleared
0
2,581,364
Distance Traveled
2,644,105
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,435
555
122
5
0
555,642
6
W
Guan Yu
15,374
591
172
7
0
610,953
7
W
Sobek
14,120
543
42
2
0
493,234
13
W
Medusa
15,890
611
203
8
0
497,788
5
L
Tsukuyomi
12,240
471
156
6
0
543,497
10
L
Apollo
13,496
519
214
8
0
511,707
10
L
Kumbhakarna
10,375
399
23
1
0
503,557
6
L
Sun Wukong
13,041
502
196
8
0
504,920
2
W
Merlin
15,637
601
228
9
0
486,488
2
L
Ra
12,805
493
212
8
0
517,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role