Player Matchup

Discordia
Discordia
MoralDecay
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,504 Elo+
Solo
Amaterasu
Amaterasu
Run1c
Amaterasu
Level 49
God Stats
9W - 21L
1,389 SR
Queue Stats
276W - 259L
1,514 Elo+
Party 2
Tiamat
Tiamat
ShockwaveTDC
Tiamat
Level 128
God Stats
2W - 1L
1,579 SR
Queue Stats
181W - 209L
1,421 Elo+
Party 3
Skadi
Skadi
Toodddify
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 389L
1,405 Elo+
Party 3
Bacchus
Bacchus
elatecube36
Bacchus
Level 71
God Stats
8W - 6L
1,680 SR
Queue Stats
141W - 134L
1,553 Elo+
Party 2
Team Averages
Level 68
1,530 SR
1,479 Elo+

VS

Team Averages
Level 64
1,491 SR
1,554 Elo+
Yemoja
Yemoja
Broskiii13
Yemoja
Level 36
God Stats
1W - 4L
1,221 SR
Queue Stats
186W - 175L
1,489 Elo+
Solo
Skadi
Skadi
CykPlays
Skadi
Level 62
God Stats
82W - 75L
1,590 SR
Queue Stats
714W - 683L
1,477 Elo+
Party 1
Chronos
Chronos
GetDuhWork
Chronos
Level 86
God Stats
16W - 13L
1,621 SR
Queue Stats
67W - 57L
1,518 Elo+
Party 1
Hercules
Hercules
GrazingBuffalio
Hercules
Level 106
God Stats
11W - 8L
1,496 SR
Queue Stats
122W - 93L
1,647 Elo+
Party 4
Nemesis
Nemesis
mrarmy3
Nemesis
Level 31
God Stats
23W - 23L
1,529 SR
Queue Stats
80W - 60L
1,638 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MoralDecay
Discordia
11
0 / 1 / 2
6,357
489
4,234
4,598
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Run1c
Amaterasu
11
3 / 2 / 2
6,600
508
7,473
9,961
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
9
0 / 6 / 0
5,531
425
3,203
10,087
9,005
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Toodddify
Skadi
11
2 / 2 / 1
6,190
476
5,511
8,303
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
elatecube36
Bacchus
9
0 / 3 / 4
5,950
458
5,162
9,393
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Broskiii13
Yemoja
11
3 / 0 / 1
6,285
483
4,097
6,126
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
CykPlays
Skadi
11
1 / 2 / 4
6,227
479
5,370
8,954
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
GetDuhWork
Chronos
12
1 / 0 / 1
6,837
526
4,916
7,822
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
15
8 / 0 / 0
8,849
681
10,833
8,958
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
mrarmy3
Nemesis
10
1 / 3 / 2
6,237
480
3,768
8,163
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
14
14
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Broskiii13
Yemoja
3
0
1
3.5
W
Skadi
CykPlays
Skadi
1
2
4
1.5
W
Chronos
GetDuhWork
Chronos
1
0
1
1.5
W
Hercules
8
0
0
8
L
Discordia
MoralDecay
Discordia
0
1
2
1
L
Amaterasu
Run1c
Amaterasu
3
2
2
2
L
Tiamat
0
6
0
0
L
Skadi
Toodddify
Skadi
2
2
1
1.25
L
Bacchus
elatecube36
Bacchus
0
3
4
0.67
W
Nemesis
mrarmy3
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
28,984
42,342
Taken
40,023
23,497
Mitigated
18,503
12,438
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Broskiii13
Yemoja
4,097
1,116
639
4,651
6,126
2,410
0
1,888
4,238
24,083
0
W
Skadi
CykPlays
Skadi
5,370
2,004
0
2,646
8,954
2,413
0
2,528
6,426
0
36,329
W
Chronos
GetDuhWork
Chronos
4,916
1,456
222
3,561
7,822
2,629
906
3,345
4,477
45,143
0
W
Hercules
10,833
4,533
0
4,615
8,958
8,107
0
4,036
4,922
0
54,105
L
Discordia
MoralDecay
Discordia
4,234
531
0
1,146
4,598
1,520
500
2,132
2,466
39,992
0
L
Amaterasu
Run1c
Amaterasu
7,473
3,663
0
1,808
9,961
3,867
0
2,308
7,556
0
39,964
L
Tiamat
3,203
704
0
2,916
10,087
9,005
0
0
9,727
27,226
0
L
Skadi
Toodddify
Skadi
5,511
1,952
0
3,411
8,303
2,433
0
2,237
6,066
0
37,029
L
Bacchus
elatecube36
Bacchus
5,162
119
184
2,973
9,393
6,672
0
2,336
7,011
20,789
0
W
Nemesis
mrarmy3
Nemesis
3,768
1,401
0
3,364
8,163
2,944
0
802
7,361
0
32,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
34,435
296
Minions Killed
388
0
Camps Cleared
0
1,189,617
Distance Traveled
1,199,291
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,285
483
38
3
0
204,288
0
W
Skadi
6,227
479
65
5
0
227,924
1
W
Chronos
6,837
526
91
7
0
258,524
0
W
Hercules
8,849
681
125
10
0
285,462
5
L
Discordia
6,357
489
69
5
0
234,140
4
L
Amaterasu
6,600
508
77
6
0
260,066
2
L
Tiamat
5,531
425
57
4
0
210,810
2
L
Skadi
6,190
476
72
6
0
231,466
3
L
Bacchus
5,950
458
21
2
0
253,135
4
W
Nemesis
6,237
480
69
5
0
223,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role